Player Matchup

Izanami
Izanami
Mr_Corn_Holio1
Izanami
Level 123
God Stats
3W - 1L
1,919 SR
Queue Stats
77W - 76L
1,459 Elo+
Party 1
Bakasura
Bakasura
Stoner_ninjamonk
Bakasura
Level 224
God Stats
0W - 1L
1,631 SR
Queue Stats
115W - 124L
1,505 Elo+
Party 1
Sobek
Sobek
iessihyodo
Sobek
Level 155
God Stats
1W - 2L
1,668 SR
Queue Stats
76W - 75L
1,541 Elo+
Party 1
Team Averages
Level 167
1,739 SR
1,502 Elo+

VS

Team Averages
Level 109
1,475 SR
1,539 Elo+
Hachiman
Hachiman
Fadedxfantom
Hachiman
Level 124
God Stats
24W - 18L
1,607 SR
Queue Stats
81W - 80L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
LAST M0H1KAN
Kuzenbo
Level 115
God Stats
36W - 33L
1,553 SR
Queue Stats
50W - 50L
1,528 Elo+
Party 2
Anubis
Anubis
Trickalloy
Anubis
Level 87
God Stats
8W - 7L
1,265 SR
Queue Stats
33W - 27L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,916
792
8,795
6,629
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 2 / 2
7,801
780
2,766
11,804
10,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
9
0 / 7 / 4
7,117
712
4,639
13,980
12,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fadedxfantom
Hachiman
12
4 / 1 / 6
9,139
914
12,724
8,261
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
LAST M0H1KAN
Kuzenbo
11
3 / 0 / 7
8,416
842
4,840
7,470
7,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Trickalloy
Anubis
11
3 / 3 / 6
8,395
840
6,725
7,213
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
10
10
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Fadedxfantom
Hachiman
4
1
6
7
W
Kuzenbo
LAST M0H1KAN
Kuzenbo
3
0
7
6.5
L
2
1
2
3
L
2
2
2
1.5
W
Anubis
Trickalloy
Anubis
3
3
6
2
L
Sobek
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,200
Damage
24,289
32,413
Taken
22,944
25,339
Mitigated
14,467
6,666
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Fadedxfantom
Hachiman
12,724
9,643
0
4,819
8,261
3,004
483
2,171
5,879
0
59,221
W
Kuzenbo
LAST M0H1KAN
Kuzenbo
4,840
1,962
299
2,708
7,470
7,927
13
1,441
5,821
10,847
237
L
8,795
4,978
0
909
6,629
2,322
13
2,353
4,276
0
41,555
L
2,766
1,622
0
3,531
11,804
10,633
40
4,302
7,502
0
13,441
W
Anubis
Trickalloy
Anubis
6,725
398
0
1,608
7,213
3,536
41
1,579
5,559
31,804
0
L
Sobek
4,639
251
314
1,912
13,980
12,384
0
5,029
8,951
14,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,834
Gold Earned
25,950
117
Minions Killed
138
0
Camps Cleared
0
559,778
Distance Traveled
561,452
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,139
914
81
8
0
179,560
0
W
Kuzenbo
8,416
842
12
1
0
218,082
4
L
Izanami
7,916
792
65
7
0
182,347
0
L
Bakasura
7,801
780
46
5
0
205,100
4
W
Anubis
8,395
840
45
5
0
163,810
0
L
Sobek
7,117
712
6
1
0
172,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role