Player Matchup

Charybdis
Charybdis
Ruhak
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,340 Elo+
Party 2
Cerberus
Cerberus
dapperdadoggo
Cerberus
Level 16
God Stats
2W - 3L
1,415 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
darkhalahula
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,550 Elo+
Party 2
Team Averages
Level 46
1,472 SR
1,438 Elo+

VS

Team Averages
Level 54
1,415 SR
1,439 Elo+
Sobek
Sobek
Taout
Sobek
Level 65
God Stats
1W - 1L
1,318 SR
Queue Stats
22W - 23L
1,419 Elo+
Party 1
Bacchus
Bacchus
WaifuArmpits
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,392 Elo+
Party 1
Chronos
Chronos
saintmisfit183
Chronos
Level 68
God Stats
1W - 0L
1,426 SR
Queue Stats
12W - 8L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ruhak
Charybdis
13
2 / 9 / 3
10,440
746
10,976
13,922
5,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
dapperdadoggo
Cerberus
11
2 / 5 / 4
9,640
689
6,498
16,375
18,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
darkhalahula
Jormungandr
11
2 / 3 / 4
9,632
688
8,693
13,051
15,598
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Taout
Sobek
15
7 / 3 / 9
12,162
869
6,861
16,071
21,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
WaifuArmpits
Bacchus
12
1 / 2 / 9
10,182
727
6,572
12,153
14,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 1 / 7
12,792
914
24,595
12,859
6,398
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
17
17
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ruhak
Charybdis
2
9
3
0.39
W
Sobek
Taout
Sobek
7
3
9
3.83
W
Bacchus
WaifuArmpits
Bacchus
1
2
9
2.75
L
Cerberus
dapperdadoggo
Cerberus
2
5
4
0.8
L
Jormungandr
darkhalahula
Jormungandr
2
3
4
1.33
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,167
Damage
38,028
43,348
Taken
41,083
40,199
Mitigated
42,435
2,088
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ruhak
Charybdis
10,976
6,589
0
0
13,922
5,779
0
11,480
2,164
233
39,459
W
Sobek
Taout
Sobek
6,861
564
0
1,490
16,071
21,100
145
4,843
11,228
20,286
204
W
Bacchus
WaifuArmpits
Bacchus
6,572
505
0
931
12,153
14,937
308
4,467
7,686
21,924
0
L
Cerberus
dapperdadoggo
Cerberus
6,498
650
0
1,942
16,375
18,822
0
14,716
1,289
13,864
552
L
Jormungandr
darkhalahula
Jormungandr
8,693
1,893
0
146
13,051
15,598
0
11,030
1,688
28,405
0
W
24,595
9,610
0
1,446
12,859
6,398
1,891
5,930
6,929
84,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
35,136
119
Minions Killed
152
0
Camps Cleared
0
611,296
Distance Traveled
717,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,440
746
55
4
0
191,315
0
W
Sobek
12,162
869
27
2
0
197,691
0
W
Bacchus
10,182
727
19
1
0
265,387
0
L
Cerberus
9,640
689
31
2
0
210,547
0
L
Jormungandr
9,632
688
33
2
0
209,434
0
W
Chronos
12,792
914
106
8
0
254,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role