Player Matchup

Kumbhakarna
Kumbhakarna
Bobdole04126623
Kumbhakarna
Level 133
God Stats
3W - 8L
1,369 SR
Queue Stats
378W - 383L
1,459 Elo+
Party 2
Eset
Eset
Kingkeem97
Eset
Level 123
God Stats
6W - 3L
1,884 SR
Queue Stats
274W - 257L
1,478 Elo+
Solo
Zeus
Zeus
MonoMonster1
Zeus
Level 125
God Stats
2W - 2L
1,296 SR
Queue Stats
24W - 22L
1,589 Elo+
Solo
He Bo
He Bo
temp-330661
He Bo
Level 104
God Stats
0W - 2L
1,328 SR
Queue Stats
79W - 101L
1,454 Elo+
Solo
Jing Wei
Jing Wei
xXJayeDuBXx
Jing Wei
Level 121
God Stats
1W - 7L
1,222 SR
Queue Stats
363W - 355L
1,464 Elo+
Party 2
Team Averages
Level 121
1,420 SR
1,489 Elo+

VS

Team Averages
Level 127
1,517 SR
1,510 Elo+
Izanami
Izanami
DarthSaedash
Izanami
Level 125
God Stats
7W - 3L
1,661 SR
Queue Stats
292W - 299L
1,506 Elo+
Party 1
Merlin
Merlin
Froaky981
Merlin
Level 104
God Stats
5W - 5L
1,396 SR
Queue Stats
82W - 83L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Shade5400
Baron Samedi
Level 157
God Stats
8W - 8L
1,485 SR
Queue Stats
362W - 390L
1,502 Elo+
Party 1
Mulan
Mulan
Wicked_Jolteon
Mulan
Level 122
God Stats
2W - 1L
1,530 SR
Queue Stats
79W - 83L
1,494 Elo+
Party 3
Nu Wa
Nu Wa
XIIParaDoXII
Nu Wa
Level 126
God Stats
3W - 1L
1,515 SR
Queue Stats
126W - 136L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bobdole04126623
Kumbhakarna
11
0 / 4 / 1
6,266
627
2,561
12,170
12,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 3 / 3
9,319
932
12,052
9,321
6,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 4 / 2
7,345
735
13,761
8,337
2,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 3
7,296
730
4,353
10,276
3,570
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
xXJayeDuBXx
Jing Wei
13
1 / 2 / 0
6,855
686
4,570
6,072
2,538
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarthSaedash
Izanami
15
6 / 2 / 9
9,143
914
10,505
8,887
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Froaky981
Merlin
13
3 / 3 / 11
8,311
831
6,709
7,699
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Shade5400
Baron Samedi
15
2 / 2 / 12
8,704
870
8,506
8,360
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 2 / 14
9,057
906
7,001
16,675
13,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 2 / 12
9,472
947
9,520
6,671
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
10
Kills
19
19
Deaths
11
9
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bobdole04126623
Kumbhakarna
0
4
1
0.13
W
Izanami
DarthSaedash
Izanami
6
2
9
5.25
W
Merlin
Froaky981
Merlin
3
3
11
2.83
L
6
3
3
2.5
L
2
4
2
0.75
W
Baron Samedi
Shade5400
Baron Samedi
2
2
12
4
W
3
2
14
5
W
5
2
12
5.5
L
1
6
3
0.42
L
Jing Wei
xXJayeDuBXx
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,297
Damage
42,241
46,176
Taken
48,292
27,634
Mitigated
25,966
8,798
Healing
23,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bobdole04126623
Kumbhakarna
2,561
110
955
1,561
12,170
12,130
0
6,079
6,091
6,270
31
W
Izanami
DarthSaedash
Izanami
10,505
7,690
1,934
1,605
8,887
3,544
2,278
6,995
1,892
0
22,696
W
Merlin
Froaky981
Merlin
6,709
482
166
184
7,699
2,993
732
5,727
1,972
16,058
0
L
12,052
682
687
2,532
9,321
6,481
0
5,413
3,908
23,819
0
L
13,761
1,090
343
1,261
8,337
2,915
0
4,461
3,876
28,758
0
W
Baron Samedi
Shade5400
Baron Samedi
8,506
405
4,016
3,262
8,360
3,422
810
6,956
1,404
23,265
0
W
7,001
518
2,346
7,038
16,675
13,576
146
6,781
9,894
0
12,986
W
9,520
2,580
1,782
1,406
6,671
2,431
966
6,237
434
20,212
0
L
4,353
353
0
250
10,276
3,570
0
5,054
5,222
13,809
0
L
Jing Wei
xXJayeDuBXx
Jing Wei
4,570
2,121
48
1,161
6,072
2,538
0
3,728
2,344
0
15,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,081
Gold Earned
44,687
107
Minions Killed
124
0
Camps Cleared
0
859,911
Distance Traveled
981,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,266
627
3
0
0
184,928
0
W
Izanami
9,143
914
37
4
0
192,201
0
W
Merlin
8,311
831
15
2
0
187,793
0
L
Eset
9,319
932
34
3
0
194,855
0
L
Zeus
7,345
735
27
3
0
153,621
0
W
Baron Samedi
8,704
870
40
4
0
198,478
0
W
Mulan
9,057
906
9
1
0
212,172
0
W
Nu Wa
9,472
947
23
2
0
190,463
0
L
He Bo
7,296
730
20
2
0
142,398
0
L
Jing Wei
6,855
686
23
2
0
184,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role