Player Matchup

Danzaburou
Danzaburou
Shredmayne
Danzaburou
Level 48
God Stats
7W - 3L
1,860 SR
Queue Stats
81W - 97L
1,386 Elo+
Party 1
Ares
Ares
SpanskKebab
Ares
Level 49
God Stats
4W - 2L
1,265 SR
Queue Stats
96W - 109L
1,373 Elo+
Party 1
Sol
Sol
XvXCHEFF_KOCHXvX
Sol
Level 83
God Stats
2W - 1L
1,497 SR
Queue Stats
14W - 24L
1,312 Elo+
Solo
Poseidon
Poseidon
wissface
Poseidon
Level 158
God Stats
12W - 6L
1,669 SR
Queue Stats
698W - 743L
1,436 Elo+
Solo
Thor
Thor
xannygranny67
Thor
Level 41
God Stats
4W - 0L
1,842 SR
Queue Stats
29W - 44L
1,360 Elo+
Solo
Team Averages
Level 76
1,627 SR
1,373 Elo+

VS

Team Averages
Level 93
1,498 SR
1,399 Elo+
He Bo
He Bo
CarolusAllMighty
He Bo
Level 104
God Stats
23W - 31L
1,464 SR
Queue Stats
426W - 432L
1,453 Elo+
Solo
Poseidon
Poseidon
MantalopeCowGirl
Poseidon
Level 143
God Stats
15W - 25L
1,477 SR
Queue Stats
654W - 627L
1,432 Elo+
Solo
Charon
Charon
ViciouslyVivid
Charon
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 65L
1,386 Elo+
Solo
Ra
Ra
Wellanos
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,345 Elo+
Solo
Surtr
Surtr
schnulzig-Yard
Surtr
Level 49
God Stats
9W - 9L
1,548 SR
Queue Stats
98W - 121L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Shredmayne
Danzaburou
10
7 / 0 / 1
6,485
649
4,174
5,141
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
2 / 0 / 6
6,345
635
3,170
7,231
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 1
5,796
580
3,203
6,306
2,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
wissface
Poseidon
11
2 / 0 / 3
6,221
622
6,165
5,742
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
4 / 0 / 2
6,707
671
4,639
7,318
4,772
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,766
477
1,975
5,752
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,094
509
2,990
2,874
1,107
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 4 / 0
4,266
427
2,597
8,992
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 4 / 0
4,470
447
4,188
7,562
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,960
496
5,590
8,714
3,819
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
15
Kills
0
0
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
0
0
0
W
Danzaburou
Shredmayne
Danzaburou
7
0
1
7.5
W
2
0
6
5
L
0
4
0
0
L
0
4
0
0
W
0
0
1
0.5
L
0
5
0
0
W
Poseidon
wissface
Poseidon
2
0
3
3.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
17,340
31,738
Taken
33,894
17,265
Mitigated
14,643
12,670
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,975
186
0
1,906
5,752
1,897
236
2,249
3,503
29,273
61
L
2,990
541
0
2,219
2,874
1,107
0
1,829
1,045
37,550
0
W
Danzaburou
Shredmayne
Danzaburou
4,174
1,437
0
1,658
5,141
1,956
1,679
3,338
1,668
0
29,265
W
3,170
304
0
2,313
7,231
6,252
566
2,937
4,294
18,385
0
L
2,597
374
0
432
8,992
5,231
0
4,459
4,533
11,779
0
L
4,188
372
324
1,390
7,562
2,589
0
3,075
4,487
26,581
0
W
3,203
1,180
0
4,507
6,306
2,398
1,189
3,110
3,196
39,810
0
L
5,590
3,309
0
2,540
8,714
3,819
305
926
7,788
910
28,774
W
Poseidon
wissface
Poseidon
6,165
959
0
2,024
5,742
1,887
724
1,872
3,808
50,970
0
W
4,639
1,770
0
2,168
7,318
4,772
129
463
6,855
0
33,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
23,556
278
Minions Killed
188
0
Camps Cleared
0
919,943
Distance Traveled
923,999
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,766
477
46
5
0
186,209
0
L
Poseidon
5,094
509
63
6
0
192,170
0
W
Danzaburou
6,485
649
52
5
0
207,256
0
W
Ares
6,345
635
19
2
0
189,185
2
L
Charon
4,266
427
8
1
0
175,667
1
L
Ra
4,470
447
40
4
0
183,283
0
W
Sol
5,796
580
71
7
0
189,418
2
L
Surtr
4,960
496
31
3
0
186,670
0
W
Poseidon
6,221
622
84
8
0
176,486
0
W
Thor
6,707
671
52
5
0
157,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role