Player Matchup

Odin
Odin
CaliverDenvis
Odin
Level 158
God Stats
16W - 12L
1,593 SR
Queue Stats
629W - 642L
1,539 Elo+
Solo
Hachiman
Hachiman
Natee ScopeZ
Hachiman
Level 83
God Stats
1W - 1L
1,713 SR
Queue Stats
135W - 117L
1,540 Elo+
Solo
Lancelot
Lancelot
T1EMP0
Lancelot
Level 181
God Stats
1W - 6L
1,240 SR
Queue Stats
380W - 397L
1,479 Elo+
Solo
Ymir
Ymir
mimi3
Ymir
Level 68
God Stats
2W - 1L
1,516 SR
Queue Stats
109W - 44L
1,728 Elo+
Party 1
Yu Huang
Yu Huang
おてぃんぽみるくchan
Yu Huang
Level 191
God Stats
2W - 1L
1,816 SR
Queue Stats
317W - 85L
1,838 Elo+
Party 1
Team Averages
Level 136
1,576 SR
1,625 Elo+

VS

Team Averages
Level 167
1,583 SR
1,503 Elo+
Sobek
Sobek
 
Sobek
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LadyArtifice
Artemis
Level 143
God Stats
2W - 0L
1,659 SR
Queue Stats
30W - 33L
1,444 Elo+
Solo
Ah Puch
Ah Puch
Subtle Riot
Ah Puch
Level 180
God Stats
3W - 1L
1,535 SR
Queue Stats
215W - 214L
1,538 Elo+
Solo
Thoth
Thoth
xxGeneralRedxx
Thoth
Level 164
God Stats
1W - 0L
1,666 SR
Queue Stats
22W - 24L
1,527 Elo+
Solo
Persephone
Persephone
北月南安
Persephone
Level 147
God Stats
3W - 1L
1,554 SR
Queue Stats
100W - 97L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
7,400
740
2,042
7,556
7,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Natee ScopeZ
Hachiman
14
1 / 2 / 3
7,227
723
5,162
6,671
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
T1EMP0
Lancelot
16
2 / 2 / 2
7,881
788
6,066
6,878
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
mimi3
Ymir
11
0 / 4 / 4
7,024
702
4,190
12,387
15,589
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 3 / 4
7,413
741
11,100
7,743
3,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 1 / 9
8,629
863
3,776
12,176
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
LadyArtifice
Artemis
11
1 / 1 / 6
6,887
689
3,718
4,970
1,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Subtle Riot
Ah Puch
15
2 / 2 / 9
8,101
810
7,983
9,553
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 5
9,546
955
14,838
5,340
2,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
北月南安
Persephone
13
1 / 2 / 9
7,760
776
5,855
7,442
2,692
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
7
Kills
14
14
Deaths
7
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
9
5.5
L
2
3
4
1.33
W
Artemis
LadyArtifice
Artemis
1
1
6
4
L
Hachiman
Natee ScopeZ
Hachiman
1
2
3
1.25
W
Ah Puch
Subtle Riot
Ah Puch
2
2
9
3.25
L
Lancelot
T1EMP0
Lancelot
2
2
2
1.5
L
Ymir
mimi3
Ymir
0
4
4
0.5
W
9
1
5
11.5
L
2
3
4
1.33
W
Persephone
北月南安
Persephone
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
36,170
41,235
Taken
39,481
33,680
Mitigated
19,846
10,931
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,776
223
511
5,581
12,176
9,628
459
3,430
8,746
12,185
0
L
2,042
212
441
1,189
7,556
7,444
0
6,260
1,261
0
12,686
W
Artemis
LadyArtifice
Artemis
3,718
834
235
1,417
4,970
1,512
373
1,617
3,353
0
9,587
L
Hachiman
Natee ScopeZ
Hachiman
5,162
2,581
724
1,413
6,671
2,993
0
5,675
863
0
16,979
W
Ah Puch
Subtle Riot
Ah Puch
7,983
293
1,194
4,371
9,553
3,767
0
4,097
5,456
18,435
0
L
Lancelot
T1EMP0
Lancelot
6,066
173
399
1,217
6,878
4,216
0
4,305
2,524
0
16,032
L
Ymir
mimi3
Ymir
4,190
69
906
2,170
12,387
15,589
0
9,513
2,663
6,891
0
W
14,838
552
1,970
2,226
5,340
2,247
470
2,492
2,848
33,715
0
L
11,100
377
1,575
897
7,743
3,438
0
6,194
1,472
18,300
0
W
Persephone
北月南安
Persephone
5,855
794
354
2,480
7,442
2,692
0
3,654
3,784
10,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
40,923
106
Minions Killed
117
0
Camps Cleared
0
897,812
Distance Traveled
941,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,629
863
25
3
0
208,055
0
L
Odin
7,400
740
22
2
0
168,065
0
W
Artemis
6,887
689
12
1
0
152,199
0
L
Hachiman
7,227
723
38
4
0
165,096
0
W
Ah Puch
8,101
810
30
3
0
190,074
0
L
Lancelot
7,881
788
21
2
0
220,034
0
L
Ymir
7,024
702
7
1
0
165,816
0
W
Thoth
9,546
955
37
4
0
201,635
0
L
Yu Huang
7,413
741
18
2
0
178,801
0
W
Persephone
7,760
776
13
1
0
189,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role