Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
FerdaNoJohns
Danzaburou
Silver III
Level 87
God Stats
1W - 2L
1,721 SR
Queue Stats
96W - 111L
892 MMR
Party 2
Scylla
Scylla
Silver IV
SilentTunes
Scylla
Silver IV
Level 78
God Stats
16W - 17L
1,518 SR
Queue Stats
138W - 153L
795 MMR
Party 2
Guan Yu
Guan Yu
Silver III
lCodeRyokol
Guan Yu
Silver III
Level 149
God Stats
0W - 2L
1,212 SR
Queue Stats
141W - 157L
827 MMR
Solo
Fenrir
Fenrir
Silver III
xJOKIC4MVPx
Fenrir
Silver III
Level 139
God Stats
9W - 13L
1,472 SR
Queue Stats
52W - 75L
875 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,485 SR
978 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,525 SR
933 MMR
Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Silver III
ATG93
Ratatoskr
Silver III
Level 83
God Stats
6W - 7L
1,507 SR
Queue Stats
119W - 124L
889 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Amiruca
Sun Wukong
Silver V
Level 108
God Stats
3W - 3L
1,297 SR
Queue Stats
82W - 106L
479 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver IV
J Da Doughboy
Ah Muzen Cab
Silver IV
Level 103
God Stats
2W - 1L
1,712 SR
Queue Stats
47W - 58L
920 MMR
Solo
Athena
Athena
Silver I
KiffenGeil420x
Athena
Silver I
Level 122
God Stats
26W - 16L
1,607 SR
Queue Stats
486W - 527L
878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 1
6,133
438
2,051
5,855
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
FerdaNoJohns
Danzaburou
11
0 / 4 / 1
6,254
447
2,852
10,547
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
2 / 5 / 0
6,283
449
5,892
8,216
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
lCodeRyokol
Guan Yu
9
1 / 3 / 0
5,842
417
4,841
8,946
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Fenrir
12
0 / 1 / 0
6,305
450
3,335
11,456
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThorRaijinSurtrArtemis

VS

Bans
AnubisThanatosArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
7 / 1 / 1
8,419
601
8,337
10,232
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
ATG93
Ratatoskr
13
1 / 2 / 4
7,885
563
3,299
10,108
4,047
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Amiruca
Sun Wukong
13
1 / 1 / 3
8,500
607
6,854
11,056
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
J Da Doughboy
Ah Muzen Cab
14
3 / 0 / 2
8,390
599
6,085
4,289
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 8
7,120
509
4,786
10,701
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
14
14
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
W
Aphrodite
 
Aphrodite
7
1
1
7.5
W
Ratatoskr
ATG93
Ratatoskr
1
2
4
1.5
W
Sun Wukong
Amiruca
Sun Wukong
1
1
3
2.5
L
Danzaburou
FerdaNoJohns
Danzaburou
0
4
1
0.13
W
Ah Muzen Cab
J Da Doughboy
Ah Muzen Cab
3
0
2
4
W
2
1
8
6
L
Scylla
2
5
0
0.4
L
Guan Yu
lCodeRyokol
Guan Yu
1
3
0
0.33
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,971
Damage
29,361
45,020
Taken
46,386
20,465
Mitigated
24,907
9,426
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,051
283
0
1,123
5,855
3,813
0
1,104
4,528
19,595
0
W
Aphrodite
 
Aphrodite
8,337
226
1,162
5,150
10,232
4,110
512
3,662
6,570
44,236
0
W
Ratatoskr
ATG93
Ratatoskr
3,299
417
0
575
10,108
4,047
663
1,283
8,783
0
66,607
W
Sun Wukong
Amiruca
Sun Wukong
6,854
1,433
0
3,403
11,056
6,745
1,476
701
9,740
0
59,234
L
Danzaburou
FerdaNoJohns
Danzaburou
2,852
1,731
0
2,481
10,547
3,978
348
2,251
8,002
0
46,422
W
Ah Muzen Cab
J Da Doughboy
Ah Muzen Cab
6,085
1,988
0
939
4,289
1,853
782
909
3,380
0
69,474
W
4,786
1,410
0
2,080
10,701
8,152
0
2,146
8,555
22,676
0
L
Scylla
5,892
506
0
375
8,216
2,868
0
4,873
2,886
40,458
0
L
Guan Yu
lCodeRyokol
Guan Yu
4,841
548
0
3,762
8,946
4,993
0
668
8,160
0
26,950
L
Fenrir
3,335
585
0
1,685
11,456
4,813
0
2,847
8,321
0
55,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
40,314
330
Minions Killed
406
0
Camps Cleared
0
1,226,276
Distance Traveled
1,412,584
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,133
438
23
2
0
267,602
1
W
Aphrodite
8,419
601
70
5
0
285,998
3
W
Ratatoskr
7,885
563
95
7
0
307,488
0
W
Sun Wukong
8,500
607
91
7
0
264,181
0
L
Danzaburou
6,254
447
102
7
0
245,703
0
W
Ah Muzen Cab
8,390
599
126
9
0
249,368
2
W
Athena
7,120
509
24
2
0
305,549
2
L
Scylla
6,283
449
73
5
0
257,402
2
L
Guan Yu
5,842
417
48
3
0
182,042
1
L
Fenrir
6,305
450
84
6
0
273,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role