Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BlackCobra3000
Ares
Level 149
God Stats
13W - 8L
1,597 SR
Queue Stats
78W - 87L
1,433 Elo+
Party 1
Nox
Nox
Yoshibori23
Nox
Level 148
God Stats
1W - 0L
1,596 SR
Queue Stats
7W - 13L
1,315 Elo+
Party 1
Ne Zha
Ne Zha
brooklynnghost
Ne Zha
Level 149
God Stats
2W - 4L
1,563 SR
Queue Stats
8W - 14L
1,328 Elo+
Party 1
Xbalanque
Xbalanque
thehinduhammer
Xbalanque
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,361 Elo+
Party 1
Team Averages
Level 127
1,551 SR
1,387 Elo+

VS

Team Averages
Level 111
1,489 SR
1,492 Elo+
Heimdallr
Heimdallr
Jbaogamer
Heimdallr
Level 106
God Stats
5W - 8L
1,426 SR
Queue Stats
693W - 755L
1,423 Elo+
Party 3
Nu Wa
Nu Wa
PeppermintTee
Nu Wa
Level 122
God Stats
5W - 8L
1,534 SR
Queue Stats
450W - 486L
1,529 Elo+
Party 2
Kali
Kali
Tbaogamer
Kali
Level 82
God Stats
3W - 2L
1,598 SR
Queue Stats
471W - 519L
1,441 Elo+
Party 3
Charon
Charon
WyloJ
Charon
Level 88
God Stats
1W - 4L
1,466 SR
Queue Stats
194W - 202L
1,537 Elo+
Solo
Merlin
Merlin
elusorygem
Merlin
Level 156
God Stats
7W - 11L
1,417 SR
Queue Stats
463W - 494L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 0 / 3
7,105
1,015
2,869
7,143
4,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 2
7,726
1,104
4,926
9,733
9,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 0 / 1
7,036
1,005
1,721
2,434
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 0 / 0
9,078
1,297
6,950
5,970
2,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
thehinduhammer
Xbalanque
12
0 / 0 / 3
7,200
1,029
3,290
4,126
1,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

343

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jbaogamer
Heimdallr
11
0 / 1 / 0
6,625
946
1,305
1,436
528
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
0 / 1 / 1
7,463
1,066
8,952
4,884
1,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
11
0 / 0 / 0
6,588
941
750
1,438
635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charon
WyloJ
Charon
13
0 / 2 / 1
7,973
1,139
6,355
8,661
9,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
elusorygem
Merlin
13
1 / 0 / 0
7,780
1,111
6,387
5,340
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
4
Kills
1
1
Deaths
4
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
3
1.5
W
0
1
2
1
L
Heimdallr
Jbaogamer
Heimdallr
0
1
0
0
L
0
1
1
0.5
L
Kali
0
0
0
0
L
Charon
WyloJ
Charon
0
2
1
0.25
W
0
0
1
0.5
W
4
0
0
4
L
Merlin
elusorygem
Merlin
1
0
0
1
W
Xbalanque
thehinduhammer
Xbalanque
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,756
Damage
23,749
29,406
Taken
21,759
19,581
Mitigated
14,627
7,264
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,869
1,365
0
112
7,143
4,578
0
5,099
2,008
0
12,053
W
4,926
206
1,326
1,149
9,733
9,553
0
7,109
2,552
7,864
0
L
Heimdallr
Jbaogamer
Heimdallr
1,305
428
0
277
1,436
528
0
181
1,255
0
3,905
L
8,952
2,396
85
541
4,884
1,800
0
1,788
3,096
29,415
0
L
Kali
750
103
0
268
1,438
635
0
0
1,438
0
2,635
L
Charon
WyloJ
Charon
6,355
571
0
586
8,661
9,830
0
3,254
5,407
13,174
0
W
1,721
165
0
0
2,434
1,033
0
1,795
639
15,447
0
W
6,950
615
1,153
2,543
5,970
2,730
0
4,705
1,265
0
22,125
L
Merlin
elusorygem
Merlin
6,387
85
0
710
5,340
1,834
0
1,424
3,916
31,736
0
W
Xbalanque
thehinduhammer
Xbalanque
3,290
1,435
253
728
4,126
1,687
0
2,986
1,101
0
27,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
36,429
141
Minions Killed
145
5
Camps Cleared
5
668,913
Distance Traveled
468,517
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,105
1,015
12
2
2
129,698
0
W
Ares
7,726
1,104
8
1
0
129,975
0
L
Heimdallr
6,625
946
3
0
1
38,793
0
L
Nu Wa
7,463
1,066
60
9
0
121,081
0
L
Kali
6,588
941
8
1
0
49,844
0
L
Charon
7,973
1,139
12
2
2
130,778
0
W
Nox
7,036
1,005
35
5
0
95,340
0
W
Ne Zha
9,078
1,297
21
3
2
183,002
1
L
Merlin
7,780
1,111
62
9
2
128,021
0
W
Xbalanque
7,200
1,029
65
9
1
130,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role