Player Matchup

Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
B1gblow
Vulcan
Level 126
God Stats
34W - 30L
1,610 SR
Queue Stats
139W - 149L
1,429 Elo+
Solo
Chang'e
Chang'e
Guibouix
Chang'e
Level 164
God Stats
49W - 41L
1,572 SR
Queue Stats
281W - 257L
1,588 Elo+
Party 1
Neith
Neith
Strongo
Neith
Level 156
God Stats
2W - 1L
1,647 SR
Queue Stats
17W - 29L
1,390 Elo+
Solo
Bacchus
Bacchus
philigodzi
Bacchus
Level 173
God Stats
4W - 1L
1,566 SR
Queue Stats
314W - 292L
1,566 Elo+
Party 1
Team Averages
Level 145
1,579 SR
1,495 Elo+

VS

Team Averages
Level 133
1,525 SR
1,440 Elo+
Chang'e
Chang'e
BL00DF1R3
Chang'e
Level 158
God Stats
28W - 18L
1,533 SR
Queue Stats
438W - 453L
1,500 Elo+
Solo
Surtr
Surtr
Belatzak
Surtr
Level 121
God Stats
13W - 19L
1,472 SR
Queue Stats
251W - 262L
1,445 Elo+
Solo
Loki
Loki
Gryphonsha
Loki
Level 227
God Stats
39W - 37L
1,505 SR
Queue Stats
238W - 236L
1,503 Elo+
Solo
Sol
Sol
PèreCastor
Sol
Level 143
God Stats
2W - 1L
1,798 SR
Queue Stats
58W - 72L
1,476 Elo+
Solo
Xbalanque
Xbalanque
delir80
Xbalanque
Level 15
God Stats
0W - 2L
1,317 SR
Queue Stats
2W - 8L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
1 / 0 / 7
8,379
838
6,999
7,491
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
B1gblow
Vulcan
14
0 / 1 / 1
7,748
775
8,278
5,490
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Guibouix
Chang'e
16
7 / 2 / 4
9,035
904
12,379
7,590
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Strongo
Neith
15
4 / 2 / 3
8,896
890
8,963
8,653
3,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
philigodzi
Bacchus
15
4 / 0 / 6
8,484
848
4,868
7,639
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BL00DF1R3
Chang'e
14
0 / 6 / 1
7,581
758
6,166
10,827
3,944
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
Belatzak
Surtr
14
2 / 4 / 2
7,769
777
5,724
13,525
6,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 1 / 2
7,936
794
4,824
5,785
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 4 / 1
8,031
803
3,393
8,930
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
delir80
Xbalanque
15
1 / 1 / 1
7,877
788
4,094
9,481
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
5
5
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
7
4.5
W
Vulcan
B1gblow
Vulcan
0
1
1
0.5
L
Chang'e
BL00DF1R3
Chang'e
0
6
1
0.08
L
Surtr
Belatzak
Surtr
2
4
2
0.75
L
1
1
2
2
W
Chang'e
Guibouix
Chang'e
7
2
4
4.5
L
1
4
1
0.38
W
Neith
Strongo
Neith
4
2
3
2.75
L
Xbalanque
delir80
Xbalanque
1
1
1
1.5
W
Bacchus
philigodzi
Bacchus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,487
Damage
24,201
36,863
Taken
48,548
20,547
Mitigated
19,521
9,995
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,999
2,538
0
1,703
7,491
2,941
0
2,423
5,068
0
34,177
W
Vulcan
B1gblow
Vulcan
8,278
5,032
73
614
5,490
2,339
31
541
4,949
35,569
0
L
Chang'e
BL00DF1R3
Chang'e
6,166
465
387
1,555
10,827
3,944
0
4,776
5,790
26,509
0
L
Surtr
Belatzak
Surtr
5,724
1,295
227
1,684
13,525
6,269
148
9,106
4,159
905
15,797
L
4,824
535
0
440
5,785
2,138
0
1,535
4,199
0
21,834
W
Chang'e
Guibouix
Chang'e
12,379
447
2,063
3,046
7,590
3,125
476
2,141
5,449
29,990
0
L
3,393
962
0
1,616
8,930
3,448
0
5,896
2,983
24,140
1,279
W
Neith
Strongo
Neith
8,963
3,280
0
1,208
8,653
3,650
274
1,959
6,694
0
32,211
L
Xbalanque
delir80
Xbalanque
4,094
1,326
0
2,414
9,481
3,722
0
3,589
5,892
0
27,743
W
Bacchus
philigodzi
Bacchus
4,868
562
0
1,288
7,639
8,492
0
2,703
4,936
11,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,542
Gold Earned
39,194
257
Minions Killed
215
0
Camps Cleared
0
1,120,940
Distance Traveled
988,933
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,379
838
59
6
0
267,497
1
W
Vulcan
7,748
775
68
7
0
219,780
0
L
Chang'e
7,581
758
49
5
0
189,681
0
L
Surtr
7,769
777
24
2
0
186,752
0
L
Loki
7,936
794
35
4
0
217,183
0
W
Chang'e
9,035
904
45
5
0
220,970
0
L
Sol
8,031
803
59
6
0
187,713
0
W
Neith
8,896
890
68
7
0
198,466
3
L
Xbalanque
7,877
788
48
5
0
207,604
0
W
Bacchus
8,484
848
17
2
0
214,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role