Player Matchup

Jormungandr
Jormungandr
Silver IV
DarthDabber1
Jormungandr
Silver IV
Level 89
God Stats
3W - 5L
1,290 SR
Queue Stats
48W - 69L
722 MMR
Party 1
Cupid
Cupid
Silver V
JoePatches40
Cupid
Silver V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 97L
722 MMR
Party 1
Olorun
Olorun
Silver IV
Patriot87
Olorun
Silver IV
Level 155
God Stats
8W - 7L
1,451 SR
Queue Stats
135W - 159L
733 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,414 SR
725 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 73
1,360 SR
723 MMR
Hercules
Hercules
Silver V
FadeyCouric
Hercules
Silver V
Level 47
God Stats
2W - 5L
1,078 SR
Queue Stats
57W - 80L
756 MMR
Solo
Hades
Hades
Silver V
Godaddy229
Hades
Silver V
Level 102
God Stats
11W - 8L
1,477 SR
Queue Stats
23W - 37L
703 MMR
Solo
Chiron
Chiron
Bronze I
ThexJoker420603
Chiron
Bronze I
Level 69
God Stats
6W - 14L
1,524 SR
Queue Stats
130W - 208L
710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarthDabber1
Jormungandr
16
4 / 6 / 11
13,716
807
9,403
20,016
18,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
8 / 5 / 8
14,071
828
22,267
17,002
6,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Patriot87
Olorun
16
6 / 9 / 7
14,140
832
17,031
21,216
8,733
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Baron SamediBacchusKukulkanLokiBastet

VS

Bans
AnubisDanzaburouChaacXbalanqueAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FadeyCouric
Hercules
15
4 / 6 / 7
12,675
746
14,631
26,650
29,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
15
3 / 6 / 10
13,164
774
12,894
18,882
10,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 6 / 4
14,235
837
19,776
15,598
7,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
18
Kills
18
20
Deaths
18
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarthDabber1
Jormungandr
4
6
11
1.58
L
Hercules
FadeyCouric
Hercules
4
6
7
1.25
L
Hades
3
6
10
1.33
W
8
5
8
2.4
W
Olorun
Patriot87
Olorun
6
9
7
1.06
L
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,701
Damage
47,301
58,234
Taken
61,130
34,072
Mitigated
47,074
14,960
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarthDabber1
Jormungandr
9,403
2,013
0
2,255
20,016
18,631
120
6,266
13,750
32,370
0
L
Hercules
FadeyCouric
Hercules
14,631
3,883
0
10,100
26,650
29,629
109
13,246
13,404
374
42,444
L
Hades
12,894
523
90
2,935
18,882
10,291
1,125
8,959
9,923
46,626
0
W
22,267
11,955
1,290
4,625
17,002
6,708
1,600
1,760
15,242
0
57,900
W
Olorun
Patriot87
Olorun
17,031
9,234
1,320
5,470
21,216
8,733
1,708
5,896
15,320
63,682
0
L
19,776
5,812
1,350
2,005
15,598
7,154
656
5,645
9,953
0
53,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
40,074
158
Minions Killed
145
0
Camps Cleared
0
807,877
Distance Traveled
838,205
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,716
807
34
2
0
292,489
2
L
Hercules
12,675
746
42
2
0
303,065
0
L
Hades
13,164
774
54
3
0
279,523
12
W
Cupid
14,071
828
54
3
0
278,973
11
W
Olorun
14,140
832
70
4
0
236,415
0
L
Chiron
14,235
837
49
3
0
255,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role