Player Matchup

Sylvanus
Sylvanus
Avidrean3489
Sylvanus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 61L
1,427 Elo+
Party 1
Arachne
Arachne
Ice Shadow1703
Arachne
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 155L
1,419 Elo+
Party 1
Bellona
Bellona
JustClickRT
Bellona
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 210L
1,476 Elo+
Solo
Poseidon
Poseidon
PopeZebra
Poseidon
Level 65
God Stats
3W - 8L
1,397 SR
Queue Stats
72W - 130L
1,357 Elo+
Party 1
Freya
Freya
Silentshadow628
Freya
Level 68
God Stats
30W - 36L
1,497 SR
Queue Stats
89W - 127L
1,421 Elo+
Party 1
Team Averages
Level 68
1,479 SR
1,420 Elo+

VS

Team Averages
Level 79
1,607 SR
1,519 Elo+
Merlin
Merlin
AgentKenji
Merlin
Level 80
God Stats
13W - 7L
1,580 SR
Queue Stats
168W - 168L
1,494 Elo+
Party 3
Anhur
Anhur
Blueprint2
Anhur
Level 37
God Stats
4W - 3L
1,670 SR
Queue Stats
48W - 51L
1,544 Elo+
Party 2
Kuzenbo
Kuzenbo
ThePrimitive48
Kuzenbo
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 26L
1,495 Elo+
Solo
Janus
Janus
Yinquo
Janus
Level 109
God Stats
19W - 16L
1,584 SR
Queue Stats
258W - 233L
1,498 Elo+
Party 3
Danzaburou
Danzaburou
ZeratuSkull
Danzaburou
Level 129
God Stats
10W - 8L
1,702 SR
Queue Stats
140W - 135L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Avidrean3489
Sylvanus
5
0 / 1 / 0
3,346
669
2,204
3,794
1,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
3,030
606
1,078
3,209
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bellona
JustClickRT
Bellona
3
0 / 1 / 0
2,808
562
846
2,217
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
PopeZebra
Poseidon
6
0 / 0 / 0
3,361
672
1,439
1,637
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
2,962
592
3,329
3,190
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AgentKenji
Merlin
7
0 / 0 / 0
3,623
725
1,158
2,379
711
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
6
2 / 0 / 1
3,632
726
3,031
2,794
862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 0 / 2
3,647
729
1,060
4,966
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Janus
Yinquo
Janus
7
1 / 0 / 0
4,390
878
868
1,933
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ZeratuSkull
Danzaburou
6
0 / 0 / 3
3,430
686
1,681
4,171
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
AgentKenji
Merlin
0
0
0
0
L
Sylvanus
Avidrean3489
Sylvanus
0
1
0
0
W
Anhur
2
0
1
2.5
L
0
1
0
0
L
Bellona
JustClickRT
Bellona
0
1
0
0
L
Poseidon
PopeZebra
Poseidon
0
0
0
0
L
0
1
0
0
W
1
0
2
2
W
Janus
Yinquo
Janus
1
0
0
1
W
Danzaburou
ZeratuSkull
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,896
Damage
7,798
14,047
Taken
16,243
5,476
Mitigated
6,808
6,189
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AgentKenji
Merlin
1,158
202
0
1,208
2,379
711
0
1,101
1,278
20,793
0
L
Sylvanus
Avidrean3489
Sylvanus
2,204
1,201
921
1,301
3,794
1,718
0
643
3,151
11,103
0
W
Anhur
3,031
1,648
0
1,264
2,794
862
0
1,651
1,053
0
18,596
L
1,078
627
0
1,581
3,209
1,162
0
421
2,788
0
14,329
L
Bellona
JustClickRT
Bellona
846
521
0
1,015
2,217
1,182
0
782
1,349
0
6,149
L
Poseidon
PopeZebra
Poseidon
1,439
211
0
500
1,637
467
0
856
781
20,123
0
L
3,329
1,218
0
871
3,190
947
0
298
2,892
15,063
0
W
1,060
529
0
1,891
4,966
3,515
0
3,206
1,543
7,357
0
W
Janus
Yinquo
Janus
868
260
0
1,250
1,933
435
0
0
1,933
23,462
0
W
Danzaburou
ZeratuSkull
Danzaburou
1,681
778
0
858
4,171
1,285
0
697
3,464
0
17,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,507
Gold Earned
18,722
128
Minions Killed
170
0
Camps Cleared
0
432,734
Distance Traveled
461,272
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,623
725
42
8
0
88,303
0
L
Sylvanus
3,346
669
31
6
0
81,274
2
W
Anhur
3,632
726
33
7
0
74,766
0
L
Arachne
3,030
606
24
5
0
104,487
0
L
Bellona
2,808
562
16
3
0
51,150
0
L
Poseidon
3,361
672
34
7
0
100,488
0
L
Freya
2,962
592
23
5
0
95,335
2
W
Kuzenbo
3,647
729
10
2
0
100,005
0
W
Janus
4,390
878
50
10
0
97,305
0
W
Danzaburou
3,430
686
35
7
0
100,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role