Player Matchup

Thor
Thor
Dxaba
Thor
Level 45
God Stats
16W - 14L
1,644 SR
Queue Stats
166W - 178L
1,506 Elo+
Party 2
Skadi
Skadi
Kyoubee23
Skadi
Level 122
God Stats
4W - 3L
1,644 SR
Queue Stats
196W - 185L
1,449 Elo+
Party 1
Ra
Ra
TitiZozo09
Ra
Level 29
God Stats
5W - 9L
1,250 SR
Queue Stats
12W - 22L
1,227 Elo+
Party 2
Ymir
Ymir
TransObliterater
Ymir
Level 11
God Stats
3W - 4L
1,468 SR
Queue Stats
7W - 10L
1,364 Elo+
Party 1
King Arthur
King Arthur
l ZayFox l
King Arthur
Level 44
God Stats
14W - 15L
1,499 SR
Queue Stats
159W - 175L
1,520 Elo+
Party 2
Team Averages
Level 50
1,501 SR
1,413 Elo+

VS

Team Averages
Level 95
1,555 SR
1,454 Elo+
Ishtar
Ishtar
EasyDeasy
Ishtar
Level 117
God Stats
1W - 0L
1,871 SR
Queue Stats
113W - 109L
1,474 Elo+
Solo
Raijin
Raijin
ForecastSniper
Raijin
Level 147
God Stats
9W - 5L
1,369 SR
Queue Stats
203W - 188L
1,452 Elo+
Solo
Loki
Loki
ItsIDQ
Loki
Level 39
God Stats
6W - 6L
1,433 SR
Queue Stats
130W - 185L
1,464 Elo+
Solo
Ganesha
Ganesha
Majinseed
Ganesha
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
184W - 144L
1,477 Elo+
Solo
Hou Yi
Hou Yi
ScreamZk
Hou Yi
Level 107
God Stats
3W - 4L
1,601 SR
Queue Stats
66W - 78L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dxaba
Thor
13
2 / 7 / 1
7,768
486
8,731
16,900
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Kyoubee23
Skadi
12
1 / 5 / 1
7,477
467
7,715
10,789
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 7 / 0
7,679
480
6,788
11,773
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 1
6,927
433
3,852
14,654
13,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
l ZayFox l
King Arthur
13
0 / 6 / 0
7,792
487
4,004
14,822
14,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EasyDeasy
Ishtar
17
10 / 1 / 3
10,315
645
12,898
10,995
5,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 2
9,350
584
5,812
9,577
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
ItsIDQ
Loki
16
6 / 0 / 5
9,866
617
7,475
13,562
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Majinseed
Ganesha
15
2 / 1 / 14
9,609
601
7,570
10,792
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
ScreamZk
Hou Yi
16
10 / 0 / 4
11,030
689
16,702
9,202
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
4
Kills
31
31
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
Dxaba
Thor
2
7
1
0.36
W
Ishtar
EasyDeasy
Ishtar
10
1
3
11.5
W
3
2
2
2
W
Loki
ItsIDQ
Loki
6
0
5
8.5
L
Skadi
Kyoubee23
Skadi
1
5
1
0.3
W
Ganesha
Majinseed
Ganesha
2
1
14
9
W
Hou Yi
ScreamZk
Hou Yi
10
0
4
12
L
1
7
0
0.14
L
0
6
1
0.08
L
King Arthur
l ZayFox l
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
50,457
68,938
Taken
54,128
43,215
Mitigated
28,617
4,989
Healing
15,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Dxaba
Thor
8,731
1,720
0
274
16,900
7,317
0
1,411
15,489
0
69,482
W
Ishtar
EasyDeasy
Ishtar
12,898
8,404
0
5,484
10,995
5,314
576
2,067
8,928
0
84,681
W
5,812
187
0
1,326
9,577
2,997
433
4,347
5,061
69,802
0
W
Loki
ItsIDQ
Loki
7,475
1,051
0
6,045
13,562
5,158
0
263
13,299
0
84,258
L
Skadi
Kyoubee23
Skadi
7,715
2,477
0
1,264
10,789
3,385
56
2,464
8,325
0
65,696
W
Ganesha
Majinseed
Ganesha
7,570
970
0
2,743
10,792
10,814
448
1,989
8,803
28,832
0
W
Hou Yi
ScreamZk
Hou Yi
16,702
10,086
0
222
9,202
4,334
4,818
1,805
7,397
0
81,246
L
6,788
892
168
1,150
11,773
5,075
0
5,653
6,120
55,366
0
L
3,852
1,060
0
1,443
14,654
13,209
0
2,860
11,794
14,349
0
L
King Arthur
l ZayFox l
King Arthur
4,004
586
0
690
14,822
14,229
0
994
13,828
0
52,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,643
Gold Earned
50,170
386
Minions Killed
525
0
Camps Cleared
0
1,511,646
Distance Traveled
1,608,013
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,768
486
84
5
0
313,111
1
W
Ishtar
10,315
645
164
10
0
325,982
1
W
Raijin
9,350
584
115
7
0
280,786
0
W
Loki
9,866
617
112
7
0
371,342
0
L
Skadi
7,477
467
109
7
0
287,932
1
W
Ganesha
9,609
601
1
0
0
333,903
4
W
Hou Yi
11,030
689
133
8
0
296,000
0
L
Ra
7,679
480
93
6
0
282,495
0
L
Ymir
6,927
433
25
2
0
296,960
0
L
King Arthur
7,792
487
75
5
0
331,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role