Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aleex-avilaaleex
Thanatos
Level 106
God Stats
15W - 16L
1,504 SR
Queue Stats
156W - 162L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Plesour
Cthulhu
Level 137
God Stats
4W - 2L
1,742 SR
Queue Stats
179W - 177L
1,532 Elo+
Party 2
Mulan
Mulan
Rangersight
Mulan
Level 101
God Stats
62W - 51L
1,512 SR
Queue Stats
558W - 536L
1,462 Elo+
Solo
Merlin
Merlin
jamiroprroprooo
Merlin
Level 105
God Stats
119W - 107L
1,576 SR
Queue Stats
127W - 131L
1,505 Elo+
Party 2
Team Averages
Level 113
1,567 SR
1,491 Elo+

VS

Team Averages
Level 105
1,480 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BonoTheBear
Pele
Level 62
God Stats
6W - 8L
1,281 SR
Queue Stats
239W - 251L
1,463 Elo+
Solo
Loki
Loki
LOL_RPG_XD
Loki
Level 149
God Stats
4W - 4L
1,520 SR
Queue Stats
200W - 209L
1,475 Elo+
Party 1
Bacchus
Bacchus
Sweptbackrogue5
Bacchus
Level 112
God Stats
3W - 6L
1,514 SR
Queue Stats
85W - 111L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
TPG_Hallelujah
Zhong Kui
Level 120
God Stats
53W - 43L
1,586 SR
Queue Stats
118W - 128L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
0 / 5 / 0
5,307
531
1,698
9,099
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
5,230
523
1,717
10,526
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Plesour
Cthulhu
7
0 / 3 / 0
4,953
495
2,762
9,196
5,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
5,161
516
2,761
6,052
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 0
5,227
523
1,226
5,165
1,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 0 / 4
5,812
581
5,994
5,362
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 1
6,615
662
6,308
7,162
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 0 / 5
6,221
622
4,848
3,777
1,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 0 / 5
6,790
679
5,240
5,893
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
TPG_Hallelujah
Zhong Kui
11
2 / 0 / 2
6,585
659
2,142
4,483
3,485
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
12
12
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
5
0
0
W
Morgan Le Fay
 
Morgan Le Fay
0
0
4
2
L
0
1
0
0
W
4
0
1
4.5
W
2
0
5
4.5
L
Cthulhu
Plesour
Cthulhu
0
3
0
0
L
0
2
0
0
W
4
0
5
6.5
W
Zhong Kui
TPG_Hallelujah
Zhong Kui
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,164
Damage
24,532
40,038
Taken
26,677
17,989
Mitigated
14,632
11,611
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
1,698
527
0
1,316
9,099
3,131
0
2,407
6,692
0
35,490
W
Morgan Le Fay
 
Morgan Le Fay
5,994
932
0
1,549
5,362
2,044
307
1,707
3,655
44,605
0
L
1,717
80
0
5,302
10,526
3,981
0
2,623
7,903
0
43,246
W
6,308
1,698
0
1,091
7,162
2,442
1,223
555
6,607
0
45,711
W
4,848
658
0
1,251
3,777
1,113
514
721
3,027
0
32,796
L
Cthulhu
Plesour
Cthulhu
2,762
266
659
1,909
9,196
5,860
0
4,125
5,071
18,733
0
L
2,761
275
0
1,468
6,052
3,093
0
1,688
4,364
0
25,209
W
5,240
1,027
0
2,617
5,893
5,548
29
1,005
4,832
24,540
0
W
Zhong Kui
TPG_Hallelujah
Zhong Kui
2,142
133
0
3,281
4,483
3,485
834
0
4,483
35,546
0
L
1,226
46
0
957
5,165
1,924
0
2,533
2,632
37,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,878
Gold Earned
32,023
276
Minions Killed
288
0
Camps Cleared
0
974,027
Distance Traveled
1,062,347
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,307
531
70
7
0
184,295
3
W
Morgan Le Fay
5,812
581
66
7
0
206,455
1
L
Thanatos
5,230
523
67
7
0
239,696
0
W
Pele
6,615
662
70
7
0
225,873
0
W
Loki
6,221
622
51
5
0
238,482
0
L
Cthulhu
4,953
495
32
3
0
229,112
0
L
Mulan
5,161
516
51
5
0
142,872
0
W
Bacchus
6,790
679
38
4
0
215,698
0
W
Zhong Kui
6,585
659
63
6
0
175,839
4
L
Merlin
5,227
523
56
6
0
178,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role