Player Matchup

Ares
Ares
 
Ares
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BEBODAKING1897
Izanami
Level 109
God Stats
1W - 2L
1,401 SR
Queue Stats
58W - 54L
1,423 Elo+
Party 1
Bellona
Bellona
Redrum259
Bellona
Level 144
God Stats
10W - 17L
1,488 SR
Queue Stats
272W - 269L
1,410 Elo+
Party 1
Vulcan
Vulcan
UginPR
Vulcan
Level 126
God Stats
0W - 2L
1,294 SR
Queue Stats
299W - 299L
1,468 Elo+
Solo
Fenrir
Fenrir
xbxtteryx
Fenrir
Level 102
God Stats
15W - 13L
1,629 SR
Queue Stats
166W - 149L
1,430 Elo+
Party 1
Team Averages
Level 120
1,462 SR
1,446 Elo+

VS

Team Averages
Level 126
1,568 SR
1,452 Elo+
Cerberus
Cerberus
 
Cerberus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Sprintlikesean
Chaac
Level 113
God Stats
4W - 3L
1,680 SR
Queue Stats
87W - 72L
1,447 Elo+
Solo
Artemis
Artemis
ValarMorgulis335
Artemis
Level 105
God Stats
4W - 1L
1,603 SR
Queue Stats
152W - 140L
1,450 Elo+
Solo
Set
Set
Vultureking68
Set
Level 88
God Stats
17W - 21L
1,477 SR
Queue Stats
386W - 399L
1,391 Elo+
Solo
Discordia
Discordia
xnxrgx
Discordia
Level 153
God Stats
38W - 25L
1,578 SR
Queue Stats
526W - 527L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 1 / 1
5,421
493
5,741
10,999
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 3 / 1
5,324
484
3,040
7,544
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Redrum259
Bellona
9
0 / 4 / 0
5,701
518
5,568
12,760
8,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
UginPR
Vulcan
10
0 / 4 / 0
5,449
495
3,196
6,246
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
xbxtteryx
Fenrir
10
1 / 0 / 1
5,614
510
5,164
8,664
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 0 / 2
6,335
576
5,697
10,170
7,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 1
7,256
660
9,077
10,602
8,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
2 / 1 / 1
5,759
524
6,643
6,353
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 1
5,953
541
3,377
8,494
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
xnxrgx
Discordia
12
3 / 0 / 1
7,443
677
4,941
5,039
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
12
12
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
1
1.5
W
Cerberus
 
Cerberus
2
0
2
3
L
1
3
1
0.5
L
Bellona
Redrum259
Bellona
0
4
0
0
W
3
0
1
3.5
L
Vulcan
UginPR
Vulcan
0
4
0
0
W
2
1
1
2.5
W
2
2
1
1.25
L
Fenrir
xbxtteryx
Fenrir
1
0
1
1.5
W
Discordia
xnxrgx
Discordia
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,709
Damage
29,735
46,213
Taken
40,658
25,090
Mitigated
23,748
13,222
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,741
736
84
3,022
10,999
7,868
0
2,364
8,635
15,965
0
W
Cerberus
 
Cerberus
5,697
419
0
4,727
10,170
7,454
330
3,764
6,324
24,458
0
L
3,040
2,437
0
760
7,544
2,279
0
2,871
4,673
0
29,140
L
Bellona
Redrum259
Bellona
5,568
2,920
0
4,898
12,760
8,821
0
752
12,008
0
39,444
W
9,077
1,831
0
3,454
10,602
8,504
114
0
10,602
48
50,471
L
Vulcan
UginPR
Vulcan
3,196
1,448
0
500
6,246
2,500
0
3,858
2,388
31,759
0
W
6,643
2,032
0
2,205
6,353
2,146
644
2,430
3,873
0
28,947
W
3,377
1,574
0
190
8,494
4,056
14
1,337
7,127
0
38,214
L
Fenrir
xbxtteryx
Fenrir
5,164
2,036
0
3,958
8,664
3,622
0
841
7,823
0
40,615
W
Discordia
xnxrgx
Discordia
4,941
308
0
1,231
5,039
1,588
584
1,194
3,795
50,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,509
Gold Earned
32,746
251
Minions Killed
331
0
Camps Cleared
0
1,055,987
Distance Traveled
1,109,366
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,421
493
14
1
0
219,892
0
W
Cerberus
6,335
576
50
5
0
230,112
4
L
Izanami
5,324
484
53
5
0
175,625
0
L
Bellona
5,701
518
64
6
0
191,191
1
W
Chaac
7,256
660
88
8
0
217,654
1
L
Vulcan
5,449
495
61
6
0
219,105
0
W
Artemis
5,759
524
54
5
0
217,184
4
W
Set
5,953
541
50
5
0
228,661
0
L
Fenrir
5,614
510
59
5
0
250,174
2
W
Discordia
7,443
677
89
8
0
215,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role