Player Matchup

Hel
Hel
AizeaKun
Hel
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 60L
1,596 Elo+
Party 2
Ares
Ares
HidingzSama
Ares
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 66L
1,596 Elo+
Party 2
Ishtar
Ishtar
Local303Ninja
Ishtar
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,354 Elo+
Party 2
Poseidon
Poseidon
tcasp2012
Poseidon
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,548 Elo+
Party 2
Merlin
Merlin
totwoToo2
Merlin
Level 156
God Stats
8W - 3L
1,681 SR
Queue Stats
314W - 313L
1,469 Elo+
Solo
Team Averages
Level 140
1,536 SR
1,513 Elo+

VS

Team Averages
Level 114
1,531 SR
1,506 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ItsXochitlBaby
Hel
Level 108
God Stats
1W - 1L
1,449 SR
Queue Stats
91W - 68L
1,552 Elo+
Party 1
Hades
Hades
M8ttachu
Hades
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 139L
1,535 Elo+
Party 1
Ymir
Ymir
l FISTO l
Ymir
Level 158
God Stats
9W - 8L
1,594 SR
Queue Stats
435W - 426L
1,474 Elo+
Solo
Nu Wa
Nu Wa
metalpotatoe
Nu Wa
Level 157
God Stats
4W - 5L
1,610 SR
Queue Stats
394W - 410L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 15
9,464
592
11,386
13,370
7,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 1 / 14
10,868
679
9,152
19,939
29,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 1 / 8
10,450
653
12,621
14,960
7,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
tcasp2012
Poseidon
18
3 / 0 / 12
10,583
661
22,583
14,395
6,859
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Merlin
totwoToo2
Merlin
17
4 / 1 / 8
10,316
645
13,706
11,339
4,951
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
0 / 4 / 0
8,499
531
15,598
13,618
6,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 1 / 1
8,766
548
7,252
11,365
6,678
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
M8ttachu
Hades
15
0 / 6 / 1
8,770
548
12,134
19,334
11,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
1 / 4 / 2
10,097
631
9,380
20,621
28,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
1 / 1 / 1
9,239
577
18,212
9,236
5,723
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
16
Kills
2
3
Deaths
16
57
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
0
0
W
0
0
15
7.5
W
2
1
14
9
L
0
1
1
0.5
W
7
1
8
11
L
Hades
M8ttachu
Hades
0
6
1
0.08
L
Ymir
1
4
2
0.5
L
1
1
1
1.5
W
Poseidon
tcasp2012
Poseidon
3
0
12
9
W
Merlin
totwoToo2
Merlin
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,448
Damage
62,576
74,003
Taken
74,174
56,906
Mitigated
59,240
47,139
Healing
39,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
15,598
621
239
1,066
13,618
6,978
0
10,783
2,835
29,690
0
W
11,386
326
18,437
9,578
13,370
7,507
335
11,442
1,834
30,852
0
W
9,152
56
2,720
3,766
19,939
29,843
64
14,783
4,324
17,617
0
L
7,252
0
19,413
7,645
11,365
6,678
0
9,256
2,109
18,778
0
W
12,621
5,837
530
2,235
14,960
7,746
666
13,277
1,412
0
34,107
L
Hades
M8ttachu
Hades
12,134
891
1,469
3,865
19,334
11,158
0
17,008
2,326
20,502
0
L
Ymir
9,380
690
766
3,335
20,621
28,703
0
14,112
6,509
19,313
0
L
18,212
6,308
63
1,166
9,236
5,723
57
5,668
3,568
44,087
0
W
Poseidon
tcasp2012
Poseidon
22,583
3,303
2,897
1,237
14,395
6,859
463
13,047
1,173
73,607
0
W
Merlin
totwoToo2
Merlin
13,706
58
3,947
1,792
11,339
4,951
0
8,527
2,684
57,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,681
Gold Earned
45,371
259
Minions Killed
150
0
Camps Cleared
0
1,596,527
Distance Traveled
1,329,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,499
531
34
2
0
238,700
0
W
Hel
9,464
592
45
3
0
338,892
0
W
Ares
10,868
679
14
1
0
293,628
0
L
Hel
8,766
548
31
2
0
324,437
0
W
Ishtar
10,450
653
36
2
0
319,905
0
L
Hades
8,770
548
25
2
0
254,154
0
L
Ymir
10,097
631
15
1
0
235,007
0
L
Nu Wa
9,239
577
45
3
0
276,800
0
W
Poseidon
10,583
661
90
6
0
340,700
0
W
Merlin
10,316
645
74
5
0
303,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role