Player Matchup

Baron Samedi
Baron Samedi
GameFreaker10
Baron Samedi
Level 114
God Stats
10W - 13L
1,397 SR
Queue Stats
112W - 122L
1,442 Elo+
Solo
Horus
Horus
Garwood24
Horus
Level 157
God Stats
9W - 4L
1,613 SR
Queue Stats
170W - 163L
1,532 Elo+
Party 1
Da Ji
Da Ji
Greene9901
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 181L
1,521 Elo+
Solo
Rama
Rama
eeveeme2
Rama
Level 124
God Stats
10W - 11L
1,459 SR
Queue Stats
61W - 60L
1,493 Elo+
Party 1
Discordia
Discordia
uragnaj
Discordia
Level 117
God Stats
1W - 0L
1,672 SR
Queue Stats
7W - 10L
1,370 Elo+
Solo
Team Averages
Level 127
1,528 SR
1,472 Elo+

VS

Team Averages
Level 99
1,476 SR
1,512 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fistiland69
Gilgamesh
Level 42
God Stats
1W - 2L
1,478 SR
Queue Stats
92W - 71L
1,515 Elo+
Solo
Awilix
Awilix
Flipp17
Awilix
Level 129
God Stats
0W - 3L
1,224 SR
Queue Stats
59W - 61L
1,518 Elo+
Party 2
Pele
Pele
MomentaryPanic
Pele
Level 77
God Stats
1W - 1L
1,680 SR
Queue Stats
66W - 63L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GameFreaker10
Baron Samedi
12
4 / 1 / 2
6,386
1,064
5,229
5,508
2,927
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Garwood24
Horus
13
4 / 0 / 6
6,662
1,110
6,824
8,087
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
12
3 / 1 / 2
6,358
1,060
3,516
4,888
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
12
0 / 1 / 4
5,904
984
2,028
3,863
1,421
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
uragnaj
Discordia
11
1 / 1 / 3
5,712
952
3,552
2,791
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 1 / 1
6,266
1,044
3,882
3,032
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
 
Agni
11
2 / 3 / 0
6,168
1,028
3,158
5,161
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Fistiland69
Gilgamesh
9
0 / 2 / 2
5,130
855
3,126
4,579
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Flipp17
Awilix
11
1 / 1 / 1
5,710
952
3,881
5,623
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 0
5,480
913
3,322
8,422
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Agni
 
Agni
2
3
0
0.67
L
Gilgamesh
Fistiland69
Gilgamesh
0
2
2
0.5
L
Awilix
Flipp17
Awilix
1
1
1
1.5
W
Baron Samedi
GameFreaker10
Baron Samedi
4
1
2
5
W
Horus
Garwood24
Horus
4
0
6
7
W
Da Ji
3
1
2
4
L
1
5
0
0.2
W
Rama
0
1
4
2
W
Discordia
uragnaj
Discordia
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
17,369
25,137
Taken
26,817
14,813
Mitigated
9,227
9,749
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,882
75
0
250
3,032
1,208
0
572
2,377
28,300
0
L
Agni
 
Agni
3,158
274
0
500
5,161
1,705
493
2,951
2,118
15,958
0
L
Gilgamesh
Fistiland69
Gilgamesh
3,126
529
0
749
4,579
1,756
0
824
3,679
0
3,333
L
Awilix
Flipp17
Awilix
3,881
971
0
1,446
5,623
1,940
0
1,388
4,110
0
13,463
W
Baron Samedi
GameFreaker10
Baron Samedi
5,229
424
496
2,581
5,508
2,927
378
1,847
3,661
15,397
0
W
Horus
Garwood24
Horus
6,824
2,767
1,104
2,802
8,087
6,964
0
1,278
6,809
0
10,982
W
Da Ji
3,516
759
0
1,028
4,888
2,401
0
1,804
3,084
0
16,565
L
3,322
363
0
1,007
8,422
2,618
0
3,046
5,216
0
11,884
W
Rama
2,028
1,634
0
936
3,863
1,421
1,020
637
3,226
0
16,561
W
Discordia
uragnaj
Discordia
3,552
0
0
802
2,791
1,100
0
1,474
1,317
11,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,022
Gold Earned
28,754
132
Minions Killed
135
0
Camps Cleared
0
689,078
Distance Traveled
651,956
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,266
1,044
64
11
0
132,360
0
L
Agni
6,168
1,028
41
7
0
121,209
0
L
Gilgamesh
5,130
855
2
0
0
92,016
0
L
Awilix
5,710
952
19
3
0
159,308
0
W
Baron Samedi
6,386
1,064
23
4
0
135,814
0
W
Horus
6,662
1,110
13
2
0
148,188
0
W
Da Ji
6,358
1,060
38
6
0
132,762
3
L
Pele
5,480
913
9
2
0
147,063
0
W
Rama
5,904
984
32
5
0
124,538
0
W
Discordia
5,712
952
26
4
0
147,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role