Player Matchup

Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MA77
Mercury
Level 156
God Stats
2W - 0L
1,753 SR
Queue Stats
203W - 209L
1,512 Elo+
Party 1
Maui
Maui
MAlREM
Maui
Level 147
God Stats
4W - 2L
1,630 SR
Queue Stats
147W - 144L
1,542 Elo+
Solo
Nox
Nox
ref7
Nox
Level 154
God Stats
3W - 0L
1,556 SR
Queue Stats
158W - 169L
1,509 Elo+
Party 1
Team Averages
Level 143
1,588 SR
1,513 Elo+

VS

Team Averages
Level 105
1,459 SR
1,433 Elo+
Merlin
Merlin
Bakkufun
Merlin
Level 81
God Stats
0W - 3L
1,316 SR
Queue Stats
46W - 46L
1,467 Elo+
Party 2
Da Ji
Da Ji
GodSlayer3100
Da Ji
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,392 Elo+
Solo
Charybdis
Charybdis
Grouwk
Charybdis
Level 146
God Stats
0W - 2L
1,340 SR
Queue Stats
28W - 22L
1,583 Elo+
Solo
Athena
Athena
Maguinho258
Athena
Level 125
God Stats
3W - 3L
1,638 SR
Queue Stats
154W - 143L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
SoldMunhoz
Zhong Kui
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 2 / 13
7,521
940
9,155
9,120
4,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Scylla
 
Scylla
12
3 / 4 / 9
7,444
931
5,085
6,313
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MA77
Mercury
15
9 / 3 / 7
9,040
1,130
10,153
8,795
3,756
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
MAlREM
Maui
14
2 / 1 / 15
7,903
988
7,391
11,860
8,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
ref7
Nox
14
3 / 0 / 16
8,774
1,097
8,548
4,624
2,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bakkufun
Merlin
11
0 / 4 / 5
6,699
837
5,257
5,826
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 5 / 3
7,425
928
5,446
8,121
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
Grouwk
Charybdis
14
4 / 2 / 3
7,913
989
7,938
4,511
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
2 / 3 / 5
7,502
938
8,877
17,306
12,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
SoldMunhoz
Zhong Kui
11
0 / 6 / 6
6,249
781
7,131
10,537
9,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
20
Kills
10
10
Deaths
20
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
13
4.75
W
Scylla
 
Scylla
3
4
9
1.88
L
Merlin
Bakkufun
Merlin
0
4
5
0.63
L
4
5
3
1.1
L
Charybdis
Grouwk
Charybdis
4
2
3
2.75
W
Mercury
MA77
Mercury
9
3
7
4.17
W
Maui
MAlREM
Maui
2
1
15
9.5
L
Athena
2
3
5
1.5
L
Zhong Kui
SoldMunhoz
Zhong Kui
0
6
6
0.5
W
Nox
ref7
Nox
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,332
Damage
34,649
40,712
Taken
46,301
21,542
Mitigated
30,368
16,637
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,155
3,354
1,383
2,846
9,120
4,361
0
5,140
3,980
0
16,411
W
Scylla
 
Scylla
5,085
764
89
1,052
6,313
2,273
581
2,639
3,674
11,803
0
L
Merlin
Bakkufun
Merlin
5,257
101
354
310
5,826
2,133
0
2,329
3,497
14,554
0
L
5,446
811
0
442
8,121
4,750
0
4,184
3,937
0
8,092
L
Charybdis
Grouwk
Charybdis
7,938
4,652
248
978
4,511
1,813
0
2,680
1,831
0
19,140
W
Mercury
MA77
Mercury
10,153
4,944
1,693
2,356
8,795
3,756
522
4,876
3,919
0
18,703
W
Maui
MAlREM
Maui
7,391
1,650
741
4,559
11,860
8,684
50
5,741
6,119
12,374
0
L
Athena
8,877
1,486
1,137
6,386
17,306
12,327
0
7,643
9,663
17,240
0
L
Zhong Kui
SoldMunhoz
Zhong Kui
7,131
470
13
429
10,537
9,345
0
4,188
6,349
10,767
0
W
Nox
ref7
Nox
8,548
1,581
274
1,644
4,624
2,468
276
2,869
1,755
19,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,682
Gold Earned
35,788
91
Minions Killed
86
0
Camps Cleared
0
856,544
Distance Traveled
649,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,521
940
8
1
0
213,909
0
W
Scylla
7,444
931
23
3
0
133,043
0
L
Merlin
6,699
837
24
3
0
137,237
0
L
Da Ji
7,425
928
4
1
0
136,570
0
L
Charybdis
7,913
989
29
4
0
87,579
0
W
Mercury
9,040
1,130
23
3
0
171,036
0
W
Maui
7,903
988
15
2
0
163,044
0
L
Athena
7,502
938
16
2
0
166,477
0
L
Zhong Kui
6,249
781
13
2
0
122,012
0
W
Nox
8,774
1,097
22
3
0
175,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role