Player Matchup

Cernunnos
Cernunnos
HarryGarfield
Cernunnos
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,544 Elo+
Party 2
Merlin
Merlin
RozzT3c
Merlin
Level 129
God Stats
1W - 3L
1,260 SR
Queue Stats
84W - 83L
1,305 Elo+
Party 2
Ymir
Ymir
Yepah674
Ymir
Level 87
God Stats
1W - 1L
1,742 SR
Queue Stats
8W - 10L
1,602 Elo+
Party 2
Team Averages
Level 89
1,501 SR
1,484 Elo+

VS

Team Averages
Level 85
1,729 SR
1,482 Elo+
Surtr
Surtr
Dumplang
Surtr
Level 87
God Stats
19W - 14L
1,565 SR
Queue Stats
33W - 30L
1,565 Elo+
Party 1
Ullr
Ullr
Jiminus
Ullr
Level 102
God Stats
5W - 1L
1,872 SR
Queue Stats
46W - 45L
1,514 Elo+
Party 1
Sol
Sol
nitroexcel
Sol
Level 67
God Stats
1W - 2L
1,751 SR
Queue Stats
27W - 26L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HarryGarfield
Cernunnos
12
1 / 3 / 2
10,137
676
8,735
14,594
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
RozzT3c
Merlin
11
1 / 6 / 2
9,856
657
9,473
11,697
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
1 / 8 / 2
9,941
663
5,514
21,062
19,466
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dumplang
Surtr
15
9 / 1 / 7
12,822
855
15,352
12,468
11,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
Jiminus
Ullr
15
4 / 1 / 11
11,909
794
11,526
10,055
4,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 10
11,688
779
15,190
8,328
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
17
17
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Surtr
Dumplang
Surtr
9
1
7
12.5
L
Cernunnos
HarryGarfield
Cernunnos
1
3
2
0.67
W
Ullr
Jiminus
Ullr
4
1
11
9.5
L
Merlin
RozzT3c
Merlin
1
6
2
0.33
L
Ymir
1
8
2
0.25
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
42,068
47,353
Taken
30,851
30,963
Mitigated
19,887
4,234
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Dumplang
Surtr
15,352
6,681
0
2,714
12,468
11,920
399
7,316
5,152
3,169
50,577
L
Cernunnos
HarryGarfield
Cernunnos
8,735
4,428
0
2,636
14,594
6,193
0
4,447
9,919
0
40,888
W
Ullr
Jiminus
Ullr
11,526
7,005
0
3,315
10,055
4,418
44
4,680
5,375
0
63,090
L
Merlin
RozzT3c
Merlin
9,473
1,966
0
1,118
11,697
5,304
0
4,907
6,790
42,896
3,235
L
Ymir
5,514
1,843
0
480
21,062
19,466
0
6,727
14,335
20,612
0
W
15,190
6,032
0
3,434
8,328
3,549
2,418
3,510
4,818
36,296
3,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
36,419
173
Minions Killed
183
0
Camps Cleared
0
717,614
Distance Traveled
839,116
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,822
855
68
5
0
285,283
0
L
Cernunnos
10,137
676
72
5
0
237,104
5
W
Ullr
11,909
794
76
5
0
288,563
1
L
Merlin
9,856
657
61
4
0
241,429
0
L
Ymir
9,941
663
40
3
0
239,081
4
W
Sol
11,688
779
39
3
0
265,270
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role