Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CHILE-SILC
Achilles
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,517 Elo+
Solo
Cerberus
Cerberus
S0DAP0PMAN
Cerberus
Level 144
God Stats
0W - 2L
1,305 SR
Queue Stats
35W - 37L
1,453 Elo+
Party 1
Osiris
Osiris
Spankalicious17
Osiris
Level 124
God Stats
2W - 5L
1,293 SR
Queue Stats
377W - 371L
1,480 Elo+
Solo
Team Averages
Level 109
1,420 SR
1,490 Elo+

VS

Team Averages
Level 108
1,462 SR
1,445 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
DocHood138
Bastet
Level 126
God Stats
11W - 6L
1,463 SR
Queue Stats
211W - 209L
1,474 Elo+
Solo
Sol
Sol
SillyObject1550
Sol
Level 128
God Stats
4W - 1L
1,695 SR
Queue Stats
112W - 121L
1,394 Elo+
Party 2
Chiron
Chiron
TheRavenRogue
Chiron
Level 108
God Stats
1W - 3L
1,151 SR
Queue Stats
61W - 54L
1,467 Elo+
Party 2
Ullr
Ullr
bootyclappers
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 5 / 4
8,613
783
6,271
9,561
4,064
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
 
Arachne
12
0 / 5 / 6
7,028
639
2,717
9,263
4,426
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
CHILE-SILC
Achilles
16
2 / 5 / 6
8,546
777
8,235
12,857
10,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cerberus
S0DAP0PMAN
Cerberus
13
2 / 4 / 5
8,113
738
6,537
14,172
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 6
8,148
741
8,362
10,389
7,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 2 / 17
8,395
763
10,708
8,383
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
DocHood138
Bastet
16
4 / 2 / 12
8,804
800
11,146
9,010
5,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 7
9,155
832
11,798
6,240
2,290
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 11
8,843
804
7,648
9,326
4,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 0 / 10
9,250
841
7,752
6,849
3,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
10
Kills
23
23
Deaths
10
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
5
4
1.2
L
Arachne
 
Arachne
0
5
6
0.6
W
Nox
 
Nox
1
2
17
4.75
L
Achilles
CHILE-SILC
Achilles
2
5
6
1
W
Bastet
DocHood138
Bastet
4
2
12
5
L
Cerberus
S0DAP0PMAN
Cerberus
2
4
5
1.13
W
6
3
7
3.17
L
2
4
6
1.25
W
4
3
11
3.17
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,122
Damage
49,052
56,242
Taken
39,808
42,131
Mitigated
18,761
11,149
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,271
4,743
0
0
9,561
4,064
23
4,085
5,476
0
17,203
L
Arachne
 
Arachne
2,717
2,575
0
1,300
9,263
4,426
0
3,372
5,891
0
4,416
W
Nox
 
Nox
10,708
1,558
1,365
1,829
8,383
3,962
0
1,539
6,844
22,443
0
L
Achilles
CHILE-SILC
Achilles
8,235
1,189
0
1,891
12,857
10,182
0
4,360
8,497
0
19,196
W
Bastet
DocHood138
Bastet
11,146
2,362
0
1,298
9,010
5,114
430
1,844
7,166
0
18,373
L
Cerberus
S0DAP0PMAN
Cerberus
6,537
30
1,428
4,503
14,172
15,883
0
5,280
8,892
17,018
0
W
11,798
2,768
489
548
6,240
2,290
1,066
846
5,394
20,020
0
L
8,362
1,100
796
1,231
10,389
7,576
0
5,409
4,980
114
22,202
W
7,648
3,716
2,631
2,337
9,326
4,062
1,548
1,109
8,217
0
19,002
W
7,752
4,578
1,296
3,637
6,849
3,333
519
1,287
5,562
0
17,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,448
Gold Earned
44,447
129
Minions Killed
123
0
Camps Cleared
0
1,026,394
Distance Traveled
1,164,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,613
783
28
3
0
192,913
0
L
Arachne
7,028
639
10
1
0
198,950
0
W
Nox
8,395
763
32
3
0
227,378
0
L
Achilles
8,546
777
24
2
0
218,461
0
W
Bastet
8,804
800
16
1
0
252,518
0
L
Cerberus
8,113
738
39
4
0
219,011
0
W
Sol
9,155
832
29
3
0
229,300
0
L
Osiris
8,148
741
28
3
0
197,059
0
W
Chiron
8,843
804
24
2
0
209,372
0
W
Ullr
9,250
841
22
2
0
246,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role