Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
BUUMER
Mercury
Level 199
God Stats
1W - 8L
1,340 SR
Queue Stats
328W - 347L
1,539 Elo+
Party 3
Athena
Athena
drῑp
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 128L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
honestlyWWJD
Hou Yi
Level 127
God Stats
0W - 3L
1,604 SR
Queue Stats
190W - 219L
1,485 Elo+
Party 1
Team Averages
Level 156
1,489 SR
1,512 Elo+

VS

Team Averages
Level 128
1,561 SR
1,539 Elo+
Aphrodite
Aphrodite
Anjonu
Aphrodite
Level 184
God Stats
14W - 5L
1,743 SR
Queue Stats
278W - 227L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
GZ665
Danzaburou
Level 51
God Stats
3W - 2L
1,512 SR
Queue Stats
20W - 24L
1,499 Elo+
Solo
Lancelot
Lancelot
Jahzio
Lancelot
Level 153
God Stats
1W - 0L
1,270 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Thanatos
Thanatos
Squee545
Thanatos
Level 124
God Stats
14W - 12L
1,629 SR
Queue Stats
265W - 207L
1,554 Elo+
Party 2
Eset
Eset
catosun
Eset
Level 129
God Stats
11W - 7L
1,653 SR
Queue Stats
212W - 152L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 7 / 0
10,049
718
11,954
16,059
9,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
 
Sobek
11
0 / 5 / 2
6,873
491
5,268
14,883
8,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
BUUMER
Mercury
13
1 / 6 / 2
7,478
534
4,619
15,077
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
drῑp
Athena
10
1 / 4 / 2
6,970
498
4,591
15,711
12,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
13
1 / 4 / 1
7,710
551
6,888
11,551
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anjonu
Aphrodite
13
2 / 1 / 13
8,464
605
5,322
10,418
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
GZ665
Danzaburou
14
5 / 2 / 6
8,765
626
10,820
10,903
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Jahzio
Lancelot
15
3 / 3 / 4
8,838
631
8,163
14,528
9,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Squee545
Thanatos
15
11 / 1 / 5
9,381
670
12,757
12,243
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
catosun
Eset
15
5 / 1 / 2
8,719
623
13,512
7,108
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
26
26
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
7
0
0.71
L
Sobek
 
Sobek
0
5
2
0.2
W
Aphrodite
Anjonu
Aphrodite
2
1
13
8.5
L
Mercury
BUUMER
Mercury
1
6
2
0.33
W
Danzaburou
GZ665
Danzaburou
5
2
6
4
W
Lancelot
Jahzio
Lancelot
3
3
4
1.67
W
Thanatos
Squee545
Thanatos
11
1
5
13.5
W
Eset
catosun
Eset
5
1
2
6
L
Athena
drῑp
Athena
1
4
2
0.5
L
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,320
Damage
50,574
73,281
Taken
55,200
40,409
Mitigated
31,920
17,737
Healing
28,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,954
3,683
0
5,150
16,059
9,787
0
1,985
14,074
0
63,725
L
Sobek
 
Sobek
5,268
298
0
2,998
14,883
8,920
0
5,951
8,932
41,429
0
W
Aphrodite
Anjonu
Aphrodite
5,322
1,105
3,082
6,225
10,418
8,489
63
3,098
7,320
22,020
0
L
Mercury
BUUMER
Mercury
4,619
2,077
0
1,363
15,077
5,120
0
4,030
11,047
0
61,697
W
Danzaburou
GZ665
Danzaburou
10,820
3,622
0
1,034
10,903
4,689
0
1,845
9,058
0
65,403
W
Lancelot
Jahzio
Lancelot
8,163
2,344
0
5,172
14,528
9,830
0
0
14,528
0
63,447
W
Thanatos
Squee545
Thanatos
12,757
4,127
0
10,674
12,243
5,594
0
2,428
9,815
0
76,937
W
Eset
catosun
Eset
13,512
2,199
75
1,898
7,108
3,318
49
2,488
4,620
86,337
0
L
Athena
drῑp
Athena
4,591
2,170
1,652
2,543
15,711
12,339
0
5,810
9,901
10,659
0
L
Hou Yi
6,888
3,315
0
4,031
11,551
4,243
833
1,058
10,493
0
61,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
44,167
404
Minions Killed
495
0
Camps Cleared
0
1,439,247
Distance Traveled
1,545,596
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,049
718
104
7
0
271,039
1
L
Sobek
6,873
491
82
6
0
284,697
0
W
Aphrodite
8,464
605
24
2
0
288,440
0
L
Mercury
7,478
534
90
6
0
305,721
0
W
Danzaburou
8,765
626
123
9
0
261,375
0
W
Lancelot
8,838
631
112
8
0
324,110
0
W
Thanatos
9,381
670
94
7
0
363,040
0
W
Eset
8,719
623
142
10
0
308,631
2
L
Athena
6,970
498
15
1
0
315,723
0
L
Hou Yi
7,710
551
113
8
0
262,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role