Player Matchup

Chiron
Chiron
Fructiferino
Chiron
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,404 Elo+
Party 1
Bastet
Bastet
LilowFoX_101
Bastet
Level 29
God Stats
2W - 10L
1,500 SR
Queue Stats
11W - 29L
1,397 Elo+
Party 3
Ah Puch
Ah Puch
blackshott111
Ah Puch
Level 27
God Stats
2W - 2L
1,598 SR
Queue Stats
11W - 31L
1,397 Elo+
Party 3
Geb
Geb
robotics2014
Geb
Level 32
God Stats
2W - 9L
1,228 SR
Queue Stats
15W - 39L
1,212 Elo+
Party 3
Poseidon
Poseidon
utrot19
Poseidon
Level 11
God Stats
4W - 7L
1,528 SR
Queue Stats
13W - 15L
1,410 Elo+
Party 1
Team Averages
Level 44
1,471 SR
1,364 Elo+

VS

Team Averages
Level 56
1,738 SR
1,629 Elo+
Morgan Le Fay
Morgan Le Fay
Akogu
Morgan Le Fay
Level 106
God Stats
1W - 3L
1,644 SR
Queue Stats
43W - 39L
1,463 Elo+
Party 4
Pele
Pele
Akogus daddy
Pele
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Hing
Medusa
Level 106
God Stats
25W - 4L
1,840 SR
Queue Stats
84W - 29L
1,638 Elo+
Party 2
Tyr
Tyr
SpectralSnow
Tyr
Level 29
God Stats
1W - 1L
1,837 SR
Queue Stats
59W - 11L
1,802 Elo+
Party 2
Khepri
Khepri
oXHustlerXo
Khepri
Level 36
God Stats
1W - 1L
1,871 SR
Queue Stats
82W - 21L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 2 / 0
6,440
1,073
6,531
8,992
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
10
0 / 2 / 0
5,973
996
1,606
3,953
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
11
0 / 7 / 1
6,148
1,025
2,452
12,469
6,805
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 0
5,945
991
2,435
10,302
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
utrot19
Poseidon
11
0 / 5 / 1
6,005
1,001
2,759
7,361
2,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akogu
Morgan Le Fay
13
1 / 0 / 13
7,238
1,206
7,540
2,272
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 1 / 6
7,171
1,195
5,407
3,570
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Hing
Medusa
13
10 / 0 / 6
8,291
1,382
13,158
4,617
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 0 / 13
7,948
1,325
10,874
4,926
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
13
2 / 0 / 15
8,224
1,371
3,385
5,325
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
74
1
Kills
21
21
Deaths
1
2
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Akogu
Morgan Le Fay
1
0
13
7.5
W
4
1
6
7
L
Chiron
1
2
0
0.5
W
Medusa
Hing
Medusa
10
0
6
13
L
Bastet
0
2
0
0
W
4
0
13
10.5
L
Ah Puch
0
7
1
0.07
W
Khepri
2
0
15
9.5
L
0
5
0
0
L
Poseidon
utrot19
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,783
Damage
40,364
43,077
Taken
20,710
21,112
Mitigated
16,511
1,602
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Akogu
Morgan Le Fay
7,540
781
0
327
2,272
1,002
0
487
1,785
18,962
0
W
5,407
632
0
151
3,570
1,691
0
1,438
2,132
0
9,435
L
Chiron
6,531
2,268
244
477
8,992
3,320
0
2,991
6,001
0
18,809
W
Medusa
Hing
Medusa
13,158
8,092
0
1,653
4,617
2,369
0
1,508
3,109
0
24,219
L
Bastet
1,606
572
0
198
3,953
1,388
0
929
3,024
0
8,529
W
10,874
1,152
0
1,107
4,926
5,593
0
2,212
2,714
0
18,290
L
Ah Puch
2,452
755
0
552
12,469
6,805
0
3,159
9,310
8,001
0
W
Khepri
3,385
249
0
484
5,325
5,856
0
2,001
3,324
6,361
0
L
2,435
424
0
69
10,302
7,412
0
2,864
7,438
5,308
0
L
Poseidon
utrot19
Poseidon
2,759
324
0
62
7,361
2,187
0
982
6,379
6,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
38,872
71
Minions Killed
106
3
Camps Cleared
4
440,365
Distance Traveled
602,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,238
1,206
30
5
0
135,080
0
W
Pele
7,171
1,195
15
3
0
81,870
0
L
Chiron
6,440
1,073
35
6
0
113,111
0
W
Medusa
8,291
1,382
40
7
3
121,391
0
L
Bastet
5,973
996
18
3
1
56,441
0
W
Tyr
7,948
1,325
14
2
1
139,076
0
L
Ah Puch
6,148
1,025
11
2
1
101,566
0
W
Khepri
8,224
1,371
7
1
0
125,497
0
L
Geb
5,945
991
1
0
0
86,639
0
L
Poseidon
6,005
1,001
6
1
1
82,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role