Player Matchup

Baron Samedi
Baron Samedi
Silver V
Godaddy229
Baron Samedi
Silver V
Level 102
God Stats
2W - 4L
1,331 SR
Queue Stats
23W - 37L
692 MMR
Solo
Aphrodite
Aphrodite
Bronze I
JAFKBZON2015
Aphrodite
Bronze I
Level 103
God Stats
165W - 221L
1,373 SR
Queue Stats
496W - 667L
329 MMR
Solo
Bastet
Bastet
Silver V
Patriot87
Bastet
Silver V
Level 155
God Stats
6W - 4L
1,742 SR
Queue Stats
135W - 159L
658 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,482 SR
560 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,307 SR
579 MMR
Freya
Freya
Bronze IV
UPTOWNKraptor
Freya
Bronze IV
Level 66
God Stats
3W - 7L
1,420 SR
Queue Stats
87W - 111L
824 MMR
Solo
Skadi
Skadi
Silver IV
Wally92101
Skadi
Silver IV
Level 88
God Stats
4W - 11L
1,150 SR
Queue Stats
70W - 102L
811 MMR
Solo
Ganesha
Ganesha
Bronze II
the_happy_outlaw
Ganesha
Bronze II
Level 126
God Stats
65W - 96L
1,350 SR
Queue Stats
78W - 118L
101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Godaddy229
Baron Samedi
20
9 / 3 / 13
17,798
848
23,951
23,234
14,956
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
JAFKBZON2015
Aphrodite
17
2 / 9 / 13
14,791
704
12,954
26,029
13,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Patriot87
Bastet
20
11 / 5 / 10
17,979
856
28,261
33,936
30,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
Zhong KuiBacchusNu WaTyr

VS

Bans
VulcanHadesJormungandrKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 8
14,158
674
9,727
19,301
7,600
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
19
14 / 8 / 1
17,651
841
38,466
25,340
10,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 5 / 12
14,680
699
16,843
28,549
40,256
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
22
Kills
17
17
Deaths
22
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Godaddy229
Baron Samedi
9
3
13
5.17
W
Aphrodite
JAFKBZON2015
Aphrodite
2
9
13
0.94
W
Bastet
Patriot87
Bastet
11
5
10
3.2
L
2
9
8
0.67
L
Skadi
14
8
1
1.81
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,166
Damage
65,036
83,199
Taken
73,190
58,323
Mitigated
58,835
32,086
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Godaddy229
Baron Samedi
23,951
682
2,782
6,991
23,234
14,956
1,440
7,729
15,505
86,248
0
W
Aphrodite
JAFKBZON2015
Aphrodite
12,954
1,443
8,973
11,028
26,029
13,226
56
8,832
17,197
49,384
0
W
Bastet
Patriot87
Bastet
28,261
7,841
0
2,312
33,936
30,141
1,124
10,246
23,690
1,588
57,206
L
9,727
2,904
0
2,823
19,301
7,600
0
10,672
8,629
35,719
0
L
Skadi
38,466
17,467
233
983
25,340
10,979
854
12,553
12,787
0
104,142
L
16,843
429
243
1,101
28,549
40,256
233
15,322
13,227
54,608
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
46,489
198
Minions Killed
201
0
Camps Cleared
0
1,042,041
Distance Traveled
1,012,102
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,798
848
80
4
0
355,637
8
W
Aphrodite
14,791
704
73
3
0
310,178
0
W
Bastet
17,979
856
45
2
0
376,226
0
L
Freya
14,158
674
75
4
0
321,580
0
L
Skadi
17,651
841
106
5
0
323,279
5
L
Ganesha
14,680
699
20
1
0
367,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role