Player Matchup

Lancelot
Lancelot
Boxing
Lancelot
Level 157
God Stats
6W - 6L
1,630 SR
Queue Stats
53W - 54L
1,510 Elo+
Party 1
Surtr
Surtr
CikiDark
Surtr
Level 157
God Stats
12W - 16L
1,543 SR
Queue Stats
33W - 36L
1,468 Elo+
Party 1
Athena
Athena
PacMan4248
Athena
Level 152
God Stats
0W - 1L
1,299 SR
Queue Stats
43W - 48L
1,502 Elo+
Party 1
King Arthur
King Arthur
Wiro112
King Arthur
Level 143
God Stats
6W - 8L
1,484 SR
Queue Stats
14W - 16L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nogauvida
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,738 SR
Queue Stats
254W - 280L
1,560 Elo+
Solo
Team Averages
Level 151
1,539 SR
1,500 Elo+

VS

Team Averages
Level 143
1,486 SR
1,506 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Garwood24
Tyr
Level 157
God Stats
4W - 4L
1,675 SR
Queue Stats
170W - 163L
1,541 Elo+
Party 2
Cliodhna
Cliodhna
babasini_oglu19
Cliodhna
Level 147
God Stats
17W - 24L
1,431 SR
Queue Stats
231W - 215L
1,546 Elo+
Solo
Rama
Rama
eeveeme2
Rama
Level 124
God Stats
10W - 11L
1,479 SR
Queue Stats
61W - 60L
1,503 Elo+
Party 2
Persephone
Persephone
peperoni123
Persephone
Level 161
God Stats
5W - 10L
1,347 SR
Queue Stats
456W - 468L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Boxing
Lancelot
14
6 / 5 / 4
8,602
860
11,993
14,950
10,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Surtr
CikiDark
Surtr
14
2 / 2 / 5
7,946
795
10,212
13,107
12,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
PacMan4248
Athena
13
1 / 6 / 6
8,117
812
6,335
17,004
13,093
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

King Arthur
Wiro112
King Arthur
13
1 / 5 / 7
7,754
775
8,100
15,990
10,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
nogauvida
Morgan Le Fay
14
1 / 6 / 3
7,911
791
6,242
12,291
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 5 / 14
9,144
914
14,799
13,711
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 0 / 10
9,474
947
17,063
13,780
12,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cliodhna
16
5 / 2 / 8
9,341
934
8,837
8,005
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
15
1 / 3 / 10
8,470
847
5,233
8,626
3,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
peperoni123
Persephone
16
6 / 1 / 7
9,576
958
13,320
7,455
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
11
Kills
24
24
Deaths
11
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
5
14
2.4
L
Lancelot
Boxing
Lancelot
6
5
4
1.6
L
Surtr
CikiDark
Surtr
2
2
5
2.25
W
7
0
10
12
L
Athena
PacMan4248
Athena
1
6
6
0.67
L
King Arthur
Wiro112
King Arthur
1
5
7
0.9
W
Cliodhna
5
2
8
4.5
W
Rama
1
3
10
2
L
Morgan Le Fay
nogauvida
Morgan Le Fay
1
6
3
0.42
W
Persephone
peperoni123
Persephone
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,882
Damage
59,252
73,342
Taken
51,577
51,262
Mitigated
30,149
5,465
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,799
883
1,929
4,234
13,711
5,965
402
4,128
9,529
23,005
0
L
Lancelot
Boxing
Lancelot
11,993
1,559
0
284
14,950
10,758
0
5,810
9,008
0
24,724
L
Surtr
CikiDark
Surtr
10,212
3,060
0
1,636
13,107
12,049
58
2,171
10,818
3,955
17,370
W
17,063
2,982
0
3,863
13,780
12,363
0
4,688
9,092
0
23,638
L
Athena
PacMan4248
Athena
6,335
820
909
703
17,004
13,093
214
8,300
8,373
11,372
0
L
King Arthur
Wiro112
King Arthur
8,100
719
0
968
15,990
10,279
0
7,860
7,875
2,145
14,695
W
Cliodhna
8,837
915
0
2,111
8,005
3,714
0
2,637
5,368
0
36,461
W
Rama
5,233
4,244
0
1,680
8,626
3,502
871
1,490
7,120
0
22,923
L
Morgan Le Fay
nogauvida
Morgan Le Fay
6,242
416
0
965
12,291
5,083
0
3,084
9,149
25,864
0
W
Persephone
peperoni123
Persephone
13,320
1,341
145
2,185
7,455
4,605
156
2,489
4,962
35,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
46,005
141
Minions Killed
215
0
Camps Cleared
0
1,025,208
Distance Traveled
1,065,099
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,144
914
28
3
0
227,986
3
L
Lancelot
8,602
860
35
4
0
215,698
0
L
Surtr
7,946
795
22
2
0
221,035
0
W
Tyr
9,474
947
15
2
0
223,938
0
L
Athena
8,117
812
13
1
0
223,449
0
L
King Arthur
7,754
775
22
2
0
183,637
0
W
Cliodhna
9,341
934
70
7
0
241,841
0
W
Rama
8,470
847
44
4
0
164,458
0
L
Morgan Le Fay
7,911
791
49
5
0
181,389
0
W
Persephone
9,576
958
58
6
0
206,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role