Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
OfftheHeezy3645
Sol
Level 45
God Stats
10W - 6L
1,528 SR
Queue Stats
44W - 49L
1,417 Elo+
Solo
Jormungandr
Jormungandr
Saintrixie
Jormungandr
Level 26
God Stats
3W - 1L
1,536 SR
Queue Stats
32W - 35L
1,342 Elo+
Party 2
Izanami
Izanami
WolfGank585
Izanami
Level 125
God Stats
4W - 4L
1,533 SR
Queue Stats
107W - 87L
1,525 Elo+
Solo
Loki
Loki
joseteee_333
Loki
Level 91
God Stats
14W - 10L
1,549 SR
Queue Stats
297W - 290L
1,507 Elo+
Solo
Team Averages
Level 79
1,529 SR
1,458 Elo+

VS

Team Averages
Level 104
1,599 SR
1,445 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PapaFritaxd6463
Tsukuyomi
Level 93
God Stats
1W - 1L
1,958 SR
Queue Stats
62W - 56L
1,452 Elo+
Solo
Skadi
Skadi
XchristiansmiteX
Skadi
Level 86
God Stats
2W - 2L
1,629 SR
Queue Stats
228W - 222L
1,471 Elo+
Solo
Maui
Maui
hawaiianpunch047
Maui
Level 36
God Stats
18W - 31L
1,407 SR
Queue Stats
111W - 122L
1,388 Elo+
Party 1
Tiamat
Tiamat
hunter7792
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 130L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 2
7,040
587
4,179
6,609
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
6,170
514
3,816
7,484
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Saintrixie
Jormungandr
9
1 / 1 / 2
6,350
529
3,765
8,664
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
WolfGank585
Izanami
11
2 / 1 / 1
6,625
552
4,953
7,137
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 1
7,628
636
7,164
10,250
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 3 / 0
6,144
512
2,616
7,560
2,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PapaFritaxd6463
Tsukuyomi
13
5 / 2 / 1
7,395
616
8,217
11,459
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 1 / 1
7,364
614
4,061
6,277
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 2
6,291
524
2,848
8,157
6,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
hunter7792
Tiamat
10
2 / 2 / 0
6,009
501
4,602
5,375
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
8
8
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
2
2
L
Ix Chel
 
Ix Chel
0
3
0
0
W
0
2
1
0.25
L
Tsukuyomi
PapaFritaxd6463
Tsukuyomi
5
2
1
2.75
W
Jormungandr
Saintrixie
Jormungandr
1
1
2
2
W
Izanami
WolfGank585
Izanami
2
1
1
2.5
L
1
1
1
1.5
L
0
1
2
1
L
Tiamat
hunter7792
Tiamat
2
2
0
1
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
22,344
40,144
Taken
38,828
17,668
Mitigated
20,043
14,894
Healing
14,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,179
757
0
3,868
6,609
2,477
256
2,238
4,371
45,106
0
L
Ix Chel
 
Ix Chel
2,616
557
0
1,848
7,560
2,924
0
3,513
4,047
37,711
0
W
3,816
970
0
2,481
7,484
1,939
0
0
7,484
39,108
0
L
Tsukuyomi
PapaFritaxd6463
Tsukuyomi
8,217
2,029
0
6,254
11,459
4,455
0
2,251
9,208
0
49,980
W
Jormungandr
Saintrixie
Jormungandr
3,765
913
0
1,400
8,664
6,234
20
4,028
4,636
15,145
338
W
Izanami
WolfGank585
Izanami
4,953
2,676
0
2,267
7,137
2,902
229
3,422
3,715
0
57,248
L
4,061
1,537
0
2,273
6,277
2,547
720
2,231
4,046
0
62,561
L
2,848
663
23
2,311
8,157
6,966
0
2,126
6,031
23,883
0
L
Tiamat
hunter7792
Tiamat
4,602
1,132
101
1,724
5,375
3,151
0
1,301
4,074
28,429
0
W
7,164
1,514
0
4,878
10,250
4,116
0
378
9,872
0
60,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,813
Gold Earned
33,203
387
Minions Killed
326
0
Camps Cleared
0
1,143,283
Distance Traveled
1,127,833
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,040
587
94
8
0
202,117
1
L
Ix Chel
6,144
512
72
6
0
193,703
0
W
Sol
6,170
514
69
6
0
222,427
0
L
Tsukuyomi
7,395
616
76
6
0
281,097
0
W
Jormungandr
6,350
529
24
2
0
238,774
0
W
Izanami
6,625
552
102
9
0
217,437
0
L
Skadi
7,364
614
97
8
0
199,704
2
L
Maui
6,291
524
33
3
0
242,260
0
L
Tiamat
6,009
501
48
4
0
211,069
0
W
Loki
7,628
636
98
8
0
262,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role