Player Matchup

Anhur
Anhur
Applegenius123
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,281 Elo+
Solo
Janus
Janus
Briberic
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,498 Elo+
Solo
Thanatos
Thanatos
Im Nidus
Thanatos
Level 122
God Stats
5W - 4L
1,409 SR
Queue Stats
145W - 135L
1,509 Elo+
Party 1
Hercules
Hercules
psychobane5848
Hercules
Level 85
God Stats
3W - 1L
1,555 SR
Queue Stats
76W - 72L
1,460 Elo+
Party 1
Charon
Charon
snyper murderer
Charon
Level 133
God Stats
52W - 51L
1,518 SR
Queue Stats
881W - 871L
1,434 Elo+
Solo
Team Averages
Level 111
1,496 SR
1,436 Elo+

VS

Team Averages
Level 105
1,502 SR
1,469 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Aleph420
Raijin
Level 44
God Stats
8W - 7L
1,711 SR
Queue Stats
24W - 30L
1,423 Elo+
Solo
Skadi
Skadi
Billiet14
Skadi
Level 106
God Stats
3W - 2L
1,502 SR
Queue Stats
245W - 213L
1,500 Elo+
Solo
Loki
Loki
KahunaFrais
Loki
Level 89
God Stats
0W - 2L
1,313 SR
Queue Stats
87W - 109L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
zmankiller1
Zhong Kui
Level 108
God Stats
9W - 8L
1,487 SR
Queue Stats
358W - 379L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
9,717
648
8,030
8,740
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Briberic
Janus
13
0 / 5 / 4
7,967
531
4,009
11,001
3,816
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Im Nidus
Thanatos
16
14 / 0 / 1
10,311
687
10,910
11,787
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
14
0 / 0 / 5
8,653
577
7,787
9,992
10,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 2
8,482
565
1,662
6,826
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 2 / 1
6,932
462
3,746
10,660
10,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Aleph420
Raijin
13
5 / 5 / 0
7,798
520
7,728
10,378
2,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Billiet14
Skadi
12
0 / 4 / 1
7,408
494
5,311
11,159
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 0
6,543
436
3,909
14,164
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
zmankiller1
Zhong Kui
7
0 / 0 / 1
5,316
354
1,395
875
549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
6
6
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
1
0.75
L
Raijin
Aleph420
Raijin
5
5
0
1
W
4
0
1
4.5
L
Skadi
Billiet14
Skadi
0
4
1
0.13
W
Janus
Briberic
Janus
0
5
4
0.4
W
Thanatos
Im Nidus
Thanatos
14
0
1
14.5
L
0
7
0
0
W
Hercules
0
0
5
2.5
W
0
1
2
1
L
Zhong Kui
zmankiller1
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,398
Damage
22,089
48,346
Taken
47,236
26,332
Mitigated
21,377
24,466
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,746
1,225
0
1,240
10,660
10,135
0
1,335
9,325
29,151
0
L
Raijin
Aleph420
Raijin
7,728
468
0
2,447
10,378
2,906
0
3,103
7,275
50,169
0
W
8,030
5,810
0
5,113
8,740
3,812
3,012
2,803
5,899
0
88,849
L
Skadi
Billiet14
Skadi
5,311
2,022
0
1,009
11,159
3,778
0
422
10,737
0
49,842
W
Janus
Briberic
Janus
4,009
603
0
2,088
11,001
3,816
821
5,289
5,636
56,200
0
W
Thanatos
Im Nidus
Thanatos
10,910
3,013
0
11,808
11,787
4,857
0
2,308
9,359
0
80,479
L
3,909
819
0
4,615
14,164
4,009
0
711
13,453
0
48,120
W
Hercules
7,787
1,511
0
3,669
9,992
10,081
437
509
9,431
0
53,890
W
1,662
366
0
1,788
6,826
3,766
705
1,976
4,770
40,647
0
L
Zhong Kui
zmankiller1
Zhong Kui
1,395
550
0
615
875
549
0
100
775
15,401
3,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,130
Gold Earned
33,997
492
Minions Killed
350
0
Camps Cleared
0
1,487,153
Distance Traveled
1,200,674
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,932
462
56
4
0
302,010
1
L
Raijin
7,798
520
87
6
0
247,031
0
W
Anhur
9,717
648
146
10
0
275,555
0
L
Skadi
7,408
494
100
7
0
272,049
5
W
Janus
7,967
531
92
6
0
281,679
0
W
Thanatos
10,311
687
110
7
0
362,366
0
L
Loki
6,543
436
72
5
0
283,828
1
W
Hercules
8,653
577
89
6
0
303,966
2
W
Charon
8,482
565
55
4
0
263,587
4
L
Zhong Kui
5,316
354
35
2
0
95,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role