Player Matchup

Baron Samedi
Baron Samedi
Anpukitty
Baron Samedi
Level 57
God Stats
15W - 9L
1,598 SR
Queue Stats
38W - 30L
1,526 Elo+
Solo
Thanatos
Thanatos
IanERJ
Thanatos
Level 43
God Stats
3W - 1L
1,471 SR
Queue Stats
20W - 10L
1,511 Elo+
Party 1
Surtr
Surtr
PreludeToOmega
Surtr
Level 89
God Stats
11W - 15L
1,483 SR
Queue Stats
370W - 361L
1,496 Elo+
Solo
Anubis
Anubis
Rxvenge17
Anubis
Level 81
God Stats
2W - 0L
1,480 SR
Queue Stats
10W - 8L
1,428 Elo+
Party 1
Skadi
Skadi
Sary2588
Skadi
Level 117
God Stats
5W - 3L
1,556 SR
Queue Stats
85W - 111L
1,450 Elo+
Solo
Team Averages
Level 77
1,518 SR
1,482 Elo+

VS

Team Averages
Level 59
1,526 SR
1,454 Elo+
Artemis
Artemis
Draecko
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 32L
1,530 Elo+
Solo
Poseidon
Poseidon
LuffyDyakdad
Poseidon
Level 105
God Stats
16W - 11L
1,710 SR
Queue Stats
43W - 42L
1,522 Elo+
Solo
Bastet
Bastet
T001FrostStar
Bastet
Level 29
God Stats
22W - 15L
1,570 SR
Queue Stats
62W - 68L
1,419 Elo+
Party 2
Chang'e
Chang'e
Tykashi
Chang'e
Level 51
God Stats
3W - 5L
1,384 SR
Queue Stats
37W - 43L
1,393 Elo+
Party 2
Cerberus
Cerberus
cowsareblue
Cerberus
Level 41
God Stats
10W - 11L
1,468 SR
Queue Stats
127W - 134L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anpukitty
Baron Samedi
18
6 / 1 / 17
12,140
1,214
15,244
8,841
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
IanERJ
Thanatos
19
18 / 3 / 14
13,858
1,386
34,162
18,250
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
1 / 2 / 22
11,108
1,111
12,069
11,125
8,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Rxvenge17
Anubis
19
11 / 3 / 19
12,853
1,285
24,559
17,357
8,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Sary2588
Skadi
18
5 / 1 / 20
12,358
1,236
19,057
12,435
4,566
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Draecko
Artemis
15
0 / 2 / 3
9,078
908
992
2,426
417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
LuffyDyakdad
Poseidon
16
2 / 9 / 7
10,795
1,080
22,820
17,735
6,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 8 / 4
11,410
1,141
8,542
19,684
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Tykashi
Chang'e
16
3 / 11 / 5
11,551
1,155
16,142
26,541
8,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
cowsareblue
Cerberus
16
1 / 11 / 8
10,994
1,099
11,289
44,969
44,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
37
41
Kills
10
10
Deaths
41
92
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anpukitty
Baron Samedi
6
1
17
14.5
L
Artemis
Draecko
Artemis
0
2
3
0.75
W
Thanatos
IanERJ
Thanatos
18
3
14
8.33
L
Poseidon
LuffyDyakdad
Poseidon
2
9
7
0.61
W
1
2
22
6
W
Anubis
Rxvenge17
Anubis
11
3
19
6.83
W
Skadi
Sary2588
Skadi
5
1
20
15
L
4
8
4
0.75
L
Chang'e
Tykashi
Chang'e
3
11
5
0.5
L
Cerberus
cowsareblue
Cerberus
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,091
Damage
59,785
68,008
Taken
111,355
38,613
Mitigated
71,217
24,146
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anpukitty
Baron Samedi
15,244
1,008
2,407
2,420
8,841
5,003
0
6,722
1,978
38,893
0
L
Artemis
Draecko
Artemis
992
437
0
33
2,426
417
0
447
1,898
0
1,401
W
Thanatos
IanERJ
Thanatos
34,162
17,590
0
11,289
18,250
11,179
0
14,280
3,841
0
42,744
L
Poseidon
LuffyDyakdad
Poseidon
22,820
3,934
0
0
17,735
6,010
0
7,090
10,545
46,440
0
W
12,069
3,035
0
642
11,125
8,869
0
6,817
2,783
4,170
19,452
W
Anubis
Rxvenge17
Anubis
24,559
3,118
698
6,690
17,357
8,996
0
14,285
2,857
43,313
0
W
Skadi
Sary2588
Skadi
19,057
10,623
0
0
12,435
4,566
0
7,772
3,588
0
41,056
L
8,542
1,833
0
1,256
19,684
12,113
0
6,060
13,198
0
19,301
L
Chang'e
Tykashi
Chang'e
16,142
691
1,820
3,489
26,541
8,542
0
10,019
16,297
43,796
0
L
Cerberus
cowsareblue
Cerberus
11,289
1,274
0
10,692
44,969
44,135
0
18,075
26,388
25,389
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,317
Gold Earned
53,828
204
Minions Killed
184
7
Camps Cleared
3
904,802
Distance Traveled
759,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,140
1,214
52
5
2
187,694
0
L
Artemis
9,078
908
1
0
0
31,158
0
W
Thanatos
13,858
1,386
22
2
3
198,538
0
L
Poseidon
10,795
1,080
49
5
1
169,075
0
W
Surtr
11,108
1,111
19
2
0
169,355
0
W
Anubis
12,853
1,285
59
6
0
171,442
0
W
Skadi
12,358
1,236
52
5
2
177,773
0
L
Bastet
11,410
1,141
29
3
0
203,755
0
L
Chang'e
11,551
1,155
70
7
0
170,196
0
L
Cerberus
10,994
1,099
35
4
2
185,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role