Player Matchup

Terra
Terra
DaddyDeoxys
Terra
Level 131
God Stats
1W - 1L
1,700 SR
Queue Stats
630W - 638L
1,489 Elo+
Solo
Zeus
Zeus
Depzaidepzai
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Neith
Neith
Hover369rus
Neith
Level 163
God Stats
17W - 22L
1,498 SR
Queue Stats
112W - 121L
1,387 Elo+
Solo
Team Averages
Level 140
1,566 SR
1,459 Elo+

VS

Team Averages
Level 94
1,570 SR
1,480 Elo+
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
HSIUN321
Ao Kuang
Level 120
God Stats
6W - 2L
1,699 SR
Queue Stats
395W - 396L
1,473 Elo+
Party 1
Charybdis
Charybdis
yamisan27
Charybdis
Level 93
God Stats
130W - 142L
1,510 SR
Queue Stats
503W - 526L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
7,730
773
3,984
11,290
10,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 3 / 0
7,810
781
3,488
3,905
1,424
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
7,534
753
8,922
5,720
2,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 0 / 7
8,276
828
5,187
7,412
6,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
HSIUN321
Ao Kuang
12
6 / 1 / 2
9,192
919
7,706
10,637
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
yamisan27
Charybdis
11
2 / 2 / 1
8,307
831
4,393
9,078
3,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
8
8
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
7
3.5
L
1
3
1
0.5
L
1
3
0
0.33
W
Ao Kuang
HSIUN321
Ao Kuang
6
1
2
7
L
1
2
1
0.75
W
Charybdis
yamisan27
Charybdis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,394
Damage
17,286
20,915
Taken
27,127
14,794
Mitigated
15,016
3,142
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,187
410
0
3,119
7,412
6,122
0
2,298
5,114
14,426
0
L
3,984
710
139
1,313
11,290
10,919
0
6,547
4,743
12,521
0
L
3,488
674
0
5
3,905
1,424
0
2,415
1,490
15,547
0
W
Ao Kuang
HSIUN321
Ao Kuang
7,706
1,708
0
5,910
10,637
5,416
0
3,206
7,431
39,681
3,899
L
8,922
2,878
302
1,383
5,720
2,451
0
4,023
1,697
0
29,428
W
Charybdis
yamisan27
Charybdis
4,393
2,498
0
4,570
9,078
3,478
2,921
2,375
6,703
0
34,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,074
Gold Earned
25,775
68
Minions Killed
140
0
Camps Cleared
0
488,286
Distance Traveled
614,409
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,276
828
17
2
0
227,291
0
L
Terra
7,730
773
19
2
0
181,335
3
L
Zeus
7,810
781
23
2
0
124,239
0
W
Ao Kuang
9,192
919
62
6
0
205,246
0
L
Neith
7,534
753
26
3
0
182,712
0
W
Charybdis
8,307
831
61
6
0
181,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role