Player Matchup

Heimdallr
Heimdallr
BarryWhite31850
Heimdallr
Level 31
God Stats
10W - 8L
1,535 SR
Queue Stats
81W - 87L
1,441 Elo+
Solo
Arachne
Arachne
FallAcrobat4014
Arachne
Level 155
God Stats
12W - 16L
1,393 SR
Queue Stats
104W - 144L
1,413 Elo+
Party 1
Medusa
Medusa
cleankillscold
Medusa
Level 129
God Stats
258W - 276L
1,549 SR
Queue Stats
267W - 292L
1,492 Elo+
Solo
Ra
Ra
essentialvitamin
Ra
Level 81
God Stats
6W - 3L
1,592 SR
Queue Stats
73W - 73L
1,463 Elo+
Solo
Nike
Nike
kidAQUAman151
Nike
Level 153
God Stats
2W - 1L
1,214 SR
Queue Stats
67W - 114L
1,376 Elo+
Party 1
Team Averages
Level 110
1,456 SR
1,437 Elo+

VS

Team Averages
Level 66
1,308 SR
1,319 Elo+
Horus
Horus
BAZtheMAD
Horus
Level 32
God Stats
24W - 30L
1,386 SR
Queue Stats
97W - 137L
1,271 Elo+
Party 2
Sylvanus
Sylvanus
Greyhorn717
Sylvanus
Level 145
God Stats
1W - 3L
1,255 SR
Queue Stats
250W - 268L
1,435 Elo+
Solo
Poseidon
Poseidon
Melly_Chaos
Poseidon
Level 37
God Stats
1W - 6L
1,287 SR
Queue Stats
100W - 141L
1,269 Elo+
Party 2
Nu Wa
Nu Wa
VelixSlayer
Nu Wa
Level 53
God Stats
23W - 15L
1,518 SR
Queue Stats
38W - 51L
1,337 Elo+
Solo
Rama
Rama
willgarr19
Rama
Level 65
God Stats
0W - 2L
1,095 SR
Queue Stats
28W - 50L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarryWhite31850
Heimdallr
18
3 / 4 / 20
11,383
1,035
12,112
11,496
4,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 3 / 16
11,148
1,013
12,861
12,959
6,688
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 16
12,404
1,128
10,466
11,972
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 1 / 15
13,940
1,267
23,285
11,894
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 3 / 16
12,789
1,163
19,241
17,117
7,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

248

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BAZtheMAD
Horus
15
0 / 4 / 3
9,682
880
4,064
8,839
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Greyhorn717
Sylvanus
18
2 / 5 / 9
11,810
1,074
16,018
22,912
16,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Melly_Chaos
Poseidon
17
4 / 8 / 6
11,640
1,058
9,604
16,936
7,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 3 / 6
12,581
1,144
20,606
13,391
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 9 / 7
10,989
999
8,554
20,091
8,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
29
Kills
13
13
Deaths
29
83
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
BAZtheMAD
Horus
0
4
3
0.38
W
Heimdallr
BarryWhite31850
Heimdallr
3
4
20
3.25
W
2
3
16
3.33
L
Sylvanus
Greyhorn717
Sylvanus
2
5
9
1.3
L
Poseidon
Melly_Chaos
Poseidon
4
8
6
0.88
L
6
3
6
3
W
6
2
16
7
W
11
1
15
18.5
W
7
3
16
5
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,965
Damage
58,846
65,438
Taken
82,169
28,936
Mitigated
46,485
9,912
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BAZtheMAD
Horus
4,064
2,179
507
1,137
8,839
8,414
0
2,509
6,330
0
4,896
W
Heimdallr
BarryWhite31850
Heimdallr
12,112
7,098
0
1,181
11,496
4,135
0
8,852
2,644
0
31,003
W
12,861
10,923
174
1,764
12,959
6,688
0
9,523
3,436
0
29,849
L
Sylvanus
Greyhorn717
Sylvanus
16,018
1,994
1,514
3,436
22,912
16,232
0
5,308
17,604
35,622
0
L
Poseidon
Melly_Chaos
Poseidon
9,604
1,387
0
263
16,936
7,679
0
5,768
11,003
30,092
0
L
20,606
3,356
0
1,254
13,391
5,578
0
3,640
9,672
52,028
0
W
10,466
4,018
0
0
11,972
4,891
0
8,891
3,081
0
27,636
W
23,285
2,598
1,774
3,071
11,894
5,523
0
8,374
3,520
52,554
0
W
19,241
5,978
279
1,669
17,117
7,699
0
10,588
6,529
0
39,669
L
8,554
6,974
0
1,688
20,091
8,582
0
5,732
14,275
0
26,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,664
Gold Earned
56,702
236
Minions Killed
212
11
Camps Cleared
4
1,016,650
Distance Traveled
783,665
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,682
880
1
0
0
70,311
0
W
Heimdallr
11,383
1,035
31
3
0
181,838
0
W
Arachne
11,148
1,013
49
4
1
199,118
3
L
Sylvanus
11,810
1,074
49
4
1
184,814
0
L
Poseidon
11,640
1,058
58
5
1
185,444
0
L
Nu Wa
12,581
1,144
66
6
1
191,946
0
W
Medusa
12,404
1,128
39
4
6
187,841
1
W
Ra
13,940
1,267
73
7
4
245,481
0
W
Nike
12,789
1,163
44
4
0
202,372
0
L
Rama
10,989
999
38
3
1
151,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role