Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
LoKi_JSK
Baron Samedi
Gold IV
Level 103
God Stats
11W - 6L
1,662 SR
Queue Stats
76W - 68L
1,561 MMR
Party 1
Skadi
Skadi
Gold IV
LoKi_Young
Skadi
Gold IV
Level 65
God Stats
15W - 11L
1,603 SR
Queue Stats
62W - 59L
1,374 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,588 SR
1,478 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,469 SR
1,499 MMR
Da Ji
Da Ji
Gold I
NobelSupport
Da Ji
Gold I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,498 MMR
Solo
Olorun
Olorun
Bronze III
Smackodon
Olorun
Bronze III
Level 158
God Stats
0W - 1L
1,170 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
ninjaman3322
Atlas
Bronze III
Level 49
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 3 / 9
12,207
763
7,838
17,748
22,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
LoKi_JSK
Baron Samedi
16
7 / 4 / 7
13,282
830
22,295
16,535
9,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
16
5 / 0 / 7
12,528
783
10,718
8,893
4,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaUllrAnubisAo KuangKuzenbo

VS

Bans
SetAresJanusHachimanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
12,107
757
14,172
18,055
16,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Smackodon
Olorun
14
3 / 5 / 3
11,719
732
10,355
12,649
5,383
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 5
10,343
646
10,607
17,893
24,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
7
7
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
9
2.5
W
Baron Samedi
LoKi_JSK
Baron Samedi
7
4
7
2.63
W
Skadi
5
0
7
8.5
L
4
5
3
1.1
L
Olorun
Smackodon
Olorun
3
5
3
0.9
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,851
Damage
35,134
43,176
Taken
48,597
35,941
Mitigated
46,519
17,722
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,838
843
269
5,299
17,748
22,661
122
8,739
9,009
24,847
434
W
Baron Samedi
LoKi_JSK
Baron Samedi
22,295
2,327
2,085
6,517
16,535
9,180
750
7,358
9,177
64,125
0
W
Skadi
10,718
5,732
0
3,552
8,893
4,100
1,791
5,178
3,715
0
44,853
L
14,172
3,295
0
1,309
18,055
16,713
0
8,375
9,680
0
52,506
L
Olorun
Smackodon
Olorun
10,355
5,641
811
2,581
12,649
5,383
0
10,241
2,408
44,988
4,620
L
10,607
3,911
0
978
17,893
24,423
0
11,559
6,334
30,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,017
Gold Earned
34,169
150
Minions Killed
160
0
Camps Cleared
0
894,054
Distance Traveled
743,522
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,207
763
22
1
0
296,382
0
W
Baron Samedi
13,282
830
67
4
0
278,835
0
W
Skadi
12,528
783
61
4
0
318,837
3
L
Da Ji
12,107
757
59
4
0
243,269
1
L
Olorun
11,719
732
81
5
0
242,432
0
L
Atlas
10,343
646
20
1
0
257,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role