Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BLoodburniNG-29
Maui
Level 159
God Stats
3W - 1L
1,483 SR
Queue Stats
45W - 39L
1,577 Elo+
Party 1
Vulcan
Vulcan
Rapteriurz
Vulcan
Level 69
God Stats
4W - 0L
1,823 SR
Queue Stats
222W - 198L
1,546 Elo+
Solo
Mulan
Mulan
yukki0tsosi
Mulan
Level 118
God Stats
10W - 10L
1,534 SR
Queue Stats
685W - 652L
1,477 Elo+
Solo
Team Averages
Level 132
1,568 SR
1,520 Elo+

VS

Team Averages
Level 126
1,480 SR
1,511 Elo+
Charon
Charon
Al_Capone1308
Charon
Level 89
God Stats
3W - 6L
1,606 SR
Queue Stats
384W - 375L
1,506 Elo+
Solo
Ishtar
Ishtar
D3FUZED
Ishtar
Level 58
God Stats
5W - 5L
1,560 SR
Queue Stats
119W - 114L
1,450 Elo+
Solo
Ravana
Ravana
Gh0stSamurai92
Ravana
Level 237
God Stats
2W - 3L
1,468 SR
Queue Stats
360W - 382L
1,461 Elo+
Solo
Merlin
Merlin
clout_Rxptor
Merlin
Level 118
God Stats
4W - 6L
1,533 SR
Queue Stats
67W - 82L
1,536 Elo+
Solo
Ymir
Ymir
godlike110
Ymir
Level 128
God Stats
0W - 3L
1,234 SR
Queue Stats
103W - 103L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
2 / 1 / 1
3,875
646
2,629
3,637
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
 
Apollo
6
1 / 0 / 1
3,842
640
1,379
4,412
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 4
3,934
656
2,063
4,021
2,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Rapteriurz
Vulcan
7
1 / 0 / 1
4,005
668
1,037
2,439
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
3,764
627
1,032
5,190
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,633
606
2,165
3,563
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
D3FUZED
Ishtar
5
1 / 1 / 0
3,469
578
3,002
4,095
1,308
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
4,054
676
3,226
2,165
603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
7
0 / 1 / 0
3,560
593
3,081
2,530
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 0 / 0
3,015
503
0
1,448
580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
2
2
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
1
2.5
W
Apollo
 
Apollo
1
0
1
1.5
L
0
2
1
0.25
W
0
0
4
2
L
Ishtar
D3FUZED
Ishtar
1
1
0
1
L
1
0
0
1
W
Vulcan
Rapteriurz
Vulcan
1
0
1
1.5
L
Merlin
0
1
0
0
L
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,140
Damage
11,474
19,699
Taken
13,801
7,714
Mitigated
5,291
6,586
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,629
2,246
0
840
3,637
1,181
0
1,409
2,228
0
16,811
W
Apollo
 
Apollo
1,379
771
0
799
4,412
1,435
0
1,834
2,578
0
18,853
L
2,165
676
0
951
3,563
2,077
0
1,474
2,089
7,243
0
W
2,063
883
0
1,783
4,021
2,492
0
1,448
2,573
10,022
0
L
Ishtar
D3FUZED
Ishtar
3,002
2,032
0
1,118
4,095
1,308
0
1,410
2,685
0
16,370
L
3,226
1,033
0
1,391
2,165
603
0
0
2,165
0
22,394
W
Vulcan
Rapteriurz
Vulcan
1,037
426
0
1,266
2,439
772
0
555
1,884
27,209
0
L
Merlin
3,081
211
0
550
2,530
723
0
216
2,314
21,495
0
L
0
0
0
264
1,448
580
0
0
1,448
9,393
0
W
1,032
487
0
1,898
5,190
1,834
0
0
5,190
0
19,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,420
Gold Earned
17,731
161
Minions Killed
124
0
Camps Cleared
0
598,354
Distance Traveled
522,318
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,875
646
22
4
0
133,148
0
W
Apollo
3,842
640
46
8
0
123,803
0
L
Charon
3,633
606
11
2
0
109,599
0
W
Maui
3,934
656
17
3
0
114,408
0
L
Ishtar
3,469
578
26
4
0
111,565
1
L
Ravana
4,054
676
33
6
0
119,291
0
W
Vulcan
4,005
668
47
8
0
111,279
1
L
Merlin
3,560
593
37
6
0
126,416
0
L
Ymir
3,015
503
17
3
0
55,447
0
W
Mulan
3,764
627
29
5
0
115,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role