Player Matchup

Atlas
Atlas
BigFaceBroker
Atlas
Level 67
God Stats
45W - 24L
1,594 SR
Queue Stats
203W - 201L
1,455 Elo+
Party 1
Hercules
Hercules
DoctorVergani
Hercules
Level 64
God Stats
1W - 5L
1,090 SR
Queue Stats
77W - 86L
1,464 Elo+
Party 3
Kukulkan
Kukulkan
MeekoGuti
Kukulkan
Level 7
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 2L
1,430 Elo+
Party 3
Ymir
Ymir
TasteMyKappa
Ymir
Level 8
God Stats
5W - 3L
1,808 SR
Queue Stats
15W - 17L
1,375 Elo+
Party 1
Hachiman
Hachiman
xOmnomnipotence
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,400 Elo+
Party 1
Team Averages
Level 32
1,547 SR
1,425 Elo+

VS

Team Averages
Level 93
1,523 SR
1,578 Elo+
Zeus
Zeus
 
Zeus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dumb Jelly
Neith
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 54L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
SmiteIsDefTrash
Sun Wukong
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 9L
1,758 Elo+
Party 2
Nemesis
Nemesis
SmiteIsTheGame
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,648 Elo+
Party 2
Ganesha
Ganesha
o9naquiam
Ganesha
Level 246
God Stats
29W - 22L
1,613 SR
Queue Stats
441W - 503L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,723
440
3,617
10,602
7,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
DoctorVergani
Hercules
12
0 / 2 / 0
6,462
497
3,480
11,639
10,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
MeekoGuti
Kukulkan
11
0 / 2 / 0
6,207
477
4,125
6,452
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 0
5,571
429
2,298
11,706
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
11
2 / 3 / 1
6,688
514
6,925
9,568
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
8 / 0 / 2
8,783
676
9,085
5,775
2,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
4 / 2 / 3
8,123
625
9,242
8,912
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
SmiteIsDefTrash
Sun Wukong
13
5 / 0 / 6
8,220
632
7,241
9,414
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 0 / 2
8,964
690
7,057
9,931
9,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
o9naquiam
Ganesha
11
0 / 1 / 9
7,315
563
2,384
9,676
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
18
18
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
2
9
L
1
4
1
0.38
L
Hercules
DoctorVergani
Hercules
0
2
0
0
W
Neith
4
2
3
2.75
L
Kukulkan
MeekoGuti
Kukulkan
0
2
0
0
W
Sun Wukong
SmiteIsDefTrash
Sun Wukong
5
0
6
8
W
1
0
2
2
L
0
7
0
0
W
Ganesha
o9naquiam
Ganesha
0
1
9
4.5
L
Hachiman
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,445
Damage
35,009
49,967
Taken
43,708
30,533
Mitigated
30,085
9,486
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,085
1,050
0
2,916
5,775
2,331
420
3,607
2,168
67,000
0
L
3,617
1,740
0
1,188
10,602
7,352
0
3,739
6,863
12,651
0
L
Hercules
DoctorVergani
Hercules
3,480
1,238
0
3,986
11,639
10,468
0
489
11,150
0
41,794
W
Neith
9,242
3,417
0
3,165
8,912
3,624
309
1,147
7,765
0
62,592
L
Kukulkan
MeekoGuti
Kukulkan
4,125
148
0
200
6,452
2,674
0
3,261
3,191
44,425
0
W
Sun Wukong
SmiteIsDefTrash
Sun Wukong
7,241
1,738
0
5,409
9,414
6,714
0
1,262
8,152
0
64,001
W
7,057
2,466
0
1,718
9,931
9,933
257
503
9,428
0
69,478
L
2,298
959
0
1,256
11,706
6,667
0
3,284
8,422
28,133
6,035
W
Ganesha
o9naquiam
Ganesha
2,384
206
205
3,392
9,676
7,483
532
3,405
6,271
24,576
0
L
Hachiman
6,925
3,605
0
2,856
9,568
3,372
0
696
8,872
0
43,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
41,405
287
Minions Killed
460
0
Camps Cleared
0
1,163,285
Distance Traveled
1,361,565
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,783
676
137
11
0
243,720
2
L
Atlas
5,723
440
11
1
0
195,239
0
L
Hercules
6,462
497
79
6
0
260,370
4
W
Neith
8,123
625
115
9
0
253,010
0
L
Kukulkan
6,207
477
79
6
0
250,290
0
W
Sun Wukong
8,220
632
90
7
0
327,157
0
W
Nemesis
8,964
690
117
9
0
274,118
0
L
Ymir
5,571
429
52
4
0
219,432
0
W
Ganesha
7,315
563
1
0
0
263,560
0
L
Hachiman
6,688
514
66
5
0
237,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role