Player Matchup

Thanatos
Thanatos
BaGe1999
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
OTOLOZ
Kukulkan
Level 142
God Stats
139W - 168L
1,511 SR
Queue Stats
2,396W - 2,586L
1,535 Elo+
Solo
Ra
Ra
PorsPwnz
Ra
Level 18
God Stats
3W - 5L
1,358 SR
Queue Stats
4W - 13L
1,257 Elo+
Party 3
Ymir
Ymir
XDrim
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Hercules
Hercules
longyanga
Hercules
Level 41
God Stats
2W - 1L
1,709 SR
Queue Stats
80W - 84L
1,586 Elo+
Party 4
Team Averages
Level 52
1,516 SR
1,476 Elo+

VS

Team Averages
Level 114
1,620 SR
1,489 Elo+
Ao Kuang
Ao Kuang
ArturHeart
Ao Kuang
Level 156
God Stats
3W - 2L
1,687 SR
Queue Stats
110W - 97L
1,490 Elo+
Party 2
Charon
Charon
DevilPenatgram
Charon
Level 99
God Stats
4W - 2L
1,534 SR
Queue Stats
12W - 11L
1,484 Elo+
Party 2
Eset
Eset
Lexxie-chloe
Eset
Level 86
God Stats
11W - 9L
1,702 SR
Queue Stats
251W - 299L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
Nikitaa98
Xbalanque
Level 84
God Stats
60W - 38L
1,589 SR
Queue Stats
91W - 56L
1,545 Elo+
Party 2
Mulan
Mulan
scaledry
Mulan
Level 144
God Stats
16W - 8L
1,591 SR
Queue Stats
369W - 427L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaGe1999
Thanatos
14
0 / 17 / 3
8,638
864
4,745
23,239
11,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
OTOLOZ
Kukulkan
14
0 / 2 / 3
8,710
871
2,087
3,127
1,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 9 / 1
9,589
959
13,743
13,845
6,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
XDrim
Ymir
14
0 / 6 / 3
9,327
933
5,081
20,653
23,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
longyanga
Hercules
14
1 / 5 / 2
8,999
900
9,788
25,839
25,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArturHeart
Ao Kuang
18
18 / 0 / 15
12,670
1,267
28,794
11,831
6,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 1 / 24
10,368
1,037
8,499
6,777
9,724
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 0 / 28
11,505
1,151
12,158
5,643
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Nikitaa98
Xbalanque
17
3 / 1 / 23
10,342
1,034
11,767
7,765
4,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
scaledry
Mulan
18
12 / 1 / 23
12,128
1,213
20,556
11,436
12,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
152
3
Kills
39
39
Deaths
3
12
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ArturHeart
Ao Kuang
18
0
15
25.5
L
Thanatos
BaGe1999
Thanatos
0
17
3
0.09
W
1
1
24
13
W
5
0
28
19
W
Xbalanque
Nikitaa98
Xbalanque
3
1
23
14.5
L
Kukulkan
OTOLOZ
Kukulkan
0
2
3
0.75
L
2
9
1
0.28
L
Ymir
XDrim
Ymir
0
6
3
0.25
L
Hercules
longyanga
Hercules
1
5
2
0.4
W
Mulan
scaledry
Mulan
12
1
23
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,444
Damage
81,774
86,703
Taken
43,452
68,781
Mitigated
35,240
6,000
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ArturHeart
Ao Kuang
28,794
11,005
0
3,209
11,831
6,183
0
4,019
6,358
40,615
0
L
Thanatos
BaGe1999
Thanatos
4,745
1,248
0
826
23,239
11,975
0
11,649
10,701
0
8,341
W
8,499
970
0
0
6,777
9,724
0
3,455
3,151
17,470
1,095
W
12,158
984
668
682
5,643
2,472
0
4,081
1,336
25,484
0
W
Xbalanque
Nikitaa98
Xbalanque
11,767
8,218
0
750
7,765
4,513
0
3,409
4,130
0
25,665
L
Kukulkan
OTOLOZ
Kukulkan
2,087
140
0
0
3,127
1,361
0
2,226
864
10,203
0
L
13,743
1,125
744
144
13,845
6,325
0
7,821
5,857
37,355
0
L
Ymir
XDrim
Ymir
5,081
576
0
644
20,653
23,189
0
11,611
8,609
13,037
0
L
Hercules
longyanga
Hercules
9,788
2,493
0
3,642
25,839
25,931
0
14,218
10,892
0
14,339
W
Mulan
scaledry
Mulan
20,556
2,885
0
3,212
11,436
12,348
0
5,297
5,680
0
38,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
57,013
110
Minions Killed
168
3
Camps Cleared
6
659,779
Distance Traveled
1,001,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,670
1,267
44
4
2
216,809
0
L
Thanatos
8,638
864
4
0
0
126,387
0
W
Charon
10,368
1,037
17
2
0
224,624
0
W
Eset
11,505
1,151
30
3
1
201,626
0
W
Xbalanque
10,342
1,034
36
4
2
160,987
0
L
Kukulkan
8,710
871
15
2
1
65,133
0
L
Ra
9,589
959
59
6
2
162,838
0
L
Ymir
9,327
933
23
2
0
129,160
0
L
Hercules
8,999
900
9
1
0
176,261
0
W
Mulan
12,128
1,213
41
4
1
197,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role