Player Matchup

Ix Chel
Ix Chel
Gold II
MotionCanada
Ix Chel
Gold II
Level 95
God Stats
3W - 1L
1,699 SR
Queue Stats
15W - 11L
1,868 MMR
Party 2
Neith
Neith
Silver IV
Zetzori
Neith
Silver IV
Level 84
God Stats
4W - 7L
1,473 SR
Queue Stats
12W - 28L
1,070 MMR
Solo
Bacchus
Bacchus
Platinum IV
ckckc
Bacchus
Platinum IV
Level 35
God Stats
2W - 2L
1,274 SR
Queue Stats
21W - 21L
1,939 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 71
1,482 SR
1,626 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,436 SR
1,082 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
Star3scr3am
Bastet
Silver III
Level 114
God Stats
12W - 17L
1,525 SR
Queue Stats
128W - 222L
904 MMR
Party 1
Ares
Ares
Silver V
WildxBuffalo
Ares
Silver V
Level 88
God Stats
0W - 1L
1,284 SR
Queue Stats
10W - 33L
841 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MotionCanada
Ix Chel
13
8 / 2 / 10
10,337
1,034
16,833
8,425
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Zetzori
Neith
12
6 / 2 / 11
9,567
957
11,780
9,646
3,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ckckc
Bacchus
11
4 / 2 / 11
9,413
941
5,452
13,102
14,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AtlasCthulhuThothGaneshaAthena

VS

Bans
KhepriHou YiMaman BrigitteCernunnosHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 9 / 2
8,074
807
3,914
11,363
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
11
3 / 5 / 1
8,611
861
7,101
13,866
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 4 / 4
8,403
840
5,382
13,558
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
6
6
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
9
2
0.33
W
Ix Chel
MotionCanada
Ix Chel
8
2
10
6.5
L
Bastet
3
5
1
0.7
L
1
4
4
0.75
W
Neith
Zetzori
Neith
6
2
11
5.75
W
Bacchus
ckckc
Bacchus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,065
Damage
16,397
31,173
Taken
38,787
21,008
Mitigated
26,742
9,506
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,914
201
322
424
11,363
5,326
0
8,874
2,489
22,051
0
W
Ix Chel
MotionCanada
Ix Chel
16,833
2,637
1,462
2,575
8,425
3,511
530
2,618
5,605
52,915
0
L
Bastet
7,101
2,924
54
1,058
13,866
7,018
0
7,031
6,835
0
15,936
L
5,382
54
0
1,403
13,558
14,398
0
6,680
6,878
14,454
0
W
Neith
Zetzori
Neith
11,780
5,693
0
4,054
9,646
3,439
1,894
3,723
5,504
0
34,984
W
Bacchus
ckckc
Bacchus
5,452
933
0
1,415
13,102
14,058
288
3,144
8,596
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,317
Gold Earned
25,088
111
Minions Killed
53
0
Camps Cleared
0
590,741
Distance Traveled
531,005
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,074
807
34
3
0
164,186
2
W
Ix Chel
10,337
1,034
58
6
0
186,495
0
L
Bastet
8,611
861
13
1
0
199,488
0
L
Ares
8,403
840
6
1
0
167,331
1
W
Neith
9,567
957
34
3
0
189,237
2
W
Bacchus
9,413
941
19
2
0
215,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role