Player Matchup

Hera
Hera
 
Hera
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ArTuRoO369
Baron Samedi
Level 162
God Stats
2W - 6L
1,326 SR
Queue Stats
273W - 331L
1,511 Elo+
Party 2
Ullr
Ullr
johnnysml
Ullr
Level 172
God Stats
5W - 6L
1,621 SR
Queue Stats
209W - 252L
1,509 Elo+
Party 2
Set
Set
lightvortex32
Set
Level 171
God Stats
0W - 1L
1,824 SR
Queue Stats
263W - 327L
1,507 Elo+
Party 2
Kumbhakarna
Kumbhakarna
redrom95
Kumbhakarna
Level 124
God Stats
2W - 4L
1,502 SR
Queue Stats
71W - 111L
1,422 Elo+
Party 2
Team Averages
Level 153
1,555 SR
1,490 Elo+

VS

Team Averages
Level 161
1,634 SR
1,532 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Yami_Akuma458
Charon
Level 158
God Stats
37W - 23L
1,675 SR
Queue Stats
262W - 233L
1,592 Elo+
Solo
Chiron
Chiron
jefhardyrodry
Chiron
Level 176
God Stats
1W - 0L
1,979 SR
Queue Stats
86W - 85L
1,555 Elo+
Party 1
Bellona
Bellona
鸡巴大的男人
Bellona
Level 146
God Stats
10W - 10L
1,516 SR
Queue Stats
301W - 276L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 1 / 0
6,105
555
4,737
7,926
2,711
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ArTuRoO369
Baron Samedi
10
0 / 4 / 0
5,620
511
3,414
8,480
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
10
1 / 1 / 0
5,656
514
2,423
7,613
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 1
5,592
508
3,156
11,507
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
redrom95
Kumbhakarna
9
0 / 2 / 1
5,261
478
2,448
11,163
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
7 / 0 / 3
7,757
705
9,758
6,928
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
 
Sylvanus
10
2 / 0 / 5
6,524
593
4,362
6,820
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 6
6,590
599
5,617
6,110
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
6,281
571
6,977
5,846
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 0 / 1
6,163
560
4,903
7,820
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
13
13
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
Zhong Kui
 
Zhong Kui
7
0
3
8.5
W
Sylvanus
 
Sylvanus
2
0
5
4.5
L
Baron Samedi
ArTuRoO369
Baron Samedi
0
4
0
0
W
3
0
6
6
W
1
1
1
1.5
L
Ullr
1
1
0
1
L
0
5
1
0.1
L
Kumbhakarna
redrom95
Kumbhakarna
0
2
1
0.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,178
Damage
31,617
46,689
Taken
33,524
20,932
Mitigated
21,159
11,536
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,737
1,502
0
4,131
7,926
2,711
0
1,332
6,594
44,795
0
W
Zhong Kui
 
Zhong Kui
9,758
343
0
3,454
6,928
5,472
0
2,488
4,440
56,222
0
W
Sylvanus
 
Sylvanus
4,362
1,499
709
2,105
6,820
5,138
18
2,789
4,031
18,319
0
L
Baron Samedi
ArTuRoO369
Baron Samedi
3,414
0
158
2,298
8,480
3,555
0
6,491
1,989
36,998
0
W
5,617
457
0
1,922
6,110
2,709
51
774
5,336
37,788
0
W
6,977
2,717
387
1,978
5,846
2,326
0
276
5,570
0
56,736
L
Ullr
2,423
762
0
1,847
7,613
2,902
0
1,363
6,250
0
41,616
L
3,156
2,107
0
1,569
11,507
4,728
0
4,848
6,659
0
46,939
L
Kumbhakarna
redrom95
Kumbhakarna
2,448
73
0
1,533
11,163
7,036
0
5,703
5,460
17,055
0
W
4,903
1,005
0
2,675
7,820
5,514
0
4,272
3,548
0
46,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
33,315
331
Minions Killed
367
0
Camps Cleared
0
1,055,554
Distance Traveled
1,151,833
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,105
555
91
8
0
207,438
1
W
Zhong Kui
7,757
705
108
10
0
231,113
2
W
Sylvanus
6,524
593
18
2
0
207,398
6
L
Baron Samedi
5,620
511
69
6
0
200,263
5
W
Charon
6,590
599
63
6
0
247,941
1
W
Chiron
6,281
571
104
9
0
214,702
4
L
Ullr
5,656
514
75
7
0
225,566
6
L
Set
5,592
508
79
7
0
223,855
3
L
Kumbhakarna
5,261
478
17
2
0
198,432
0
W
Bellona
6,163
560
74
7
0
250,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role