Player Matchup

Anhur
Anhur
Bronze III
KindaAmazing
Anhur
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
OriginalQuality
Sylvanus
Bronze III
Level 139
God Stats
1W - 0L
1,618 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
ShiftedPshh
Anubis
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,539 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,545 SR
1,427 MMR
Jing Wei
Jing Wei
Silver I
Shmood3
Jing Wei
Silver I
Level 82
God Stats
13W - 19L
1,446 SR
Queue Stats
36W - 51L
1,323 MMR
Solo
Maui
Maui
Gold V
Simeme2723
Maui
Gold V
Level 105
God Stats
89W - 75L
1,577 SR
Queue Stats
184W - 174L
1,329 MMR
Party 1
Sol
Sol
Gold I
TiRoux977280
Sol
Gold I
Level 127
God Stats
20W - 25L
1,611 SR
Queue Stats
361W - 358L
1,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 9
13,199
776
14,854
16,046
7,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
15
2 / 0 / 11
12,827
755
4,162
14,507
15,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
17
7 / 3 / 7
14,419
848
20,392
19,349
11,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
He BoAchillesAphroditeMorgan Le FayChaac

VS

Bans
ThothChronosAh Muzen CabIzanamiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Shmood3
Jing Wei
15
3 / 8 / 2
12,541
738
10,023
13,578
3,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 5
10,992
647
3,929
19,887
19,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 3
12,669
745
21,964
13,567
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
6
6
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
Sylvanus
2
0
11
7.5
W
Anubis
7
3
7
3.5
L
Jing Wei
Shmood3
Jing Wei
3
8
2
0.5
L
0
4
5
0.63
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,408
Damage
35,916
49,902
Taken
47,032
33,669
Mitigated
27,651
24,420
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,854
7,178
0
4,738
16,046
7,424
1,131
7,920
8,126
0
56,830
W
Sylvanus
4,162
1,066
5,277
6,388
14,507
15,152
738
6,782
7,725
25,917
8,159
W
Anubis
20,392
824
0
8,017
19,349
11,093
1,243
12,504
6,845
85,994
0
L
Jing Wei
Shmood3
Jing Wei
10,023
5,737
0
999
13,578
3,412
0
8,497
5,081
0
38,194
L
3,929
507
91
908
19,887
19,899
0
9,582
10,305
33,560
0
L
21,964
2,079
0
5,793
13,567
4,340
0
6,616
6,951
74,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,445
Gold Earned
36,202
212
Minions Killed
171
0
Camps Cleared
0
855,240
Distance Traveled
897,511
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,199
776
51
3
0
284,858
4
W
Sylvanus
12,827
755
41
2
0
296,295
2
W
Anubis
14,419
848
120
7
0
274,087
0
L
Jing Wei
12,541
738
50
3
0
275,398
0
L
Maui
10,992
647
24
1
0
304,079
5
L
Sol
12,669
745
97
6
0
318,034
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role