Player Matchup

Maui
Maui
AinzOoalGown_3
Maui
Level 159
God Stats
1W - 3L
1,441 SR
Queue Stats
239W - 244L
1,414 Elo+
Solo
Chang'e
Chang'e
CalibanNemesis
Chang'e
Level 129
God Stats
2W - 0L
1,664 SR
Queue Stats
128W - 118L
1,459 Elo+
Party 1
Zeus
Zeus
CatsEyeNebula
Zeus
Level 156
God Stats
5W - 1L
1,804 SR
Queue Stats
118W - 117L
1,456 Elo+
Party 1
Agni
Agni
LAKI71
Agni
Level 200
God Stats
20W - 3L
1,936 SR
Queue Stats
1,079W - 526L
1,491 Elo+
Party 2
Shiva
Shiva
mira71
Shiva
Level 199
God Stats
13W - 5L
1,593 SR
Queue Stats
1,079W - 528L
1,490 Elo+
Party 2
Team Averages
Level 169
1,687 SR
1,462 Elo+

VS

Team Averages
Level 110
1,484 SR
1,461 Elo+
Chang'e
Chang'e
ChowPey
Chang'e
Level 83
God Stats
0W - 2L
1,246 SR
Queue Stats
221W - 244L
1,476 Elo+
Solo
Vamana
Vamana
Rumdizi
Vamana
Level 109
God Stats
3W - 2L
1,699 SR
Queue Stats
57W - 59L
1,434 Elo+
Solo
Ganesha
Ganesha
duorkin
Ganesha
Level 147
God Stats
4W - 6L
1,484 SR
Queue Stats
502W - 542L
1,424 Elo+
Solo
Sol
Sol
kubol9824
Sol
Level 102
God Stats
1W - 2L
1,489 SR
Queue Stats
69W - 52L
1,546 Elo+
Solo
Cthulhu
Cthulhu
xExA-_-Henni
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 23
11,381
813
8,028
26,590
34,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

18
4 / 1 / 24
10,911
779
15,420
22,428
11,892
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
15 / 1 / 17
12,441
889
36,516
12,583
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
LAKI71
Agni
17
6 / 2 / 23
10,786
770
21,472
17,608
9,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
mira71
Shiva
17
4 / 1 / 24
10,441
746
15,806
25,478
28,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChowPey
Chang'e
14
1 / 5 / 4
8,633
617
7,871
14,778
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Rumdizi
Vamana
15
3 / 8 / 3
9,336
667
17,331
22,889
26,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
duorkin
Ganesha
15
0 / 8 / 5
9,044
646
6,397
27,796
37,177
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 6 / 4
9,383
670
24,467
16,625
9,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
xExA-_-Henni
Cthulhu
16
2 / 6 / 2
9,428
673
17,440
20,483
23,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
26
33
Kills
8
8
Deaths
33
111
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
23
5.17
W
4
1
24
16
W
15
1
17
23.5
L
Chang'e
ChowPey
Chang'e
1
5
4
0.6
W
Agni
LAKI71
Agni
6
2
23
8.75
L
Vamana
Rumdizi
Vamana
3
8
3
0.56
L
Ganesha
duorkin
Ganesha
0
8
5
0.31
L
2
6
4
0.67
W
Shiva
mira71
Shiva
4
1
24
16
L
Cthulhu
xExA-_-Henni
Cthulhu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,242
Damage
73,506
104,687
Taken
102,571
90,275
Mitigated
104,826
75,648
Healing
30,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,028
1,758
929
2,303
26,590
34,316
527
11,179
15,411
17,245
0
W
15,420
2,963
38,437
15,639
22,428
11,892
2,252
13,786
8,642
30,628
0
W
36,516
3,416
1,285
385
12,583
6,612
2,579
6,433
6,150
61,610
0
L
Chang'e
ChowPey
Chang'e
7,871
769
4,705
4,942
14,778
8,516
0
11,871
2,672
17,156
0
W
Agni
LAKI71
Agni
21,472
2,806
2,335
2,560
17,608
9,351
1,810
9,295
8,313
41,031
0
L
Vamana
Rumdizi
Vamana
17,331
10,128
1,030
3,053
22,889
26,321
0
18,922
3,646
0
26,842
L
Ganesha
duorkin
Ganesha
6,397
484
1,242
5,770
27,796
37,177
0
20,437
6,680
11,370
0
L
24,467
4,196
279
4,588
16,625
9,776
0
13,462
2,924
47,725
0
W
Shiva
mira71
Shiva
15,806
2,066
5,741
6,034
25,478
28,104
493
13,695
11,783
0
27,737
L
Cthulhu
xExA-_-Henni
Cthulhu
17,440
444
1,965
2,716
20,483
23,036
0
16,744
3,284
34,303
1,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
45,824
161
Minions Killed
135
0
Camps Cleared
0
1,331,204
Distance Traveled
1,178,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,381
813
8
1
0
263,132
0
W
Chang'e
10,911
779
41
3
0
266,819
0
W
Zeus
12,441
889
52
4
0
258,070
0
L
Chang'e
8,633
617
25
2
0
246,437
0
W
Agni
10,786
770
32
2
0
262,773
0
L
Vamana
9,336
667
27
2
0
246,273
0
L
Ganesha
9,044
646
0
0
0
221,484
0
L
Sol
9,383
670
56
4
0
217,489
0
W
Shiva
10,441
746
28
2
0
280,410
0
L
Cthulhu
9,428
673
27
2
0
246,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role