Player Matchup

Sobek
Sobek
Joeyn1224
Sobek
Level 121
God Stats
8W - 4L
1,610 SR
Queue Stats
353W - 344L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zaboomafoot
Ah Muzen Cab
Level 30
God Stats
7W - 1L
1,815 SR
Queue Stats
104W - 121L
1,468 Elo+
Solo
Guan Yu
Guan Yu
aop103
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 41L
1,371 Elo+
Party 1
Discordia
Discordia
geekynerd1224
Discordia
Level 25
God Stats
6W - 9L
1,535 SR
Queue Stats
17W - 23L
1,397 Elo+
Party 1
Awilix
Awilix
pizzarolls10
Awilix
Level 108
God Stats
11W - 17L
1,437 SR
Queue Stats
295W - 282L
1,494 Elo+
Party 1
Team Averages
Level 63
1,579 SR
1,447 Elo+

VS

Team Averages
Level 42
1,571 SR
1,348 Elo+
Danzaburou
Danzaburou
Cannaml_lffinman
Danzaburou
Level 44
God Stats
2W - 1L
1,882 SR
Queue Stats
26W - 41L
1,373 Elo+
Party 3
Cerberus
Cerberus
SanjiDaChef
Cerberus
Level 65
God Stats
5W - 3L
1,666 SR
Queue Stats
66W - 86L
1,450 Elo+
Party 3
Thor
Thor
Zypher1
Thor
Level 16
God Stats
0W - 2L
1,249 SR
Queue Stats
9W - 32L
1,249 Elo+
Party 2
Bellona
Bellona
lawlaur
Bellona
Level 63
God Stats
24W - 24L
1,487 SR
Queue Stats
133W - 202L
1,377 Elo+
Party 2
Thoth
Thoth
theonlyPapito
Thoth
Level 22
God Stats
2W - 2L
1,569 SR
Queue Stats
28W - 57L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Joeyn1224
Sobek
11
5 / 0 / 14
8,614
663
6,124
13,665
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Zaboomafoot
Ah Muzen Cab
13
10 / 1 / 5
8,886
684
17,446
5,447
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
aop103
Guan Yu
11
1 / 4 / 6
6,500
500
3,780
10,662
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
geekynerd1224
Discordia
12
2 / 0 / 8
7,591
584
4,178
2,310
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
8 / 0 / 5
8,225
633
11,376
10,196
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cannaml_lffinman
Danzaburou
11
0 / 5 / 0
6,560
505
1,555
7,785
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
SanjiDaChef
Cerberus
8
0 / 7 / 1
5,485
422
2,855
16,171
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Zypher1
Thor
11
2 / 4 / 0
6,761
520
3,775
11,752
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
lawlaur
Bellona
11
2 / 3 / 2
6,883
529
7,070
15,543
14,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 8 / 0
5,731
441
2,055
10,499
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
26
Kills
4
5
Deaths
27
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cannaml_lffinman
Danzaburou
0
5
0
0
W
Sobek
Joeyn1224
Sobek
5
0
14
12
L
Cerberus
SanjiDaChef
Cerberus
0
7
1
0.07
W
Ah Muzen Cab
Zaboomafoot
Ah Muzen Cab
10
1
5
12.5
L
Thor
Zypher1
Thor
2
4
0
0.5
W
Guan Yu
aop103
Guan Yu
1
4
6
1
W
Discordia
geekynerd1224
Discordia
2
0
8
6
L
Bellona
lawlaur
Bellona
2
3
2
1
W
Awilix
8
0
5
10.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,904
Damage
17,310
42,280
Taken
61,750
26,671
Mitigated
34,823
7,710
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cannaml_lffinman
Danzaburou
1,555
859
0
767
7,785
2,726
0
671
7,114
0
40,783
W
Sobek
Joeyn1224
Sobek
6,124
938
0
4,167
13,665
13,352
247
3,160
10,383
24,262
0
L
Cerberus
SanjiDaChef
Cerberus
2,855
467
0
3,546
16,171
10,857
0
2,961
13,210
21,641
0
W
Ah Muzen Cab
Zaboomafoot
Ah Muzen Cab
17,446
8,389
0
298
5,447
2,076
1,480
704
4,743
0
72,078
L
Thor
Zypher1
Thor
3,775
1,350
0
100
11,752
4,457
0
1,672
10,038
0
40,505
W
Guan Yu
aop103
Guan Yu
3,780
720
488
2,007
10,662
6,412
176
357
10,305
0
20,376
W
Discordia
geekynerd1224
Discordia
4,178
104
0
250
2,310
663
0
440
1,870
45,344
0
L
Bellona
lawlaur
Bellona
7,070
2,352
0
3,298
15,543
14,008
101
1,674
13,426
0
34,901
W
Awilix
11,376
4,939
0
500
10,196
4,168
279
421
9,775
0
66,363
L
2,055
188
0
546
10,499
2,775
144
3,324
7,130
28,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
31,420
336
Minions Killed
286
0
Camps Cleared
0
1,376,826
Distance Traveled
1,252,346
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,560
505
65
5
0
228,768
0
W
Sobek
8,614
663
22
2
0
281,991
0
L
Cerberus
5,485
422
54
4
0
265,180
3
W
Ah Muzen Cab
8,886
684
112
9
0
241,496
3
L
Thor
6,761
520
79
6
0
304,099
0
W
Guan Yu
6,500
500
26
2
0
278,478
0
W
Discordia
7,591
584
91
7
0
268,359
0
L
Bellona
6,883
529
43
3
0
231,110
1
W
Awilix
8,225
633
85
7
0
306,502
0
L
Thoth
5,731
441
45
3
0
223,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role