Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Cutella
Hel
Level 184
God Stats
0W - 1L
1,738 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Geb
Geb
MAYN1AK
Geb
Level 125
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 1
Ravana
Ravana
RelverJC
Ravana
Level 159
God Stats
0W - 1L
1,550 SR
Queue Stats
7W - 9L
1,872 Elo+
Party 1
Bacchus
Bacchus
arturo25612
Bacchus
Level 154
God Stats
0W - 1L
1,586 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Team Averages
Level 154
1,572 SR
1,552 Elo+

VS

Team Averages
Level 139
1,596 SR
1,574 Elo+
Arachne
Arachne
GHimme
Arachne
Level 119
God Stats
23W - 17L
1,581 SR
Queue Stats
128W - 117L
1,561 Elo+
Party 3
Anubis
Anubis
Jerry69420
Anubis
Level 69
God Stats
22W - 17L
1,620 SR
Queue Stats
186W - 172L
1,544 Elo+
Party 3
Maui
Maui
LastCycle
Maui
Level 175
God Stats
24W - 19L
1,600 SR
Queue Stats
497W - 428L
1,646 Elo+
Solo
Achilles
Achilles
trek813
Achilles
Level 190
God Stats
13W - 9L
1,627 SR
Queue Stats
389W - 386L
1,549 Elo+
Party 2
Anhur
Anhur
vChaz
Anhur
Level 143
God Stats
13W - 18L
1,550 SR
Queue Stats
214W - 210L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 4 / 3
7,977
798
8,884
11,725
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
12
1 / 6 / 3
7,241
724
6,352
11,115
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
14
3 / 4 / 0
8,988
899
6,075
16,334
14,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
RelverJC
Ravana
13
1 / 5 / 4
8,019
802
11,669
14,003
10,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
arturo25612
Bacchus
13
0 / 5 / 4
7,656
766
7,657
11,432
12,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GHimme
Arachne
17
9 / 0 / 12
10,340
1,034
10,940
10,456
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Jerry69420
Anubis
17
10 / 1 / 9
10,062
1,006
16,775
9,006
5,922
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
14
0 / 2 / 13
7,883
788
5,857
8,939
7,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
trek813
Achilles
14
2 / 2 / 10
8,219
822
11,328
12,517
15,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
vChaz
Anhur
16
3 / 1 / 13
9,464
946
9,915
10,325
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
6
Kills
24
24
Deaths
6
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
3
0.63
L
Hel
1
6
3
0.42
W
Arachne
GHimme
Arachne
9
0
12
15
W
Anubis
Jerry69420
Anubis
10
1
9
14.5
W
Maui
0
2
13
3.25
L
Geb
3
4
0
0.75
L
Ravana
RelverJC
Ravana
1
5
4
0.6
L
Bacchus
arturo25612
Bacchus
0
5
4
0.4
W
Achilles
trek813
Achilles
2
2
10
3.5
W
Anhur
vChaz
Anhur
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,637
Damage
54,815
64,609
Taken
51,243
46,036
Mitigated
40,786
12,624
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,884
4,621
0
1,762
11,725
4,795
0
4,423
7,013
0
28,589
L
Hel
6,352
492
2,868
2,718
11,115
4,242
0
3,829
7,017
14,938
0
W
Arachne
GHimme
Arachne
10,940
6,935
0
4,483
10,456
7,491
896
3,453
6,741
0
36,832
W
Anubis
Jerry69420
Anubis
16,775
579
0
4,302
9,006
5,922
744
3,699
5,271
44,815
0
W
Maui
5,857
1,166
0
246
8,939
7,858
363
4,014
4,707
9,456
0
L
Geb
6,075
576
1,129
1,500
16,334
14,254
0
6,017
10,143
16,154
0
L
Ravana
RelverJC
Ravana
11,669
3,587
0
1,522
14,003
10,222
26
4,053
9,764
0
24,888
L
Bacchus
arturo25612
Bacchus
7,657
512
0
1,125
11,432
12,523
0
4,310
6,877
21,891
466
W
Achilles
trek813
Achilles
11,328
1,385
0
2,644
12,517
15,262
30
3,662
8,506
0
19,961
W
Anhur
vChaz
Anhur
9,915
6,224
0
2,364
10,325
4,253
2,508
3,762
6,400
0
35,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,881
Gold Earned
45,968
170
Minions Killed
238
0
Camps Cleared
0
1,006,333
Distance Traveled
1,103,259
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,977
798
55
6
0
194,990
0
L
Hel
7,241
724
24
2
0
203,529
0
W
Arachne
10,340
1,034
68
7
0
248,070
0
W
Anubis
10,062
1,006
81
8
0
196,760
0
W
Maui
7,883
788
7
1
0
202,609
2
L
Geb
8,988
899
13
1
0
205,867
0
L
Ravana
8,019
802
39
4
0
201,085
0
L
Bacchus
7,656
766
39
4
0
200,862
0
W
Achilles
8,219
822
17
2
0
245,317
0
W
Anhur
9,464
946
65
7
0
210,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role