Player Matchup

Geb
Geb
 
Geb
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PKMinisailor
Danzaburou
Level 17
God Stats
0W - 1L
1,548 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 2
Terra
Terra
Royal
Terra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
SamtheHome
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,459 Elo+
Party 2
Apollo
Apollo
Tillavek
Apollo
Level 144
God Stats
5W - 9L
1,440 SR
Queue Stats
803W - 844L
1,489 Elo+
Solo
Team Averages
Level 123
1,498 SR
1,499 Elo+

VS

Team Averages
Level 130
1,501 SR
1,509 Elo+
Sol
Sol
Based Roomy
Sol
Level 147
God Stats
1W - 1L
1,291 SR
Queue Stats
108W - 104L
1,538 Elo+
Party 3
Merlin
Merlin
Evilred64
Merlin
Level 91
God Stats
1W - 2L
1,424 SR
Queue Stats
111W - 124L
1,518 Elo+
Party 1
Bastet
Bastet
OPtater
Bastet
Level 108
God Stats
1W - 2L
1,549 SR
Queue Stats
172W - 176L
1,506 Elo+
Party 1
Vamana
Vamana
WolfOfWisconsin
Vamana
Level 158
God Stats
9W - 7L
1,722 SR
Queue Stats
477W - 503L
1,503 Elo+
Solo
Sylvanus
Sylvanus
XxHazeAcexX
Sylvanus
Level 148
God Stats
2W - 2L
1,520 SR
Queue Stats
35W - 35L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 5 / 9
8,935
745
9,417
19,191
20,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
PKMinisailor
Danzaburou
14
5 / 4 / 4
9,239
770
6,005
9,932
5,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Royal
Terra
14
1 / 5 / 9
8,821
735
7,941
16,149
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
SamtheHome
Kukulkan
17
4 / 3 / 5
9,530
794
12,657
9,596
6,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Tillavek
Apollo
14
2 / 4 / 7
8,208
684
12,075
13,462
9,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 12
11,059
922
18,214
13,589
6,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Evilred64
Merlin
16
1 / 0 / 15
9,441
787
10,305
5,280
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
OPtater
Bastet
15
4 / 5 / 7
9,556
796
11,191
11,404
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 3 / 8
9,980
832
14,237
14,599
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
XxHazeAcexX
Sylvanus
15
3 / 4 / 12
9,900
825
8,109
18,771
19,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
13
Kills
21
21
Deaths
13
34
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
9
1.1
W
6
1
12
12
W
Merlin
Evilred64
Merlin
1
0
15
8.5
W
Bastet
OPtater
Bastet
4
5
7
1.5
L
Danzaburou
PKMinisailor
Danzaburou
5
4
4
1.75
L
Terra
Royal
Terra
1
5
9
1.1
L
Kukulkan
SamtheHome
Kukulkan
4
3
5
2.17
L
Apollo
Tillavek
Apollo
2
4
7
1.38
W
7
3
8
3.67
W
Sylvanus
XxHazeAcexX
Sylvanus
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,095
Damage
62,056
68,330
Taken
63,643
60,330
Mitigated
49,694
26,572
Healing
30,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,417
1,338
1,196
4,757
19,191
20,835
28
9,340
9,456
13,728
0
W
18,214
4,995
616
6,620
13,589
6,668
4,633
7,069
6,520
40,877
0
W
Merlin
Evilred64
Merlin
10,305
323
1,214
1,136
5,280
2,693
1,027
3,040
2,240
25,571
0
W
Bastet
OPtater
Bastet
11,191
2,296
151
2,053
11,404
5,308
1,047
5,660
5,744
0
20,716
L
Danzaburou
PKMinisailor
Danzaburou
6,005
1,528
639
1,342
9,932
5,525
0
4,563
5,318
0
12,932
L
Terra
Royal
Terra
7,941
985
6,880
5,513
16,149
18,797
0
9,380
6,402
9,478
0
L
Kukulkan
SamtheHome
Kukulkan
12,657
1,249
779
773
9,596
6,114
0
4,937
4,523
39,027
0
L
Apollo
Tillavek
Apollo
12,075
6,085
620
4,073
13,462
9,059
0
8,495
4,837
0
21,690
W
14,237
5,995
1,497
3,972
14,599
15,305
1,008
6,423
8,176
87
22,567
W
Sylvanus
XxHazeAcexX
Sylvanus
8,109
979
7,379
5,688
18,771
19,720
411
7,823
10,948
15,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
49,936
138
Minions Killed
132
0
Camps Cleared
0
1,072,859
Distance Traveled
1,008,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,935
745
6
1
0
222,071
0
W
Sol
11,059
922
52
4
0
215,737
0
W
Merlin
9,441
787
32
3
0
196,748
0
W
Bastet
9,556
796
25
2
0
196,158
0
L
Danzaburou
9,239
770
27
2
0
225,662
0
L
Terra
8,821
735
11
1
0
217,417
0
L
Kukulkan
9,530
794
72
6
0
227,998
0
L
Apollo
8,208
684
22
2
0
179,711
0
W
Vamana
9,980
832
13
1
0
206,078
0
W
Sylvanus
9,900
825
10
1
0
193,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role