Player Matchup

Bakasura
Bakasura
ELBOB94
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 281L
1,560 Elo+
Solo
Merlin
Merlin
Etherflame
Merlin
Level 156
God Stats
1W - 1L
1,573 SR
Queue Stats
53W - 62L
1,523 Elo+
Solo
Fenrir
Fenrir
HoopytheHoop
Fenrir
Level 119
God Stats
3W - 1L
1,394 SR
Queue Stats
50W - 48L
1,494 Elo+
Party 1
Medusa
Medusa
Razorjuice
Medusa
Level 149
God Stats
4W - 6L
1,250 SR
Queue Stats
199W - 210L
1,553 Elo+
Party 1
Apollo
Apollo
Spek3
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,567 Elo+
Party 1
Team Averages
Level 121
1,443 SR
1,539 Elo+

VS

Team Averages
Level 99
1,425 SR
1,482 Elo+
Arachne
Arachne
Based Roomy
Arachne
Level 147
God Stats
1W - 1L
1,591 SR
Queue Stats
108W - 104L
1,538 Elo+
Party 3
King Arthur
King Arthur
CorzoRandy03
King Arthur
Level 143
God Stats
0W - 2L
1,233 SR
Queue Stats
17W - 17L
1,546 Elo+
Solo
Lancelot
Lancelot
Jenusxx
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,406 Elo+
Party 2
Izanami
Izanami
Tbagginsworth
Izanami
Level 43
God Stats
0W - 1L
1,300 SR
Queue Stats
9W - 13L
1,446 Elo+
Party 2
Ratatoskr
Ratatoskr
XxHazeAcexX
Ratatoskr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ELBOB94
Bakasura
18
8 / 2 / 19
10,421
947
12,112
14,924
19,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Etherflame
Merlin
17
7 / 2 / 15
10,237
931
14,637
8,784
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
15
4 / 3 / 16
9,116
829
6,240
11,257
15,959
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Razorjuice
Medusa
16
7 / 2 / 16
10,409
946
13,503
12,120
9,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Spek3
Apollo
17
6 / 3 / 20
10,028
912
19,378
11,709
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Based Roomy
Arachne
14
2 / 5 / 4
8,603
782
9,400
16,126
17,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

King Arthur
CorzoRandy03
King Arthur
16
2 / 6 / 6
8,612
783
11,880
16,862
23,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Jenusxx
Lancelot
13
0 / 7 / 5
7,172
652
4,732
13,504
9,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Izanami
16
2 / 6 / 5
8,584
780
13,877
11,919
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
XxHazeAcexX
Ratatoskr
14
6 / 8 / 3
9,226
839
9,387
15,054
15,021
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
35
32
Kills
12
12
Deaths
32
86
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
Based Roomy
Arachne
2
5
4
0.8
L
King Arthur
CorzoRandy03
King Arthur
2
6
6
0.83
W
Bakasura
ELBOB94
Bakasura
8
2
19
8.75
W
Merlin
Etherflame
Merlin
7
2
15
7.25
W
Fenrir
4
3
16
4
L
Lancelot
Jenusxx
Lancelot
0
7
5
0.36
W
Medusa
Razorjuice
Medusa
7
2
16
7.5
W
Apollo
Spek3
Apollo
6
3
20
5.33
L
Izanami
2
6
5
0.75
L
Ratatoskr
XxHazeAcexX
Ratatoskr
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,870
Damage
49,276
58,794
Taken
73,465
55,788
Mitigated
69,974
18,727
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Based Roomy
Arachne
9,400
5,801
622
5,421
16,126
17,213
0
3,723
11,476
0
12,415
L
King Arthur
CorzoRandy03
King Arthur
11,880
860
1,419
3,432
16,862
23,533
0
3,023
12,622
1,087
26,140
W
Bakasura
ELBOB94
Bakasura
12,112
7,466
971
4,689
14,924
19,692
375
131
14,524
0
13,750
W
Merlin
Etherflame
Merlin
14,637
575
16
2,414
8,784
4,234
347
68
8,633
34,946
0
W
Fenrir
6,240
1,116
305
896
11,257
15,959
40
10
10,937
2,572
8,757
L
Lancelot
Jenusxx
Lancelot
4,732
973
0
404
13,504
9,161
0
3,476
9,463
0
8,113
W
Medusa
Razorjuice
Medusa
13,503
6,945
3,310
3,995
12,120
9,299
1,043
270
11,757
0
25,854
W
Apollo
Spek3
Apollo
19,378
11,411
56
2,075
11,709
6,604
1,789
497
11,135
0
34,214
L
Izanami
13,877
6,099
0
1,937
11,919
5,046
0
3,356
8,168
0
31,250
L
Ratatoskr
XxHazeAcexX
Ratatoskr
9,387
825
163
2,302
15,054
15,021
0
1,923
12,289
0
19,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,211
Gold Earned
42,197
176
Minions Killed
101
0
Camps Cleared
0
1,110,777
Distance Traveled
961,930
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,603
782
8
1
0
192,919
0
L
King Arthur
8,612
783
27
2
0
210,926
0
W
Bakasura
10,421
947
29
3
0
225,098
0
W
Merlin
10,237
931
58
5
0
215,418
0
W
Fenrir
9,116
829
11
1
0
251,448
0
L
Lancelot
7,172
652
9
1
0
185,801
0
W
Medusa
10,409
946
41
4
0
212,748
3
W
Apollo
10,028
912
37
3
0
206,065
0
L
Izanami
8,584
780
47
4
0
191,080
0
L
Ratatoskr
9,226
839
10
1
0
181,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role