Player Matchup

Bellona
Bellona
ELcachorro21
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,457 Elo+
Party 3
Hel
Hel
GnastyGnorke
Hel
Level 159
God Stats
8W - 12L
1,482 SR
Queue Stats
445W - 400L
1,592 Elo+
Solo
Bakasura
Bakasura
GouchSquirrel
Bakasura
Level 68
God Stats
2W - 2L
1,548 SR
Queue Stats
145W - 124L
1,508 Elo+
Party 4
Cthulhu
Cthulhu
RamonMarket
Cthulhu
Level 64
God Stats
0W - 4L
1,246 SR
Queue Stats
6W - 12L
1,457 Elo+
Party 3
Danzaburou
Danzaburou
chunky_mayonaise
Danzaburou
Level 87
God Stats
90W - 81L
1,567 SR
Queue Stats
193W - 180L
1,506 Elo+
Party 4
Team Averages
Level 78
1,469 SR
1,504 Elo+

VS

Team Averages
Level 140
1,629 SR
1,513 Elo+
Bellona
Bellona
GodofToasty
Bellona
Level 128
God Stats
84W - 54L
1,590 SR
Queue Stats
318W - 269L
1,540 Elo+
Party 1
Cabrakan
Cabrakan
MazerShiNe
Cabrakan
Level 107
God Stats
15W - 13L
1,557 SR
Queue Stats
212W - 204L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
MisssQueen
Nu Wa
Level 143
God Stats
14W - 4L
1,879 SR
Queue Stats
106W - 106L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
RascalRatatoskr
Baron Samedi
Level 173
God Stats
5W - 1L
1,622 SR
Queue Stats
31W - 28L
1,525 Elo+
Party 2
Hachiman
Hachiman
Zombieslasher772
Hachiman
Level 149
God Stats
3W - 3L
1,497 SR
Queue Stats
41W - 42L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELcachorro21
Bellona
16
0 / 2 / 4
9,385
552
10,087
19,584
18,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 2 / 1
10,942
644
17,122
14,510
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
GouchSquirrel
Bakasura
15
1 / 5 / 4
8,965
527
9,346
22,918
11,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
RamonMarket
Cthulhu
13
1 / 6 / 4
8,373
493
6,177
19,090
16,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
chunky_mayonaise
Danzaburou
13
0 / 6 / 0
8,417
495
5,843
16,698
6,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodofToasty
Bellona
15
5 / 1 / 4
9,540
561
13,972
16,485
18,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
MazerShiNe
Cabrakan
17
5 / 2 / 7
10,426
613
15,058
18,902
14,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
15
2 / 4 / 7
9,121
537
12,075
9,223
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
RascalRatatoskr
Baron Samedi
14
2 / 4 / 11
9,460
556
12,606
14,755
10,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
7 / 1 / 2
9,963
586
11,975
12,567
4,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
12
Kills
21
21
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
ELcachorro21
Bellona
0
2
4
1
L
10
2
1
5.25
W
Bellona
GodofToasty
Bellona
5
1
4
7
L
Bakasura
GouchSquirrel
Bakasura
1
5
4
0.6
W
Cabrakan
MazerShiNe
Cabrakan
5
2
7
4.25
W
Nu Wa
2
4
7
1.38
L
Cthulhu
RamonMarket
Cthulhu
1
6
4
0.5
W
Baron Samedi
RascalRatatoskr
Baron Samedi
2
4
11
1.88
W
7
1
2
8
L
Danzaburou
chunky_mayonaise
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,575
Damage
65,686
92,800
Taken
71,932
58,599
Mitigated
52,041
31,401
Healing
26,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ELcachorro21
Bellona
10,087
2,377
0
4,680
19,584
18,291
814
6,627
12,055
0
78,688
L
17,122
990
2,819
7,802
14,510
5,973
0
9,136
5,273
91,856
0
W
Bellona
GodofToasty
Bellona
13,972
5,468
0
3,020
16,485
18,926
831
4,967
11,313
0
73,593
L
Bakasura
GouchSquirrel
Bakasura
9,346
6,293
0
6,273
22,918
11,328
329
9,636
13,135
0
63,157
W
Cabrakan
MazerShiNe
Cabrakan
15,058
2,084
0
5,683
18,902
14,111
0
5,481
13,068
87,233
1,875
W
Nu Wa
12,075
2,903
0
1,895
9,223
3,787
418
5,339
3,619
72,189
0
L
Cthulhu
RamonMarket
Cthulhu
6,177
266
1,885
2,893
19,090
16,045
332
9,760
8,991
24,182
0
W
Baron Samedi
RascalRatatoskr
Baron Samedi
12,606
1,339
4,041
4,827
14,755
10,521
394
6,538
7,902
43,784
657
W
11,975
7,230
0
6,589
12,567
4,696
1,146
974
11,158
0
77,028
L
Danzaburou
chunky_mayonaise
Danzaburou
5,843
1,261
0
5,049
16,698
6,962
0
4,490
12,157
0
64,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
48,510
527
Minions Killed
513
0
Camps Cleared
0
1,582,743
Distance Traveled
1,525,060
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,385
552
130
8
0
330,782
0
L
Hel
10,942
644
144
8
0
352,308
1
W
Bellona
9,540
561
111
7
0
327,359
2
L
Bakasura
8,965
527
113
7
0
359,822
1
W
Cabrakan
10,426
613
109
6
0
319,481
0
W
Nu Wa
9,121
537
120
7
0
299,846
0
L
Cthulhu
8,373
493
36
2
0
252,839
0
W
Baron Samedi
9,460
556
44
3
0
271,380
3
W
Hachiman
9,963
586
129
8
0
306,994
2
L
Danzaburou
8,417
495
104
6
0
286,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role