Player Matchup

Agni
Agni
 
Agni
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlackAggression
Baron Samedi
Level 134
God Stats
4W - 4L
1,586 SR
Queue Stats
33W - 40L
1,453 Elo+
Solo
Tyr
Tyr
kalashnikovk47
Tyr
Level 145
God Stats
1W - 4L
1,093 SR
Queue Stats
170W - 176L
1,444 Elo+
Solo
Team Averages
Level 158
1,393 SR
1,466 Elo+

VS

Team Averages
Level 119
1,605 SR
1,457 Elo+
Horus
Horus
DidItSproutLegs
Horus
Level 144
God Stats
16W - 18L
1,518 SR
Queue Stats
219W - 224L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M4rton
Ah Muzen Cab
Level 88
God Stats
5W - 2L
1,797 SR
Queue Stats
74W - 89L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
Redstraal
Kuzenbo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 125L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 1 / 6
8,636
785
13,062
9,569
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
BlackAggression
Baron Samedi
12
4 / 2 / 6
8,945
813
8,729
9,028
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 5
9,063
824
8,719
11,221
11,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
8,028
730
6,324
13,170
9,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Ah Muzen Cab
M4rton
Ah Muzen Cab
10
0 / 4 / 2
7,605
691
8,139
9,574
4,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Redstraal
Kuzenbo
11
1 / 4 / 2
7,797
709
7,520
11,316
8,792
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
6
5
W
Baron Samedi
BlackAggression
Baron Samedi
4
2
6
3.5
L
2
2
1
1.25
L
Ah Muzen Cab
M4rton
Ah Muzen Cab
0
4
2
0.25
L
Kuzenbo
Redstraal
Kuzenbo
1
4
2
0.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,510
Damage
21,983
29,818
Taken
34,060
19,037
Mitigated
22,968
11,670
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,062
930
60
3,383
9,569
3,357
39
2,644
6,925
49,152
0
W
Baron Samedi
BlackAggression
Baron Samedi
8,729
690
1,287
5,580
9,028
4,294
0
3,593
5,435
31,013
0
L
6,324
3,021
1,017
4,466
13,170
9,755
0
8,483
4,687
0
15,631
L
Ah Muzen Cab
M4rton
Ah Muzen Cab
8,139
2,074
0
486
9,574
4,421
0
5,318
4,256
0
36,303
L
Kuzenbo
Redstraal
Kuzenbo
7,520
2,404
0
1,998
11,316
8,792
0
8,093
3,223
21,975
0
W
8,719
472
0
1,360
11,221
11,386
0
1,697
9,524
0
30,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,644
Gold Earned
23,430
166
Minions Killed
95
0
Camps Cleared
0
622,883
Distance Traveled
626,673
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,636
785
74
7
0
208,509
1
W
Baron Samedi
8,945
813
40
4
0
196,991
0
L
Horus
8,028
730
15
1
0
218,728
5
L
Ah Muzen Cab
7,605
691
58
5
0
191,627
0
L
Kuzenbo
7,797
709
22
2
0
216,318
0
W
Tyr
9,063
824
52
5
0
217,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role