Player Matchup

Bacchus
Bacchus
ItsYell0
Bacchus
Level 25
God Stats
11W - 4L
1,652 SR
Queue Stats
84W - 69L
1,600 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Unknown18O
Ah Muzen Cab
Level 109
God Stats
9W - 8L
1,680 SR
Queue Stats
24W - 11L
1,625 Elo+
Party 2
Kukulkan
Kukulkan
UnknownGhost01
Kukulkan
Level 102
God Stats
6W - 9L
1,567 SR
Queue Stats
87W - 70L
1,572 Elo+
Party 2
Fenrir
Fenrir
Unknownevil05
Fenrir
Level 100
God Stats
2W - 1L
1,863 SR
Queue Stats
29W - 17L
1,506 Elo+
Party 2
Lancelot
Lancelot
flpsrfm
Lancelot
Level 129
God Stats
4W - 3L
1,726 SR
Queue Stats
138W - 136L
1,464 Elo+
Solo
Team Averages
Level 93
1,697 SR
1,553 Elo+

VS

Team Averages
Level 107
1,549 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
ItzOrca93
Cliodhna
Level 107
God Stats
13W - 7L
1,604 SR
Queue Stats
725W - 704L
1,445 Elo+
Party 1
Discordia
Discordia
ItzRipper98
Discordia
Level 85
God Stats
16W - 11L
1,500 SR
Queue Stats
405W - 403L
1,454 Elo+
Party 1
Merlin
Merlin
Mithis
Merlin
Level 149
God Stats
14W - 10L
1,639 SR
Queue Stats
54W - 41L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
SeiferLoire
Baron Samedi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 160L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsYell0
Bacchus
11
1 / 2 / 3
8,073
475
5,405
15,782
17,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Unknown18O
Ah Muzen Cab
11
0 / 6 / 4
6,956
409
7,953
13,125
4,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
2 / 5 / 2
8,765
516
10,846
11,447
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 5 / 2
8,816
519
6,593
19,188
11,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
flpsrfm
Lancelot
15
0 / 1 / 0
8,793
517
3,057
10,101
9,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
7 / 2 / 5
10,921
642
12,115
12,654
5,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
ItzOrca93
Cliodhna
16
7 / 1 / 3
9,858
580
9,830
14,574
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
ItzRipper98
Discordia
15
1 / 1 / 5
8,772
516
10,297
7,295
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Mithis
Merlin
17
1 / 0 / 1
10,372
610
6,196
10,025
4,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SeiferLoire
Baron Samedi
14
3 / 1 / 13
9,432
555
8,241
13,210
12,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
5
Kills
19
19
Deaths
5
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
5
4.75
L
Bacchus
ItsYell0
Bacchus
1
2
3
1.25
W
Cliodhna
ItzOrca93
Cliodhna
7
1
3
8.5
W
Discordia
ItzRipper98
Discordia
1
1
5
3.5
W
Merlin
Mithis
Merlin
1
0
1
1.5
W
Baron Samedi
SeiferLoire
Baron Samedi
3
1
13
9.5
L
Ah Muzen Cab
Unknown18O
Ah Muzen Cab
0
6
4
0.33
L
Kukulkan
2
5
2
0.6
L
2
5
2
0.6
L
Lancelot
flpsrfm
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,854
Damage
46,679
69,643
Taken
57,758
46,773
Mitigated
31,464
11,552
Healing
33,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,115
6,894
0
6,734
12,654
5,676
576
4,171
8,483
0
96,037
L
Bacchus
ItsYell0
Bacchus
5,405
996
0
2,980
15,782
17,317
131
5,880
9,707
24,628
0
W
Cliodhna
ItzOrca93
Cliodhna
9,830
750
0
11,155
14,574
6,320
0
3,992
10,582
0
87,108
W
Discordia
ItzRipper98
Discordia
10,297
291
0
1,506
7,295
2,880
726
2,061
5,234
65,011
0
W
Merlin
Mithis
Merlin
6,196
173
0
7,318
10,025
4,119
0
724
9,301
86,171
0
W
Baron Samedi
SeiferLoire
Baron Samedi
8,241
984
2,412
4,252
13,210
12,469
0
5,303
7,907
29,967
0
L
Ah Muzen Cab
Unknown18O
Ah Muzen Cab
7,953
4,328
0
2,167
13,125
4,364
240
3,469
9,542
0
44,897
L
Kukulkan
10,846
449
0
583
11,447
4,651
79
4,002
7,205
71,707
0
L
6,593
1,165
0
3,070
19,188
11,007
818
5,728
13,190
0
72,922
L
Lancelot
flpsrfm
Lancelot
3,057
410
0
2,752
10,101
9,434
0
4,836
5,265
0
65,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
49,355
454
Minions Killed
632
0
Camps Cleared
0
1,779,618
Distance Traveled
1,648,578
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,921
642
170
10
0
325,545
0
L
Bacchus
8,073
475
27
2
0
371,720
0
W
Cliodhna
9,858
580
131
8
0
368,779
0
W
Discordia
8,772
516
119
7
0
322,873
0
W
Merlin
10,372
610
167
10
0
299,680
6
W
Baron Samedi
9,432
555
45
3
0
331,701
2
L
Ah Muzen Cab
6,956
409
76
4
0
336,862
0
L
Kukulkan
8,765
516
140
8
0
345,723
0
L
Fenrir
8,816
519
103
6
0
356,694
0
L
Lancelot
8,793
517
108
6
0
368,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role