Player Matchup

Nemesis
Nemesis
DeathReflux
Nemesis
Level 64
God Stats
1W - 3L
1,336 SR
Queue Stats
141W - 138L
1,436 Elo+
Solo
Amaterasu
Amaterasu
HudWayne8
Amaterasu
Level 144
God Stats
9W - 9L
1,413 SR
Queue Stats
151W - 163L
1,510 Elo+
Solo
Janus
Janus
OGWolfBeard
Janus
Level 149
God Stats
80W - 71L
1,527 SR
Queue Stats
275W - 272L
1,458 Elo+
Solo
Team Averages
Level 119
1,425 SR
1,468 Elo+

VS

Team Averages
Level 103
1,513 SR
1,445 Elo+
Medusa
Medusa
Exsquizit
Medusa
Level 103
God Stats
9W - 4L
1,496 SR
Queue Stats
27W - 22L
1,466 Elo+
Solo
Geb
Geb
Rbarrett17
Geb
Level 49
God Stats
5W - 4L
1,520 SR
Queue Stats
98W - 106L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
Xevmeister
Ao Kuang
Level 158
God Stats
61W - 60L
1,524 SR
Queue Stats
125W - 142L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeathReflux
Nemesis
9
0 / 4 / 4
8,396
646
7,183
13,179
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
HudWayne8
Amaterasu
12
1 / 3 / 1
9,163
705
5,308
17,635
14,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 1
9,509
731
8,310
8,042
3,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Exsquizit
Medusa
14
3 / 1 / 5
10,537
811
12,046
8,780
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 3 / 8
9,168
705
8,160
11,288
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Xevmeister
Ao Kuang
12
5 / 0 / 3
10,329
795
12,923
14,626
5,336
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
8
8
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DeathReflux
Nemesis
0
4
4
0.5
W
Medusa
Exsquizit
Medusa
3
1
5
5.5
L
Amaterasu
HudWayne8
Amaterasu
1
3
1
0.5
L
3
1
1
3.5
W
0
3
8
1.33
W
Ao Kuang
Xevmeister
Ao Kuang
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,801
Damage
33,129
38,856
Taken
34,694
23,463
Mitigated
14,569
9,197
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DeathReflux
Nemesis
7,183
2,895
0
1,786
13,179
6,031
0
8,893
4,286
0
16,934
W
Medusa
Exsquizit
Medusa
12,046
5,739
0
2,796
8,780
3,537
2,447
2,750
6,030
0
57,365
L
Amaterasu
HudWayne8
Amaterasu
5,308
1,273
218
5,585
17,635
14,021
81
8,035
9,600
0
31,812
L
8,310
537
0
1,608
8,042
3,411
0
4,042
4,000
42,532
0
W
8,160
1,898
0
2,330
11,288
5,696
333
2,979
8,186
20,130
970
W
Ao Kuang
Xevmeister
Ao Kuang
12,923
3,606
0
5,534
14,626
5,336
657
3,710
9,863
44,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,068
Gold Earned
30,034
128
Minions Killed
134
0
Camps Cleared
0
695,956
Distance Traveled
733,862
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,396
646
26
2
0
177,045
0
W
Medusa
10,537
811
70
5
0
241,264
0
L
Amaterasu
9,163
705
47
4
0
250,177
6
L
Janus
9,509
731
55
4
0
268,734
3
W
Geb
9,168
705
17
1
0
240,951
0
W
Ao Kuang
10,329
795
47
4
0
251,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role