Player Matchup

Nemesis
Nemesis
Akogu
Nemesis
Level 106
God Stats
18W - 22L
1,461 SR
Queue Stats
462W - 437L
1,527 Elo+
Party 3
Ne Zha
Ne Zha
Akogus daddy
Ne Zha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Chronos
Chronos
ItsYaBoiNick1
Chronos
Level 83
God Stats
11W - 6L
1,522 SR
Queue Stats
413W - 385L
1,436 Elo+
Party 2
Achilles
Achilles
SerpentMythos
Achilles
Level 159
God Stats
6W - 11L
1,566 SR
Queue Stats
338W - 355L
1,460 Elo+
Party 2
Charybdis
Charybdis
Storm4221
Charybdis
Level 27
God Stats
20W - 22L
1,429 SR
Queue Stats
118W - 140L
1,431 Elo+
Party 2
Team Averages
Level 75
1,496 SR
1,471 Elo+

VS

Team Averages
Level 38
1,491 SR
1,453 Elo+
Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Cinelle
Bakasura
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 4
Thoth
Thoth
KomaKlo
Thoth
Level 42
God Stats
1W - 2L
1,453 SR
Queue Stats
35W - 49L
1,427 Elo+
Party 1
Ymir
Ymir
LimberOrc
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akogu
Nemesis
11
6 / 0 / 1
6,200
620
4,428
6,137
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
9
4 / 0 / 6
6,256
626
5,248
6,778
3,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
11
3 / 1 / 1
6,264
626
3,969
5,537
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
SerpentMythos
Achilles
11
2 / 2 / 2
5,792
579
4,232
9,769
8,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Storm4221
Charybdis
10
5 / 0 / 2
6,192
619
8,352
6,704
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 4 / 0
6,158
616
6,084
7,628
3,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
 
Chernobog
7
0 / 4 / 0
4,507
451
3,815
6,622
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Cinelle
Bakasura
7
0 / 2 / 0
4,563
456
1,112
7,840
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
KomaKlo
Thoth
9
1 / 4 / 0
5,260
526
3,111
7,204
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
6
0 / 6 / 0
4,337
434
2,459
9,910
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
20
Kills
3
3
Deaths
20
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
L
Chernobog
 
Chernobog
0
4
0
0
W
Nemesis
Akogu
Nemesis
6
0
1
6.5
W
Ne Zha
4
0
6
7
L
Bakasura
Cinelle
Bakasura
0
2
0
0
W
Chronos
3
1
1
3.5
L
Thoth
KomaKlo
Thoth
1
4
0
0.25
L
Ymir
0
6
0
0
W
Achilles
SerpentMythos
Achilles
2
2
2
1.5
W
Charybdis
Storm4221
Charybdis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
16,581
34,925
Taken
39,204
17,927
Mitigated
14,976
12,140
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,084
862
0
3,392
7,628
3,221
0
59
7,569
40,700
0
L
Chernobog
 
Chernobog
3,815
1,836
0
1,709
6,622
1,679
0
0
6,622
0
23,796
W
Nemesis
Akogu
Nemesis
4,428
2,213
0
947
6,137
1,956
0
1,083
5,004
0
47,022
W
Ne Zha
5,248
1,932
851
1,673
6,778
3,525
0
1,163
5,605
0
15,427
L
Bakasura
Cinelle
Bakasura
1,112
1,052
0
1,244
7,840
2,467
0
0
7,840
0
26,382
W
Chronos
3,969
1,374
0
1,748
5,537
2,027
0
3,013
2,524
51,024
0
L
Thoth
KomaKlo
Thoth
3,111
523
0
652
7,204
2,428
0
3,969
3,235
29,588
0
L
Ymir
2,459
1,597
0
790
9,910
5,181
0
0
9,910
7,984
0
W
Achilles
SerpentMythos
Achilles
4,232
1,295
0
3,096
9,769
8,037
0
5,401
4,368
59
33,313
W
Charybdis
Storm4221
Charybdis
8,352
5,345
0
3,825
6,704
2,382
632
994
5,710
0
46,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,704
Gold Earned
24,825
287
Minions Killed
210
0
Camps Cleared
0
987,102
Distance Traveled
909,257
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,158
616
69
7
0
151,654
2
L
Chernobog
4,507
451
41
4
0
154,504
2
W
Nemesis
6,200
620
71
7
0
258,871
1
W
Ne Zha
6,256
626
21
2
0
192,589
0
L
Bakasura
4,563
456
47
5
0
217,160
0
W
Chronos
6,264
626
84
8
0
185,235
3
L
Thoth
5,260
526
42
4
0
188,903
1
L
Ymir
4,337
434
11
1
0
197,036
0
W
Achilles
5,792
579
52
5
0
186,503
4
W
Charybdis
6,192
619
59
6
0
163,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role