Player Matchup

Cupid
Cupid
Apprux
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,256 Elo+
Party 1
Bacchus
Bacchus
Bamboozile
Bacchus
Level 34
God Stats
4W - 3L
1,434 SR
Queue Stats
45W - 44L
1,427 Elo+
Party 1
Merlin
Merlin
Moemeto
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,461 Elo+
Party 1
Team Averages
Level 21
1,478 SR
1,381 Elo+

VS

Team Averages
Level 80
1,440 SR
1,287 Elo+
Discordia
Discordia
Blinkrixe
Discordia
Level 66
God Stats
21W - 15L
1,638 SR
Queue Stats
163W - 183L
1,351 Elo+
Party 2
Awilix
Awilix
PrimoCHENCHO
Awilix
Level 159
God Stats
6W - 7L
1,462 SR
Queue Stats
79W - 76L
1,441 Elo+
Party 2
Bellona
Bellona
SWEATY Rad
Bellona
Level 14
God Stats
2W - 5L
1,219 SR
Queue Stats
2W - 6L
1,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Apprux
Cupid
12
2 / 5 / 2
9,300
845
5,792
10,343
3,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Bamboozile
Bacchus
8
1 / 4 / 3
7,395
672
5,467
9,380
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Moemeto
Merlin
9
1 / 8 / 3
7,741
704
5,401
8,961
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blinkrixe
Discordia
11
2 / 1 / 12
8,565
779
8,245
7,175
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
14 / 3 / 3
10,592
963
14,022
10,411
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
SWEATY Rad
Bellona
11
1 / 0 / 11
8,254
750
3,998
6,781
6,332
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
17
17
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cupid
Apprux
Cupid
2
5
2
0.6
L
Bacchus
Bamboozile
Bacchus
1
4
3
0.63
W
Discordia
Blinkrixe
Discordia
2
1
12
8
L
Merlin
Moemeto
Merlin
1
8
3
0.31
W
Awilix
14
3
3
5.17
W
Bellona
SWEATY Rad
Bellona
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,660
Damage
26,265
28,684
Taken
24,367
16,204
Mitigated
13,001
2,384
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Apprux
Cupid
5,792
3,150
213
1,180
10,343
3,667
153
3,099
7,244
0
29,964
L
Bacchus
Bamboozile
Bacchus
5,467
924
0
991
9,380
9,901
0
2,073
7,307
10,520
0
W
Discordia
Blinkrixe
Discordia
8,245
41
0
3,404
7,175
2,500
276
2,654
4,292
30,088
0
L
Merlin
Moemeto
Merlin
5,401
849
0
0
8,961
2,636
0
3,792
5,169
18,861
0
W
Awilix
14,022
3,802
0
1,615
10,411
4,169
0
5,274
4,906
0
36,873
W
Bellona
SWEATY Rad
Bellona
3,998
567
0
94
6,781
6,332
0
2,628
4,037
719
14,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
27,411
78
Minions Killed
95
0
Camps Cleared
0
460,355
Distance Traveled
581,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,300
845
48
4
0
183,804
0
L
Bacchus
7,395
672
10
1
0
123,810
0
W
Discordia
8,565
779
40
4
0
192,759
0
L
Merlin
7,741
704
20
2
0
152,741
0
W
Awilix
10,592
963
42
4
0
213,861
0
W
Bellona
8,254
750
13
1
0
174,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role