Player Matchup

Pele
Pele
CoolManDavie82
Pele
Level 97
God Stats
3W - 2L
1,381 SR
Queue Stats
10W - 25L
1,288 Elo+
Party 3
Danzaburou
Danzaburou
DAVES STROKIN
Danzaburou
Level 21
God Stats
1W - 1L
1,214 SR
Queue Stats
24W - 29L
1,375 Elo+
Party 3
Cupid
Cupid
XFatLadySinginX
Cupid
Level 124
God Stats
1W - 0L
1,301 SR
Queue Stats
27W - 38L
1,402 Elo+
Party 3
Anubis
Anubis
blarghman93
Anubis
Level 109
God Stats
6W - 0L
1,696 SR
Queue Stats
50W - 50L
1,410 Elo+
Party 3
Surtr
Surtr
bowchicabowwow3
Surtr
Level 80
God Stats
35W - 29L
1,493 SR
Queue Stats
47W - 37L
1,469 Elo+
Party 3
Team Averages
Level 86
1,417 SR
1,389 Elo+

VS

Team Averages
Level 158
1,473 SR
1,478 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Kasius4434
He Bo
Level 111
God Stats
1W - 1L
1,563 SR
Queue Stats
411W - 402L
1,537 Elo+
Solo
Horus
Horus
blackdeath234
Horus
Level 103
God Stats
4W - 5L
1,475 SR
Queue Stats
370W - 379L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 348
God Stats
400W - 396L
1,502 SR
Queue Stats
1,243W - 1,222L
1,512 Elo+
Party 1
Thanatos
Thanatos
x FireBawl x
Thanatos
Level 114
God Stats
16W - 35L
1,328 SR
Queue Stats
35W - 53L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,103
579
7,658
8,942
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DAVES STROKIN
Danzaburou
13
1 / 1 / 5
7,485
535
5,864
10,484
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 3
6,623
473
3,661
5,185
1,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
14
7 / 1 / 2
9,071
648
7,032
7,933
3,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 4
7,104
507
6,434
13,550
7,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 0
6,200
443
7,628
6,310
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

He Bo
13
1 / 2 / 1
7,385
528
4,095
7,813
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 1
6,234
445
2,853
10,667
9,245
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
pfeiff17
Sylvanus
12
1 / 3 / 1
7,083
506
6,943
14,751
14,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
x FireBawl x
Thanatos
12
2 / 3 / 1
7,054
504
4,065
10,048
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
4
5
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
4
1
5
6.5
W
Danzaburou
DAVES STROKIN
Danzaburou
1
1
5
3.5
L
He Bo
1
2
1
0.75
W
1
0
3
2.5
L
0
3
1
0.17
W
Anubis
7
1
2
8
W
0
2
4
1
L
Sylvanus
pfeiff17
Sylvanus
1
3
1
0.5
L
Thanatos
x FireBawl x
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,649
Damage
25,584
46,094
Taken
49,589
19,629
Mitigated
31,276
18,762
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,628
1,024
0
1,975
6,310
2,373
178
214
6,096
46,619
0
W
7,658
1,357
0
2,427
8,942
3,188
1,148
4,149
4,731
0
54,265
W
Danzaburou
DAVES STROKIN
Danzaburou
5,864
1,210
0
3,923
10,484
3,876
10
3,498
6,664
0
60,659
L
He Bo
4,095
107
0
2,001
7,813
2,155
0
1,540
6,273
64,591
0
W
3,661
1,634
146
3,298
5,185
1,749
0
1,516
3,535
0
29,264
L
2,853
1,525
430
2,152
10,667
9,245
136
330
10,337
0
16,462
W
Anubis
7,032
134
0
4,890
7,933
3,729
1,462
2,272
5,524
76,032
0
W
6,434
2,745
0
4,078
13,550
7,087
1,166
5,702
6,974
626
40,623
L
Sylvanus
pfeiff17
Sylvanus
6,943
811
26
6,392
14,751
14,147
0
3,324
11,427
46,377
0
L
Thanatos
x FireBawl x
Thanatos
4,065
772
0
6,902
10,048
3,356
0
1,884
8,164
0
51,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
33,956
396
Minions Killed
398
0
Camps Cleared
0
1,418,280
Distance Traveled
1,285,877
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,200
443
102
7
0
245,750
0
W
Pele
8,103
579
84
6
0
318,066
0
W
Danzaburou
7,485
535
88
6
0
264,662
3
L
He Bo
7,385
528
116
8
0
282,123
4
W
Cupid
6,623
473
50
4
0
265,008
0
L
Horus
6,234
445
14
1
0
262,493
0
W
Anubis
9,071
648
115
8
0
283,888
0
W
Surtr
7,104
507
59
4
0
286,656
0
L
Sylvanus
7,083
506
88
6
0
172,573
2
L
Thanatos
7,054
504
78
6
0
322,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role