Player Matchup

Sobek
Sobek
Silver I
GameboyyAdvance
Sobek
Silver I
Level 129
God Stats
3W - 2L
1,658 SR
Queue Stats
40W - 58L
1,191 MMR
Solo
Heimdallr
Heimdallr
Silver II
Necroxscythe138
Heimdallr
Silver II
Level 117
God Stats
11W - 13L
1,591 SR
Queue Stats
918W - 954L
1,037 MMR
Party 1
Arachne
Arachne
Gold V
Ohnoitsscho33
Arachne
Gold V
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 255L
1,202 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
SirSlobington
Sun Wukong
Gold V
Level 69
God Stats
65W - 58L
1,557 SR
Queue Stats
146W - 149L
1,183 MMR
Solo
Persephone
Persephone
Gold V
iSweety K
Persephone
Gold V
Level 126
God Stats
15W - 13L
1,640 SR
Queue Stats
64W - 82L
1,284 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,589 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,532 SR
1,179 MMR
Cthulhu
Cthulhu
Silver II
DankRaisins
Cthulhu
Silver II
Level 118
God Stats
9W - 4L
1,614 SR
Queue Stats
23W - 27L
1,203 MMR
Solo
Nu Wa
Nu Wa
Bronze I
HonoraryPanda69
Nu Wa
Bronze I
Level 144
God Stats
0W - 3L
1,458 SR
Queue Stats
15W - 26L
1,400 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
MIDNIGHTzs
Cu Chulainn
Silver III
Level 172
God Stats
6W - 6L
1,583 SR
Queue Stats
268W - 313L
918 MMR
Party 2
Awilix
Awilix
Silver I
esbany
Awilix
Silver I
Level 157
God Stats
26W - 26L
1,506 SR
Queue Stats
346W - 365L
1,198 MMR
Solo
Hachiman
Hachiman
Silver I
temp-129074
Hachiman
Silver I
Level 84
God Stats
1W - 3L
1,499 SR
Queue Stats
32W - 38L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,671
734
1,727
4,342
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Necroxscythe138
Heimdallr
5
0 / 1 / 1
3,221
644
839
2,899
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
6
2 / 0 / 1
3,812
762
1,955
3,565
1,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sun Wukong
SirSlobington
Sun Wukong
8
3 / 0 / 0
4,582
916
2,788
4,238
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
iSweety K
Persephone
6
2 / 0 / 0
4,314
863
1,194
1,436
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FreyaThanatosMaman Brigitte

VS

Bans
HadesIx ChelAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankRaisins
Cthulhu
5
1 / 0 / 0
3,485
697
1,672
2,956
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,227
645
1,219
2,051
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
MIDNIGHTzs
Cu Chulainn
6
0 / 3 / 0
3,255
651
1,589
5,398
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
esbany
Awilix
4
0 / 1 / 0
2,961
592
491
2,292
634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
temp-129074
Hachiman
5
0 / 2 / 1
3,054
611
2,936
3,529
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DankRaisins
Cthulhu
1
0
0
1
W
0
0
2
1
L
0
1
0
0
L
Cu Chulainn
MIDNIGHTzs
Cu Chulainn
0
3
0
0
W
Heimdallr
Necroxscythe138
Heimdallr
0
1
1
0.5
W
Arachne
2
0
1
2.5
W
Sun Wukong
SirSlobington
Sun Wukong
3
0
0
3
L
Awilix
esbany
Awilix
0
1
0
0
W
Persephone
iSweety K
Persephone
2
0
0
2
L
Hachiman
temp-129074
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,503
Damage
7,907
16,480
Taken
16,226
7,193
Mitigated
7,324
7,373
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DankRaisins
Cthulhu
1,672
103
0
1,053
2,956
1,787
0
599
2,357
9,779
0
W
1,727
127
0
2,991
4,342
2,767
0
1,049
3,293
11,169
0
L
1,219
378
0
250
2,051
527
0
847
1,204
13,647
0
L
Cu Chulainn
MIDNIGHTzs
Cu Chulainn
1,589
295
0
303
5,398
3,344
0
0
5,398
0
17,118
W
Heimdallr
Necroxscythe138
Heimdallr
839
379
0
1,172
2,899
953
0
683
2,216
0
12,924
W
Arachne
1,955
1,538
0
1,028
3,565
1,046
0
329
3,236
0
15,922
W
Sun Wukong
SirSlobington
Sun Wukong
2,788
421
0
1,434
4,238
2,065
11
94
4,144
0
27,110
L
Awilix
esbany
Awilix
491
231
0
835
2,292
634
0
347
1,945
0
9,720
W
Persephone
iSweety K
Persephone
1,194
86
0
748
1,436
362
0
736
700
21,431
0
L
Hachiman
temp-129074
Hachiman
2,936
2,052
0
1,173
3,529
1,032
0
1,128
2,401
0
15,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,600
Gold Earned
15,982
157
Minions Killed
114
0
Camps Cleared
0
535,727
Distance Traveled
467,113
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,485
697
12
2
0
115,555
0
W
Sobek
3,671
734
17
3
0
109,874
0
L
Nu Wa
3,227
645
26
5
0
99,585
0
L
Cu Chulainn
3,255
651
26
5
0
98,550
0
W
Heimdallr
3,221
644
26
5
0
99,961
0
W
Arachne
3,812
762
28
6
0
114,556
0
W
Sun Wukong
4,582
916
56
11
0
106,529
0
L
Awilix
2,961
592
21
4
0
61,383
0
W
Persephone
4,314
863
30
6
0
104,807
0
L
Hachiman
3,054
611
29
6
0
92,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role