Player Matchup

Vulcan
Vulcan
DA GAMER BOYZ
Vulcan
Level 25
God Stats
4W - 5L
1,346 SR
Queue Stats
27W - 24L
1,322 Elo+
Party 1
Jing Wei
Jing Wei
JollyFoal558970
Jing Wei
Level 43
God Stats
3W - 7L
1,289 SR
Queue Stats
64W - 95L
1,273 Elo+
Party 1
Surtr
Surtr
Winged328092
Surtr
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
38W - 69L
1,225 Elo+
Party 1
Team Averages
Level 32
1,307 SR
1,273 Elo+

VS

Team Averages
Level 33
1,731 SR
1,803 Elo+
Janus
Janus
SuperH0rny
Janus
Level 60
God Stats
2W - 2L
1,621 SR
Queue Stats
91W - 32L
1,823 Elo+
Party 2
Bacchus
Bacchus
UnderatedRU
Bacchus
Level 22
God Stats
11W - 1L
1,979 SR
Queue Stats
27W - 7L
1,783 Elo+
Party 2
Neith
Neith
smiteraycistXD
Neith
Level 17
God Stats
3W - 0L
1,592 SR
Queue Stats
34W - 11L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,885
814
5,254
5,981
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
5
0 / 5 / 0
4,660
777
1,807
6,365
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
0 / 4 / 0
4,622
770
3,150
5,255
2,395
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
6 / 0 / 8
7,001
1,167
6,173
3,553
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
UnderatedRU
Bacchus
9
6 / 1 / 7
6,844
1,141
4,240
8,308
6,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
3 / 0 / 10
6,501
1,084
5,883
4,241
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
0
Kills
15
15
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Jing Wei
0
5
0
0
W
Janus
6
0
8
10
W
Bacchus
UnderatedRU
Bacchus
6
1
7
9.5
L
0
4
0
0
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,211
Damage
16,296
17,601
Taken
16,102
6,527
Mitigated
9,361
561
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,254
2,997
0
0
5,981
2,131
0
3,280
2,544
18,872
0
L
Jing Wei
1,807
1,356
0
174
6,365
2,001
0
2,940
3,200
0
3,802
W
Janus
6,173
661
0
250
3,553
1,231
352
1,134
2,419
32,564
0
W
Bacchus
UnderatedRU
Bacchus
4,240
850
0
2,840
8,308
6,749
0
2,426
5,882
8,675
0
L
3,150
1,680
0
387
5,255
2,395
0
3,622
1,444
161
4,649
W
5,883
2,288
0
545
4,241
1,381
609
1,948
2,293
0
19,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,167
Gold Earned
20,346
28
Minions Killed
83
0
Camps Cleared
0
280,459
Distance Traveled
393,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,885
814
18
3
0
108,342
0
L
Jing Wei
4,660
777
4
1
0
88,279
0
W
Janus
7,001
1,167
51
9
0
136,069
0
W
Bacchus
6,844
1,141
5
1
0
137,557
0
L
Surtr
4,622
770
6
1
0
83,838
0
W
Neith
6,501
1,084
27
5
0
120,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role