Player Matchup

Cupid
Cupid
 
Cupid
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Boch
Nox
Level 149
God Stats
11W - 7L
1,596 SR
Queue Stats
302W - 168L
1,709 Elo+
Solo
Mulan
Mulan
Daxuz
Mulan
Level 121
God Stats
2W - 1L
1,432 SR
Queue Stats
114W - 103L
1,536 Elo+
Solo
Fenrir
Fenrir
From_YoursTruly
Fenrir
Level 122
God Stats
6W - 4L
1,682 SR
Queue Stats
73W - 60L
1,762 Elo+
Solo
Team Averages
Level 135
1,542 SR
1,601 Elo+

VS

Team Averages
Level 90
1,600 SR
1,535 Elo+
Ishtar
Ishtar
Moojache
Ishtar
Level 76
God Stats
5W - 7L
1,546 SR
Queue Stats
30W - 24L
1,644 Elo+
Party 1
Ymir
Ymir
Rhoomesie
Ymir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,542 Elo+
Party 1
Raijin
Raijin
Sounding
Raijin
Level 118
God Stats
0W - 1L
1,321 SR
Queue Stats
82W - 78L
1,519 Elo+
Solo
Vulcan
Vulcan
jdgamer17
Vulcan
Level 66
God Stats
4W - 4L
1,923 SR
Queue Stats
83W - 78L
1,430 Elo+
Solo
Bastet
Bastet
thisgameisbunz
Bastet
Level 95
God Stats
2W - 3L
1,709 SR
Queue Stats
15W - 21L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 3 / 12
9,773
1,222
15,260
9,456
3,472
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
 
Tiamat
15
5 / 1 / 8
9,635
1,204
14,812
7,831
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
Boch
Nox
16
3 / 1 / 15
9,953
1,244
9,467
8,931
4,919
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Daxuz
Mulan
15
2 / 0 / 13
9,341
1,168
9,337
11,411
11,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 3 / 6
9,612
1,202
13,878
15,615
16,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

296

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Moojache
Ishtar
15
0 / 2 / 7
8,938
1,117
16,716
17,447
7,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
0 / 6 / 6
9,020
1,128
10,006
19,708
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Sounding
Raijin
13
0 / 1 / 0
7,430
929
1,018
2,560
729
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
jdgamer17
Vulcan
15
2 / 2 / 3
9,242
1,155
8,720
10,492
4,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 8 / 1
9,808
1,226
12,860
17,284
6,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
19
Kills
8
8
Deaths
19
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
3
12
3.33
W
Tiamat
 
Tiamat
5
1
8
9
W
Nox
Boch
Nox
3
1
15
10.5
W
Mulan
Daxuz
Mulan
2
0
13
8.5
W
5
3
6
2.67
L
Ishtar
Moojache
Ishtar
0
2
7
1.75
L
Ymir
0
6
6
0.5
L
Raijin
Sounding
Raijin
0
1
0
0
L
Vulcan
jdgamer17
Vulcan
2
2
3
1.75
L
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,754
Damage
49,320
53,244
Taken
67,491
42,451
Mitigated
31,821
4,875
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
15,260
7,969
164
1,156
9,456
3,472
0
3,322
6,134
0
31,023
W
Tiamat
 
Tiamat
14,812
1,112
0
912
7,831
5,386
0
3,168
4,663
25,908
0
W
Nox
Boch
Nox
9,467
641
0
0
8,931
4,919
0
1,406
7,525
31,312
0
W
Mulan
Daxuz
Mulan
9,337
1,253
0
947
11,411
11,678
0
6,072
5,339
0
14,387
W
13,878
3,453
0
1,696
15,615
16,996
0
5,776
9,839
0
18,932
L
Ishtar
Moojache
Ishtar
16,716
12,460
0
1,548
17,447
7,316
0
5,194
11,592
0
35,326
L
Ymir
10,006
2,346
80
1,504
19,708
12,361
0
7,705
11,209
17,101
0
L
Raijin
Sounding
Raijin
1,018
262
0
429
2,560
729
0
315
2,114
10,764
0
L
Vulcan
jdgamer17
Vulcan
8,720
2,583
0
104
10,492
4,726
0
3,661
6,562
35,064
0
L
12,860
3,853
0
694
17,284
6,689
0
6,461
9,798
0
14,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,314
Gold Earned
44,438
161
Minions Killed
139
6
Camps Cleared
3
887,278
Distance Traveled
704,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,773
1,222
57
7
1
158,989
0
W
Tiamat
9,635
1,204
31
4
3
174,239
0
W
Nox
9,953
1,244
57
7
0
184,509
0
W
Mulan
9,341
1,168
11
1
0
195,229
0
W
Fenrir
9,612
1,202
5
1
2
174,312
0
L
Ishtar
8,938
1,117
43
5
1
159,482
0
L
Ymir
9,020
1,128
22
3
0
141,887
0
L
Raijin
7,430
929
11
1
1
38,491
0
L
Vulcan
9,242
1,155
55
7
0
182,103
0
L
Bastet
9,808
1,226
8
1
1
182,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role