Player Matchup

Gilgamesh
Gilgamesh
ClockTownScrub
Gilgamesh
Level 62
God Stats
20W - 20L
1,545 SR
Queue Stats
132W - 121L
1,511 Elo+
Solo
Chaac
Chaac
Cylo420
Chaac
Level 55
God Stats
6W - 4L
1,459 SR
Queue Stats
86W - 103L
1,356 Elo+
Solo
Ishtar
Ishtar
KnowYourRole262
Ishtar
Level 129
God Stats
37W - 38L
1,355 SR
Queue Stats
763W - 769L
1,351 Elo+
Solo
Anubis
Anubis
Martonix
Anubis
Level 48
God Stats
24W - 30L
1,393 SR
Queue Stats
146W - 154L
1,448 Elo+
Solo
Khepri
Khepri
PastaboxFR
Khepri
Level 61
God Stats
22W - 7L
1,535 SR
Queue Stats
78W - 63L
1,479 Elo+
Solo
Team Averages
Level 71
1,457 SR
1,429 Elo+

VS

Team Averages
Level 59
1,517 SR
1,399 Elo+
Achilles
Achilles
Burning-Tundra11
Achilles
Level 66
God Stats
3W - 8L
1,296 SR
Queue Stats
212W - 222L
1,450 Elo+
Solo
Cerberus
Cerberus
ManjirouSanoV
Cerberus
Level 27
God Stats
0W - 2L
1,614 SR
Queue Stats
3W - 11L
1,267 Elo+
Party 1
Tiamat
Tiamat
cononan
Tiamat
Level 54
God Stats
0W - 1L
1,232 SR
Queue Stats
6W - 8L
1,464 Elo+
Solo
Anhur
Anhur
itzGoofieV
Anhur
Level 81
God Stats
0W - 1L
1,674 SR
Queue Stats
6W - 14L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
周大脑门2333
Danzaburou
Level 67
God Stats
3W - 5L
1,770 SR
Queue Stats
223W - 227L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClockTownScrub
Gilgamesh
11
4 / 0 / 3
6,489
590
4,816
7,075
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Cylo420
Chaac
11
1 / 3 / 0
6,705
610
4,473
11,069
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 3
6,321
575
6,985
3,624
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Martonix
Anubis
11
4 / 2 / 1
7,156
651
5,594
6,101
3,033
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
PastaboxFR
Khepri
10
0 / 0 / 3
5,931
539
2,807
3,765
2,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,919
356
891
3,098
817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ManjirouSanoV
Cerberus
9
1 / 3 / 0
5,091
463
1,867
9,781
7,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
cononan
Tiamat
10
1 / 4 / 0
5,767
524
3,734
7,378
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
8
0 / 2 / 0
4,581
416
2,354
7,191
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
周大脑门2333
Danzaburou
11
3 / 1 / 0
6,828
621
6,617
8,484
5,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
5
5
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Gilgamesh
ClockTownScrub
Gilgamesh
4
0
3
5.5
W
Chaac
Cylo420
Chaac
1
3
0
0.33
W
2
0
3
3.5
L
Cerberus
ManjirouSanoV
Cerberus
1
3
0
0.33
W
Anubis
Martonix
Anubis
4
2
1
2.25
W
Khepri
PastaboxFR
Khepri
0
0
3
1.5
L
Tiamat
cononan
Tiamat
1
4
0
0.25
L
Anhur
0
2
0
0
L
Danzaburou
周大脑门2333
Danzaburou
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
15,463
31,634
Taken
35,932
17,004
Mitigated
18,447
10,865
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
891
106
0
885
3,098
817
0
932
2,166
0
6,505
W
Gilgamesh
ClockTownScrub
Gilgamesh
4,816
1,820
0
1,329
7,075
2,974
255
191
6,884
0
37,827
W
Chaac
Cylo420
Chaac
4,473
1,274
0
2,902
11,069
7,235
0
0
11,069
0
40,549
W
6,985
4,548
0
1,539
3,624
1,586
628
1,556
2,068
0
58,490
L
Cerberus
ManjirouSanoV
Cerberus
1,867
375
0
2,008
9,781
7,164
0
2,342
7,439
16,250
86
W
Anubis
Martonix
Anubis
5,594
341
0
3,226
6,101
3,033
654
2,918
3,183
52,496
0
W
Khepri
PastaboxFR
Khepri
2,807
283
934
935
3,765
2,176
179
850
2,915
12,072
0
L
Tiamat
cononan
Tiamat
3,734
125
0
1,413
7,378
2,974
0
3,576
3,802
36,207
0
L
Anhur
2,354
1,316
0
1,078
7,191
2,052
0
1,551
5,640
0
23,185
L
Danzaburou
周大脑门2333
Danzaburou
6,617
2,298
0
2,633
8,484
5,440
0
0
8,484
0
38,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,602
Gold Earned
26,186
331
Minions Killed
208
0
Camps Cleared
0
1,064,239
Distance Traveled
879,715
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,919
356
11
1
0
75,130
0
W
Gilgamesh
6,489
590
53
5
0
255,347
0
W
Chaac
6,705
610
78
7
0
208,591
0
W
Ishtar
6,321
575
93
8
0
169,851
2
L
Cerberus
5,091
463
22
2
0
199,028
2
W
Anubis
7,156
651
93
8
0
203,369
3
W
Khepri
5,931
539
14
1
0
227,081
3
L
Tiamat
5,767
524
70
6
0
230,933
0
L
Anhur
4,581
416
42
4
0
195,384
0
L
Danzaburou
6,828
621
63
6
0
179,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role